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authorArthur Hanson Rasmusson <arthur@vgpu.io>2026-11-09 19:08:20 -0500
committerArthur Hanson Rasmusson <arthur@vgpu.io>2026-11-09 19:08:20 -0500
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tree10f953a510175edd01b08ad14a8f9728abac34b3 /wiki/Physical-GPU-Backend.md
parent21e0d611b5efbdcf6a14520c3294d6a78bb32220 (diff)
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wiki: 2026-11-09 evening refresh 2 - forced GLX reaches glcore; windowed GL waits on kernel kick completion
Refresh STATE-CURRENT, the Main Page and the status/frontier pages: with SDL_VIDEO_X11_FORCE_EGL=0 the windowed GL path selects libnvidia-glcore, but the minimal glxgears hangs in the glcore kick wait (poll on the per-slot /dev/nvidia-modeset fd) while the host completes the beef notifier memory. The X DDX get-word/notifier completion, the DDX 4 GB sysmem footprint and physical dispatch of the GL draws remain. Published to open-iov.org.
Diffstat (limited to 'wiki/Physical-GPU-Backend.md')
-rw-r--r--wiki/Physical-GPU-Backend.md10
1 files changed, 5 insertions, 5 deletions
diff --git a/wiki/Physical-GPU-Backend.md b/wiki/Physical-GPU-Backend.md
index 4c86dc4..21ad279 100644
--- a/wiki/Physical-GPU-Backend.md
+++ b/wiki/Physical-GPU-Backend.md
@@ -5,7 +5,7 @@
> guest-facing emulation. Canonical sources: [`../docs/03-architecture/08-physical-gpu-integration.md`](../docs/03-architecture/08-physical-gpu-integration.md)
> and [`../docs/03-architecture/11-physical-backend-guest-wiring.md`](../docs/03-architecture/11-physical-backend-guest-wiring.md); the docs tree wins on disagreement.
-Status: 2026-11-09, tree `master @ e342bd0f`. Tags: `[live]` proven with the
+Status: 2026-11-09, tree `master @ 21e0d611`. Tags: `[live]` proven with the
stock guest driver; `[gated]` implemented default-off; `[wip]` partially
built; `[wall]` current blocker; `[target]` planned end state.
@@ -123,10 +123,10 @@ same machinery in three shapes (a verbatim 3D method-stream replay,
synthesized launches, and the direct GL client's own GR/CE channels); the
captured and synthesized streams execute on the engine, and the direct GL
client's channels submit. The display/KMS stack registers, the X DDX waits are
-fixed and X settles, so the remaining graphics gates are the NVIDIA renderer
-path (Vulkan ICD or forced GLX), the DDX push-buffer get-word/notifier
-completion, and physical dispatch of the client's draws (`forwarded=0`)
-before rendered pixels. The remaining compute work is the staged-transfer
+fixed, X settles and forcing GLX selects `libnvidia-glcore`, so the remaining
+graphics gates are the kernel-visible GL present completion, the DDX
+push-buffer get-word/notifier completion, and physical dispatch of the
+client's draws (`forwarded=0`) before rendered pixels. The remaining compute work is the staged-transfer
class (under repair), the every-boot acceptance campaign, and per-guest
execution isolation — see
[`Execution-Frontier.md`](Execution-Frontier.md) and