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/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _GSP_DISPLAY_ENGINE_H_
#define _GSP_DISPLAY_ENGINE_H_
/*
* Minimal host-side display (EVO) engine emulation for the emulated vGPU.
*
* The guest's nvidia-modeset programs the display channels through a small
* push buffer per channel and kicks it by writing the channel's PUT register
* in BAR0 (the UDISP channel control window). On real hardware the display
* engine consumes the methods, advances GET, and - when the push carries an
* UPDATE (NVC37D/NVC57D_UPDATE 0x200) with the completion notifier armed -
* writes an NV_DISP_NOTIFIER (status FINISHED) to the notifier surface the
* guest allocated for the channel. The driver then stops polling.
*
* This engine implements exactly that contract from the host side:
* - display channel registration from the RM control
* NV2080_CTRL_CMD_INTERNAL_DISPLAY_CHANNEL_PUSHBUFFER (0x20800a58),
* which carries the push-buffer guest physical address, size, class and
* instance;
* - the NVC57D method parser (METHOD/JUMP/NONINC/SET_SUBDEVICE_MASK),
* including the wrap JUMP the driver writes at the end of the ring;
* - GET emulation (write consumed offset into the channel control page);
* - SET_CONTEXT_DMA_NOTIFIER / SET_NOTIFIER_CONTROL tracking and the
* FINISHED notifier write on UPDATE;
* - a free-running raster line counter for NVC57E_GET_LINE so the driver's
* vblank/scanline reads make progress;
* - a vblank tick that posts the display event (best-effort; the mode set
* itself only needs the notifier).
*
* Everything here is host-side emulation of hardware behaviour; the guest
* driver is unmodified.
*/
struct nv_vgpu_device;
#define GSP_DISP_CLASS_CORE 0xc57d
#define GSP_DISP_CLASS_WINDOW 0xc57e
#define GSP_DISP_CLASS_CURSOR 0xc57b
#define GSP_DISP_CLASS_BASE 0xc57a
/* Channel was announced by NV2080_CTRL_CMD_INTERNAL_DISPLAY_CHANNEL_PUSHBUFFER. */
void gsp_disp_engine_channel_add(struct nv_vgpu_device *vgpu, u32 hclass,
u32 instance, u64 pb_pa, u64 limit,
u32 address_space, bool valid);
/*
* A display channel object was allocated (RM handle). The push buffer's
* SET_CONTEXT_DMA_NOTIFIER carries a context-DMA handle, and the guest's
* display instance memory hash table maps that handle to the notifier
* surface address; the channel's own hObject is needed to post the
* completion event the driver registered on it.
*/
void gsp_disp_engine_note_object(struct nv_vgpu_device *vgpu, u32 hclass,
u32 instance, u32 h_object);
/* Run one pass for a guest (called from the sema service thread). */
void gsp_disp_engine_pump(struct nv_vgpu_device *vgpu);
/* Drop all display channels of one guest (mdev cleanup). */
void gsp_disp_engine_vgpu_cleanup(struct nv_vgpu_device *vgpu);
int gsp_disp_engine_init(void);
void gsp_disp_engine_fini(void);
#endif /* _GSP_DISPLAY_ENGINE_H_ */
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