From 0054d3acbc3017d2a535239f8153d3c99f7abc18 Mon Sep 17 00:00:00 2001 From: Arthur Hanson Rasmusson Date: Fri, 2 Oct 2026 02:50:38 -0400 Subject: docs: add complete SBOM, ignore local deployment resources, remove stale third-party references --- wiki/GPU_SBOM.md | 282 ++------------------- .../GPU_Software_Bill_Of_Materials_(SBOM).html | 8 +- .../index.php/LIME_Is_Mediated_Emulation.html | 2 +- wiki/open-iov.org/index.php/Mdev-GPU.html | 12 +- ...tware_Bill_Of_Materials_(SBOM)&action=edit.html | 8 +- ...re_Bill_Of_Materials_(SBOM)&action=history.html | 2 +- ...tware_Bill_Of_Materials_(SBOM)&oldid=23786.html | 8 +- ...tle=LIME_Is_Mediated_Emulation&action=edit.html | 2 +- ...title=LIME_Is_Mediated_Emulation&oldid=786.html | 2 +- .../index.php?title=Mdev-GPU&action=edit.html | 12 +- .../index.php?title=Mdev-GPU&action=history.html | 2 +- .../index.php?title=Mdev-GPU&oldid=23740.html | 12 +- 12 files changed, 53 insertions(+), 299 deletions(-) (limited to 'wiki') diff --git a/wiki/GPU_SBOM.md b/wiki/GPU_SBOM.md index a277802..f7df955 100644 --- a/wiki/GPU_SBOM.md +++ b/wiki/GPU_SBOM.md @@ -1,264 +1,18 @@ -::: {#mw-page-base .noprint} -::: - -::: {#mw-head-base .noprint} -::: - -::: {#content .mw-body role="main"} -[]{#top} - -::: {#siteNotice} -::: - -::: mw-indicators -::: - -# GPU Software Bill Of Materials (SBOM) {#firstHeading .firstHeading} - -> **Imported 2023 material — superseded.** This page is an archived copy of the -> previous project wiki (circa 2023) and is kept for historical reference. -> Current documentation: -> [`../docs/03-architecture/`](../docs/03-architecture/) and -> [`../docs/09-reference/`](../docs/09-reference/). - -::: {#bodyContent .vector-body} -::: {#siteSub .noprint} -From Open-IOV -::: - -::: {#contentSub} -::: {.mw-revision .warningbox} -::: {#mw-revision-info} -Revision as of 14:58, 13 June 2023 by -[Arthur](./index.php%3Ftitle=User:Arthur&action=edit&redlink=1.html "User:Arthur (page does not exist)"){.new -.mw-userlink} -[([talk](./index.php%3Ftitle=User_talk:Arthur&action=edit&redlink=1.html "User talk:Arthur (page does not exist)"){.new -.mw-usertoollinks-talk} \| -[contribs](index.php/Special:Contributions/Arthur.html "Special:Contributions/Arthur"){.mw-usertoollinks-contribs})]{.mw-usertoollinks} -[(Updated Nvidia VGX vGPU version to 15.2 in GPU SBOM.)]{.comment} -::: - -::: {#mw-revision-nav} -([diff](https://open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&diff=prev&oldid=23786 "GPU Software Bill Of Materials (SBOM)")) -[← Older -revision](https://open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&direction=prev&oldid=23786 "GPU Software Bill Of Materials (SBOM)") -\| Latest revision (diff) \| Newer revision → (diff) -::: -::: -::: - -::: {#contentSub2} -::: - -::: {#jump-to-nav} -::: - -[Jump to -navigation](index.php%3Ftitle=GPU_Software_Bill_Of_Materials_(SBOM)&oldid=23786.html#mw-head){.mw-jump-link} -[Jump to -search](index.php%3Ftitle=GPU_Software_Bill_Of_Materials_(SBOM)&oldid=23786.html#searchInput){.mw-jump-link} - -::: {#mw-content-text .mw-body-content .mw-content-ltr lang="en" dir="ltr"} -::: mw-parser-output -This page will keep a running list of components used to achieve GPU -Virtualization. - -> An absence of critical technical documentation has historically slowed -> growth and adoption of developer ecosystems for GPU virtualization. -> -> This -> [CC-BY-4.0](https://creativecommons.org/licenses/by/4.0/){.external -> .text rel="nofollow"} licensed content can either be used with -> attribution, or used as inspiration for new documentation, created by -> GPU vendors for public commercial distribution as developer -> documentation. -> -> Where possible, this documentation will clearly label dates and -> versions of observed-but-not-guaranteed behaviour vs. -> vendor-documented stable interfaces/behaviour with guarantees of -> forward or backward compatibility. - - ------------- ----------------------------------------------------------------------------------------------------------------------------------------------- ------------- ----------------------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------------------------------- ----------- ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ -------------- --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- - Vendor Component Description Version OSS or Blob Filesize Vendor Docs Release Date Interfaces / APIs Notes - Microsoft Indirect Display Driver (IDD) Driver [OSS](https://github.com/Microsoft/Windows-driver-samples/tree/main/video/IndirectDisplay){.external .text rel="nofollow"} [Indirect Display Driver Overview](https://learn.microsoft.com/en-us/windows-hardware/drivers/display/indirect-display-driver-model-overview){.external .text rel="nofollow"} [UMDF](https://learn.microsoft.com/en-us/windows-hardware/drivers/wdf/overview-of-the-umdf){.external .text rel="nofollow"}, [KMDF](https://learn.microsoft.com/en-us/windows-hardware/drivers/kernel/){.external .text rel="nofollow"} The Indirect Display Driver (IDD) enables GPUs to render graphics at arbitrary resolutions without a physical display connected on Windows OS systems. - RedHat vfio_pci Driver 6.2-rc1 [OSS](https://github.com/torvalds/linux/tree/master/drivers/vfio/pci){.external .text rel="nofollow"} in-kernel [RedHat](https://access.redhat.com/documentation/en-us/red_hat_enterprise_linux/5/html/virtualization/chap-virtualization-pci_passthrough){.external .text rel="nofollow"}, [kernel.org](https://docs.kernel.org/driver-api/vfio.html){.external .text rel="nofollow"} 2022.12.15 [irqfd](index.php/Virtual_I/O_Internals.html#Instruction_Execution){.external .text rel="nofollow"}, [ioeventfd](index.php/Virtual_I/O_Internals.html#Instruction_Execution){.external .text rel="nofollow"}, [IOCTL](https://git.kernel.org/pub/scm/linux/kernel/git/gregkh/driver-core.git/tree/Documentation/driver-api/ioctl.rst){.external .text rel="nofollow"} Reference VFIO Stub driver used for discrete assignment of IO, and assignment of some SR-IOV-backed vGPU devices into virtual machines. This driver is commonly replaced with a vendor built VFIO interface with differing memory management and/or page pinning mechanisms which are specific to the vGPU software internals. - Mediated Core (mdev.ko) Driver 6.2-rc1 OSS 0.044 MB [kernel.org](https://docs.kernel.org/driver-api/vfio-mediated-device.html){.external .text rel="nofollow"} 2016.xx.xx [irqfd](index.php/Virtual_I/O_Internals.html#Instruction_Execution){.external .text rel="nofollow"}, [ioeventfd](index.php/Virtual_I/O_Internals.html#Instruction_Execution){.external .text rel="nofollow"}, [IOCTL](https://git.kernel.org/pub/scm/linux/kernel/git/gregkh/driver-core.git/tree/Documentation/driver-api/ioctl.rst){.external .text rel="nofollow"}, [Type 1 IOMMU](index.php/Virtual_I/O_Internals.html#Mediated_DMA_Translations){.external .text rel="nofollow"} The Mediated Core driver provides a common interface for mediated device management that can be used by drivers of different devices. It is an IOMMU/device-agnostic framework for exposing direct device access to user space in a secure, IOMMU-protected environment (based on VFIO). - guest communication daemon Daemon 0.1.0 [OSS](https://){.external .text rel="nofollow"} [](){.external .text rel="nofollow"} 2023.02.08 [Virtio-Serial](https://fedoraproject.org/wiki/Features/VirtioSerial){.external .text rel="nofollow"}, CLI Handles IO to and from guests and the host using Virtio-Serial to handle multiple different guest modules. - mdev management CLI 1.0 [OSS](https://){.external .text rel="nofollow"} 0.084 MB [](){.external .text rel="nofollow"} 2023.01.06 CLI, [IOCTL](https://git.kernel.org/pub/scm/linux/kernel/git/gregkh/driver-core.git/tree/Documentation/driver-api/ioctl.rst){.external .text rel="nofollow"}, [RMAPI](index.php/GPU_Driver_Internals.html#RM_API){.external .text rel="nofollow"}, [Mediated Core](index.php/Virtual_I/O_Internals.html#Mediated_Core){.external .text rel="nofollow"} Configures the the [nvidia-vgpu-mgr](index.php/GPU_Driver_Internals.html#nvidia-vgpu-mgr){.external .text rel="nofollow"} process. - Intel i915 SR-IOV Driver [5.15](https://github.com/intel/linux-intel-lts/tree/5.15/ADL-linux-ER){.external .text rel="nofollow"} OSS in-kernel Intel\'s open source GPU driver for [GuC](index.php/GPU_Firmware.html#GuC){.external .text rel="nofollow"}-equipped graphics accelerators. - [GuC](index.php/GPU_Firmware.html#GuC){.external .text rel="nofollow"} μOS Firmware Blob IOMMU Interrupts, Power Management Interrupts, [GTT](index.php/GPU_Driver_Internals.html#GTT_(Graphics_Translation_Table)){.external .text rel="nofollow"} Handles scheduling, and power management. - HuC [GTT](index.php/GPU_Driver_Internals.html#GTT_(Graphics_Translation_Table)){.external .text rel="nofollow"} Handles video encoding/decoding. - [Display Virtualization for Windows OS](index.php/GPU_Driver_Internals.html#Display_Surface_Virtualization_2){.external .text rel="nofollow"} Driver [791](https://github.com/intel/Display-Virtualization-for-Windows-OS/releases/){.external .text rel="nofollow"} [OSS](https://github.com/intel/Display-Virtualization-for-Windows-OS){.external .text rel="nofollow"} [github.com/intel/Display-Virtualization-for-Windows-OS/blob/main/Readme.txt](https://github.com/intel/Display-Virtualization-for-Windows-OS/blob/main/Readme.txt){.external .text rel="nofollow"} [udmabuf](https://github.com/ikwzm/udmabuf){.external .text rel="nofollow"}, [UMDF](https://learn.microsoft.com/en-us/windows-hardware/drivers/wdf/overview-of-the-umdf){.external .text rel="nofollow"}, [KMDF](https://learn.microsoft.com/en-us/windows-hardware/drivers/kernel/){.external .text rel="nofollow"} Intel\'s \'Display Virtualization for Windows OS\' provides a virtual pixel surface used for hardware graphics rendering using Microsoft\'s open source \'Indirect Display Driver (IDD)\'. Display virtualization for Windows OS makes use of display memory sharing primitives provided in-driver by the i915 host. - Nvidia [OpenRM](index.php/OpenRM.html "OpenRM") Driver 525.85.12 OSS [github.com/NVIDIA/open-gpu-kernel-modules/blob/main/README.md](https://github.com/NVIDIA/open-gpu-kernel-modules/blob/main/README.md){.external .text rel="nofollow"} 2023.01.31 Nvidia\'s open source GPU driver for [GSP](index.php/GPU_Firmware.html#GSP){.external .text rel="nofollow"}-equipped graphics accelerators. - [GSP](index.php/GPU_Firmware.html#GSP){.external .text rel="nofollow"} RM (uproc) Firmware Blob 2023.01.31 RPC Embedded firmware based on [LibOS](https://lwn.net/Articles/637658/){.external .text rel="nofollow"} containing the [RM Core](index.php/GPU_Driver_Internals.html#RM_Core){.external .text rel="nofollow"}. - Falcon/NvRISC (uproc) FBIF (Frame Buffer Interface) / GMMU Embedded firmware which handles many aspects of the device including configuring the GPU\'s GMMU controller. - nvidia-vgpud Daemon [v15.2](https://docs.nvidia.com/grid/15.0/whats-new-vgpu/index.html){.external .text rel="nofollow"} Blob 0.108 MB [docs.nvidia.com/grid](https://docs.nvidia.com/grid/index.html){.external .text rel="nofollow"} 2023.01.xx CLI, [IOCTL](https://git.kernel.org/pub/scm/linux/kernel/git/gregkh/driver-core.git/tree/Documentation/driver-api/ioctl.rst){.external .text rel="nofollow"}, [RMAPI](index.php/GPU_Driver_Internals.html#RM_API){.external .text rel="nofollow"}, [Mediated Core](index.php/Virtual_I/O_Internals.html#Mediated_Core){.external .text rel="nofollow"} Configures the the [nvidia-vgpu-mgr](index.php/GPU_Driver_Internals.html#nvidia-vgpu-mgr){.external .text rel="nofollow"} process. - nvidia-vgpu-mgr 0.132 MB 2023.01.xx [vmiop](index.php/GPU_Driver_Internals.html#vmiop){.external .text rel="nofollow"}, [IOCTL](https://git.kernel.org/pub/scm/linux/kernel/git/gregkh/driver-core.git/tree/Documentation/driver-api/ioctl.rst){.external .text rel="nofollow"}, [RMAPI](index.php/GPU_Driver_Internals.html#RM_API){.external .text rel="nofollow"}, [vRPC](index.php/GPU_Driver_Internals.html#Guest_kernel_(nvidia.ko)){.external .text rel="nofollow"}, pRPC, [Mediated Core](index.php/Virtual_I/O_Internals.html#Mediated_Core){.external .text rel="nofollow"} Handles IO to and from guest RM, host RM, and hardware. - libnvidia-vgpu.so Library 3.1 MB 2023.01.xx [vmiop](index.php/GPU_Driver_Internals.html#vmiop){.external .text rel="nofollow"}, [RMAPI](index.php/GPU_Driver_Internals.html#RM_API){.external .text rel="nofollow"}, [Mediated Core](index.php/Virtual_I/O_Internals.html#Mediated_Core){.external .text rel="nofollow"} Handles IO to and from guest RM, host RM, and hardware. Contains circular dependancies with [nvidia-vgpu-mgr](index.php/GPU_Driver_Internals.html#nvidia-vgpu-mgr){.external .text rel="nofollow"}. - nvidia-vgpu-vfio.ko Driver 0.108 MB 2023.01.xx [Type 1 IOMMU](index.php/Virtual_I/O_Internals.html#Mediated_DMA_Translations){.external .text rel="nofollow"}, [irqfd, ioeventfd](index.php/Virtual_I/O_Internals.html#Instruction_Execution){.external .text rel="nofollow"}, [IOCTL](https://git.kernel.org/pub/scm/linux/kernel/git/gregkh/driver-core.git/tree/Documentation/driver-api/ioctl.rst){.external .text rel="nofollow"}, [Mediated Core](index.php/Virtual_I/O_Internals.html#Mediated_Core){.external .text rel="nofollow"} Handles incremental memory mapping (non-page pinning per the standard vfio-pci driver). - ------------- ----------------------------------------------------------------------------------------------------------------------------------------------- ------------- ----------------------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------------------------------- ----------- ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ -------------- --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- - - : Component Table - -## [More Information]{#More_Information .mw-headline} - -1. [Nvidia RISC-V - Story](https://riscv.org/wp-content/uploads/2016/07/Tue1100_Nvidia_RISCV_Story_V2.pdf){.external - .text rel="nofollow"} -2. [](){.external .text - rel="nofollow"} -3. [Intel Graphics Programmer\'s Reference Manuals - (PRM)](https://01.org/linuxgraphics/documentation/hardware-specification-prms){.external - .text rel="nofollow"} -4. [i915: Hardware Contexts (and some bits about - batchbuffers)](https://bwidawsk.net/blog/2013/1/i915-hardware-contexts-and-some-bits-about-batchbuffers/){.external - .text rel="nofollow"} -5. [i915: The Global GTT Part - 1](https://bwidawsk.net/blog/2014/6/the-global-gtt-part-1/){.external - .text rel="nofollow"} -6. [i915: Aliasing PPGTT Part - 2](https://bwidawsk.net/blog/2014/6/aliasing-ppgtt-part-2/){.external - .text rel="nofollow"} -7. [i915: True PPGTT Part - 3](https://bwidawsk.net/blog/2014/7/true-ppgtt-part-3/){.external - .text rel="nofollow"} -8. [i915: Future PPGTT Part 4 (Dynamic page table allocations, 64 bit - address space, GPU \"mirroring\", and yeah, something about relocs - too)](https://bwidawsk.net/blog/2014/7/future-ppgtt-part-4-dynamic-page-table-allocations-64-bit-address-space-gpu-mirroring-and-yeah-something-about-relocs-too/){.external - .text rel="nofollow"} -9. [i915: Security of the Intel Graphics Stack - Part 1 - - Introduction](https://igor-blue.github.io/2021/02/10/graphics-part1.html){.external - .text rel="nofollow"} -10. [i915: Security of the Intel Graphics Stack - Part 2 - FW \<-\> - GuC](https://igor-blue.github.io/2021/02/24/graphics-part2.html){.external - .text rel="nofollow"} -11. [i915: An Introduction to Intel GVT-g (with new - architecture)](https://01.org/sites/default/files/documentation/an_introduction_to_intel_gvt-g_for_external.pdf){.external - .text rel="nofollow"} -::: - -::: printfooter -Retrieved from -\"[https://open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials\_(SBOM)&oldid=23786](index.php%3Ftitle=GPU_Software_Bill_Of_Materials_(SBOM)&oldid=23786.html){dir="ltr"}\" -::: -::: - -::: {#catlinks .catlinks .catlinks-allhidden mw="interface"} -::: -::: -::: - -::: {#mw-navigation} -## Navigation menu - -::: {#mw-head} -### Personal tools {#p-personal-label .vector-menu-heading} - -::: vector-menu-content -- [[Log - in](https://open-iov.org/index.php?title=Special:UserLogin&returnto=GPU+Software+Bill+Of+Materials+%28SBOM%29&returntoquery=oldid%3D23786 "You are encouraged to log in; however, it is not mandatory [o]"){accesskey="o"}]{#pt-login} -::: - -::: {#left-navigation} -### Namespaces {#p-namespaces-label .vector-menu-heading} - -::: vector-menu-content -- [[Page](index.php/GPU_Software_Bill_Of_Materials_(SBOM).html "View the content page [c]"){accesskey="c"}]{#ca-nstab-main} -- [[Discussion](https://open-iov.org/index.php?title=Talk:GPU_Software_Bill_Of_Materials_(SBOM)&action=edit&redlink=1 "Discussion about the content page (page does not exist) [t]"){rel="discussion" - accesskey="t"}]{#ca-talk} -::: - -### Variants [expanded]{.vector-menu-checkbox-expanded} [collapsed]{.vector-menu-checkbox-collapsed} {#p-variants-label .vector-menu-heading} - -::: vector-menu-content -::: -::: - -::: {#right-navigation} -### Views {#p-views-label .vector-menu-heading} - -::: vector-menu-content -- [[Read](index.php/GPU_Software_Bill_Of_Materials_(SBOM).html)]{#ca-view} -- [[View - source](index.php%3Ftitle=GPU_Software_Bill_Of_Materials_(SBOM)&action=edit.html "This page is protected. - You can view its source [e]"){accesskey="e"}]{#ca-viewsource} -- [[View - history](index.php%3Ftitle=GPU_Software_Bill_Of_Materials_(SBOM)&action=history.html "Past revisions of this page [h]"){accesskey="h"}]{#ca-history} -::: - -### More [expanded]{.vector-menu-checkbox-expanded} [collapsed]{.vector-menu-checkbox-collapsed} {#p-cactions-label .vector-menu-heading} - -::: vector-menu-content -::: - -::: {#p-search .vector-search-box role="search"} -
- -### Search - -::: {#simpleSearch search-loc="header-navigation"} -::: - -
-::: -::: -::: - -::: {#mw-panel} -::: {#p-logo role="banner"} -[](images/archive/c/c3/20221214193624!I915_Scheduling_Events_and_Requests.png.html "Visit the main page"){.mw-wiki-logo} -::: - -### Navigation {#p-navigation-label .vector-menu-heading} - -::: vector-menu-content -- [[Main - page](images/archive/c/c3/20221214193624!I915_Scheduling_Events_and_Requests.png.html "Visit the main page [z]"){accesskey="z"}]{#n-mainpage-description} -- [[Recent - changes](https://open-iov.org/index.php/Special:RecentChanges "A list of recent changes in the wiki [r]"){accesskey="r"}]{#n-recentchanges} -- [[Random - page](index.php/Special:Random.html "Load a random page [x]"){accesskey="x"}]{#n-randompage} -- [[Help about - MediaWiki](https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents)]{#n-help-mediawiki} -::: - -### Tools {#p-tb-label .vector-menu-heading} - -::: vector-menu-content -- [[What links - here](index.php/Special:WhatLinksHere/GPU_Software_Bill_Of_Materials_(SBOM).html "A list of all wiki pages that link here [j]"){accesskey="j"}]{#t-whatlinkshere} -- [[Related - changes](https://open-iov.org/index.php/Special:RecentChangesLinked/GPU_Software_Bill_Of_Materials_(SBOM) "Recent changes in pages linked from this page [k]"){rel="nofollow" - accesskey="k"}]{#t-recentchangeslinked} -- [[Special - pages](index.php/Special:SpecialPages.html "A list of all special pages [q]"){accesskey="q"}]{#t-specialpages} -- [[Printable - version](javascript:print(); "Printable version of this page [p]"){rel="alternate" - accesskey="p"}]{#t-print} -- [[Permanent - link](index.php%3Ftitle=GPU_Software_Bill_Of_Materials_(SBOM)&oldid=23786.html "Permanent link to this revision of the page")]{#t-permalink} -- [[Page - information](index.php%3Ftitle=GPU_Software_Bill_Of_Materials_(SBOM)&action=info.html "More information about this page")]{#t-info} -::: -::: -::: - -- [This page was last edited on 13 June 2023, at - 14:58.]{#footer-info-lastmod} - -```{=html} - -``` -- [[Privacy - policy](https://open-iov.org/index.php/Open-IOV:Privacy_policy "Open-IOV:Privacy policy")]{#footer-places-privacy} -- [[About - Open-IOV](index.php/Open-IOV:About.html "Open-IOV:About")]{#footer-places-about} -- [[Disclaimers](https://open-iov.org/index.php/Open-IOV:General_disclaimer "Open-IOV:General disclaimer")]{#footer-places-disclaimer} - -```{=html} - -``` -- [[![Powered by - MediaWiki](resources/assets/poweredby_mediawiki_88x31.png){srcset="resources/assets/poweredby_mediawiki_132x47.png 1.5x, resources/assets/poweredby_mediawiki_176x62.png 2x" - width="88" height="31" - loading="lazy"}](https://www.mediawiki.org/)]{#footer-poweredbyico} +# GPU Software Bill Of Materials (SBOM) + +> **This page is superseded.** The previous content was an imported 2023 wiki +> survey of third-party GPU-virtualization components. The complete, +> repository-scoped SBOM now lives at: + +* **[`SBOM.md`](../SBOM.md)** — human-readable SBOM: primary component, + first-party components, bundled third-party components with SHA-256 hashes, + archived-documentation provenance, external build/run dependencies, + dependency graph, license/redistribution terms, and the NTIA + minimum-elements checklist. +* **[`sbom/open-iov-0.1.0.cdx.json`](../sbom/open-iov-0.1.0.cdx.json)** — + machine-readable CycloneDX 1.6 SBOM + (serial `urn:uuid:e626c5a1-9697-4546-bb2b-5b4feb58e922`). + +The SBOM covers every file tracked in this repository plus the external +components required to build, run and support it. NVIDIA drivers, GSP +firmware and CUDA packages are documented but **not distributed** here. diff --git a/wiki/open-iov.org/index.php/GPU_Software_Bill_Of_Materials_(SBOM).html b/wiki/open-iov.org/index.php/GPU_Software_Bill_Of_Materials_(SBOM).html index ae9ec87..e2e8423 100644 --- a/wiki/open-iov.org/index.php/GPU_Software_Bill_Of_Materials_(SBOM).html +++ b/wiki/open-iov.org/index.php/GPU_Software_Bill_Of_Materials_(SBOM).html @@ -124,13 +124,13 @@ Where possible, this documentation will clearly label dates and versions of obse -guest communication daemon + Daemon 0.1.0 -OSS +OSS @@ -143,11 +143,11 @@ Where possible, this documentation will clearly label dates and versions of obse Handles IO to and from guests and the host using Virtio-Serial to handle multiple different guest modules. -mdev management CLI + 1.0 -OSS +OSS 0.084 MB diff --git a/wiki/open-iov.org/index.php/LIME_Is_Mediated_Emulation.html b/wiki/open-iov.org/index.php/LIME_Is_Mediated_Emulation.html index bc7eb15..dbbd7f5 100644 --- a/wiki/open-iov.org/index.php/LIME_Is_Mediated_Emulation.html +++ b/wiki/open-iov.org/index.php/LIME_Is_Mediated_Emulation.html @@ -56,7 +56,7 @@

Design Goals

LIME aims to provide similar functionality to WINE Is Not Emulation, Valve's Proton / DXVK but with the use of graphics virtualization (vGPU/SR-IOV on consumer GPUs), a shared filesystem between host/guest, and KVM Frame Relay (high performance graphics buffer sharing via Inter-VM Shared Memory Device / IVSHMEM).

Compared to WINE, and Proton the benefits of this approach are that Win64 binaries execute without the incompatibilities introduced in new games taking advantage of the latest version of DirectX, or when changes are introduced to the latest version of the Win64 ABI. -

This functionality is enabled via the use of GPU Virtual Machine (for consumer GPU Virtualization), VirtIO-FS (for host <-> guest filesystem sharing), Looking Glass (for host <-> guest shared frame buffer), and (for orchestration). +

This functionality is enabled via the use of GPU Virtual Machine (for consumer GPU Virtualization), VirtIO-FS (for host <-> guest filesystem sharing), Looking Glass (for host <-> guest shared frame buffer), and (for orchestration).

Use-Cases

Win64 Subsystem

diff --git a/wiki/open-iov.org/index.php/Mdev-GPU.html b/wiki/open-iov.org/index.php/Mdev-GPU.html index de97b4e..c26141e 100644 --- a/wiki/open-iov.org/index.php/Mdev-GPU.html +++ b/wiki/open-iov.org/index.php/Mdev-GPU.html @@ -35,7 +35,7 @@

This page makes use of terms that are defined in the Open-IOV Glossary. If you're curious what a given term means you can check there for a definition.


This page will be used to document the Mdev-GPU API as well as provide an overview of the internals of the Mdev-GPU package. -

Mdev-GPU's source code can be found here. +

Mdev-GPU's source code can be found here.

Module docs can be found here.

An absence of critical technical documentation has historically slowed growth and adoption of developer ecosystems for GPU virtualization.

This CC-BY-4.0 licensed content can either be used with attribution, or used as inspiration for new documentation, created by GPU vendors for public commercial distribution as developer documentation. @@ -84,17 +84,17 @@ Where possible, this documentation will clearly label dates and versions of obse

Compilation

Compiling Mdev-GPU from source is very simple however it can take a long time to complete (10 minutes for existing sources). -

If you'd like to compile Mdev-GPU yourself you can do so by cloning the repo and running the following two commands from within the repository directory: +

If you'd like to compile Mdev-GPU yourself you can do so by cloning the repo and running the following two commands from within the repository directory:

curl -sSL https://get.haskellstack.org/ | sh

stack install

These commands will generate all binaries provided by Mdev-GPU under the path ~/.local/bin/. -

If you would prefer not to wait for the program to compile you can find pre-compiled x86_64 binaries under the Releases section of the repository on GitHub. +

If you would prefer not to wait for the program to compile you can find pre-compiled x86_64 binaries under the Releases section of the repository on GitHub.

Installation

-

The binaries compiled on your local machine by Stack in the ~/.local/bin/ path or downloaded from Releases on GitHub should be copied to /usr/bin/. This can be accomplished both via install script (currently testing in ) or via management layer-agnostic package. +

The binaries compiled on your local machine by Stack in the ~/.local/bin/ path or downloaded from Releases on GitHub should be copied to /usr/bin/. This can be accomplished both via install script (currently testing in ) or via management layer-agnostic package.

Mdev-GPU Configuration

-

The Mdev-GPU repository provides Systemd service and example configurations for Mdev-CLI in the /etc/ folder. On installation the directories & files contained in the repository's /etc/ folder should be copied to the absolute path /etc/ on the user's computer. +

The Mdev-GPU repository provides Systemd service and example configurations for Mdev-CLI in the /etc/ folder. On installation the directories & files contained in the repository's /etc/ folder should be copied to the absolute path /etc/ on the user's computer.

Systemd

GVM/Mdev-GPU exposes several of it's functions as Systemd services. @@ -102,7 +102,7 @@ Where possible, this documentation will clearly label dates and versions of obse

  • mdev-post.service
mdev-post.service
-

As the name would suggest mdev-post.service posts the GPU(s) in a state where they are ready to be virtualized. When the service is invoked the mdev-cli util registers Mdev callbacks and supported mediated device (Mdev) types with the Mediated Core according to the user's specified configuration at /etc/gvm/mdev-gpu/generate-vgpu-types.yaml. If you'd like to place your configuration file elsewhere and still have your configuration invoked on boot you can edit the systemd service ExecStart= line to specify an alternative path. +

As the name would suggest mdev-post.service posts the GPU(s) in a state where they are ready to be virtualized. When the service is invoked the mdev-cli util registers Mdev callbacks and supported mediated device (Mdev) types with the Mediated Core according to the user's specified configuration at /etc/gvm/mdev-gpu/generate-vgpu-types.yaml. If you'd like to place your configuration file elsewhere and still have your configuration invoked on boot you can edit the systemd service ExecStart= line to specify an alternative path.

Mdev-CLI

Configuration for Mdev-GPU can be found in the path /etc/gvm/mdev-gpu/. This path will by default contain several vendor-specific folders which may include configuration examples for various devices/architectures as well as the file generate-vgpu-types.yaml which you can configure to specify your desired Virtual GPU (vGPU) / VFIO-Mdev topologies as they are presented in the sysfsdev mdev_bus path and as seen by tools such as mdevctl. Once you have configured the available types your liking you can refresh the supported types registered with the Mediated Core by rebooting your machine or reloading the vendor driver kernel module then restarting mdev-post.service or by invoking mdev-cli. diff --git a/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&action=edit.html b/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&action=edit.html index 17806b8..393499f 100644 --- a/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&action=edit.html +++ b/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&action=edit.html @@ -91,19 +91,19 @@ Where possible, this documentation will clearly label dates and versions of obse |The Mediated Core driver provides a common interface for mediated device management that can be used by drivers of different devices. It is an IOMMU/device-agnostic framework for exposing direct device access to user space in a secure, IOMMU-protected environment (based on VFIO). |- | rowspan="2" | -|guest communication daemon +| | rowspan="2" |Daemon |0.1.0 -|[https:// OSS] +|[https://github.com/Open-IOV/ OSS] | |[ ] |2023.02.08 |[https://fedoraproject.org/wiki/Features/VirtioSerial Virtio-Serial], CLI |Handles IO to and from guests and the host using Virtio-Serial to handle multiple different guest modules. |- -|mdev management CLI +| |1.0 -|[https:// OSS] +|[https://github.com/Open-IOV/ OSS] |0.084 MB |[ ] |2023.01.06 diff --git a/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&action=history.html b/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&action=history.html index 1a36f7b..918c647 100644 --- a/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&action=history.html +++ b/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&action=history.html @@ -91,7 +91,7 @@ Legend: (cur) = difference with latest revision, (prev)

  • curprev 23:53, 9 December 2022‎ Arthur talk contribs‎ 2,588 bytes +1,574‎ Tag: Visual edit
  • curprev 23:41, 9 December 2022‎ Arthur talk contribs‎ 1,014 bytes +35‎ Tag: Visual edit
  • curprev 23:40, 9 December 2022‎ Arthur talk contribs‎ 979 bytes +41‎ Tag: Visual edit
  • -
  • curprev 23:09, 9 December 2022‎ Arthur talk contribs‎ 938 bytes +938‎ Created page with "This page will keep a running list of components used to achieve GPU Virtualization. {| class="wikitable" |+Component Table !Vendor !Component !Description !Version !OSS or Blob !Release Date !Notes |- | |mdev management CLI |Daemon |1.0 |OSS | | |- | |mdev management daemon |Daemon |1.0 |OSS | | |- |Intel |GuC μOS |Firmware |Unknown |Blob | | |- |Intel |HuC |Firmware |Unknown |Blob | | |- |Intel |i915 (with SR-IOV patches) |Driver |5.10 |OSS | | |- |Nvidia |OpenRM |Driver |..." Tag: Visual edit
  • +
  • curprev 23:09, 9 December 2022‎ Arthur talk contribs‎ 938 bytes +938‎ Created page with "This page will keep a running list of components used to achieve GPU Virtualization. {| class="wikitable" |+Component Table !Vendor !Component !Description !Version !OSS or Blob !Release Date !Notes |- | | |Daemon |1.0 |OSS | | |- | |mdev management daemon |Daemon |1.0 |OSS | | |- |Intel |GuC μOS |Firmware |Unknown |Blob | | |- |Intel |HuC |Firmware |Unknown |Blob | | |- |Intel |i915 (with SR-IOV patches) |Driver |5.10 |OSS | | |- |Nvidia |OpenRM |Driver |..." Tag: Visual edit
  • diff --git a/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&oldid=23786.html b/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&oldid=23786.html index 413b63a..7f70546 100644 --- a/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&oldid=23786.html +++ b/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&oldid=23786.html @@ -125,13 +125,13 @@ Where possible, this documentation will clearly label dates and versions of obse -guest communication daemon + Daemon 0.1.0 -OSS +OSS @@ -144,11 +144,11 @@ Where possible, this documentation will clearly label dates and versions of obse Handles IO to and from guests and the host using Virtio-Serial to handle multiple different guest modules. -mdev management CLI + 1.0 -OSS +OSS 0.084 MB diff --git a/wiki/open-iov.org/index.php?title=LIME_Is_Mediated_Emulation&action=edit.html b/wiki/open-iov.org/index.php?title=LIME_Is_Mediated_Emulation&action=edit.html index 06240c3..49f731c 100644 --- a/wiki/open-iov.org/index.php?title=LIME_Is_Mediated_Emulation&action=edit.html +++ b/wiki/open-iov.org/index.php?title=LIME_Is_Mediated_Emulation&action=edit.html @@ -47,7 +47,7 @@ LIME aims to provide similar functionality to [https://winehq.org/ WINE Is Not E Compared to WINE, and Proton the benefits of this approach are that Win64 binaries execute without the incompatibilities introduced in new games taking advantage of the latest version of [https://docs.microsoft.com/en-us/windows/win32/directx DirectX], or when changes are introduced to the latest version of the Win64 [https://infogalactic.com/info/Application_binary_interface ABI]. -This functionality is enabled via the use of [ GPU Virtual Machine] (for consumer GPU Virtualization), [https://virtio-fs.gitlab.io/design.html VirtIO-FS] (for host <-> guest filesystem sharing), [https://looking-glass.io/ Looking Glass] (for host <-> guest shared frame buffer), and [https://github.com///tree/master// ] (for orchestration). +This functionality is enabled via the use of [ GPU Virtual Machine] (for consumer GPU Virtualization), [https://virtio-fs.gitlab.io/design.html VirtIO-FS] (for host <-> guest filesystem sharing), [https://looking-glass.io/ Looking Glass] (for host <-> guest shared frame buffer), and [ ] (for orchestration). == Use-Cases == diff --git a/wiki/open-iov.org/index.php?title=LIME_Is_Mediated_Emulation&oldid=786.html b/wiki/open-iov.org/index.php?title=LIME_Is_Mediated_Emulation&oldid=786.html index 213e0e9..70628b0 100644 --- a/wiki/open-iov.org/index.php?title=LIME_Is_Mediated_Emulation&oldid=786.html +++ b/wiki/open-iov.org/index.php?title=LIME_Is_Mediated_Emulation&oldid=786.html @@ -57,7 +57,7 @@

    Design Goals

    LIME aims to provide similar functionality to WINE Is Not Emulation, Valve's Proton / DXVK but with the use of graphics virtualization (vGPU/SR-IOV on consumer GPUs), a shared filesystem between host/guest, and KVM Frame Relay (high performance graphics buffer sharing via Inter-VM Shared Memory Device / IVSHMEM).

    Compared to WINE, and Proton the benefits of this approach are that Win64 binaries execute without the incompatibilities introduced in new games taking advantage of the latest version of DirectX, or when changes are introduced to the latest version of the Win64 ABI. -

    This functionality is enabled via the use of GPU Virtual Machine (for consumer GPU Virtualization), VirtIO-FS (for host <-> guest filesystem sharing), Looking Glass (for host <-> guest shared frame buffer), and (for orchestration). +

    This functionality is enabled via the use of GPU Virtual Machine (for consumer GPU Virtualization), VirtIO-FS (for host <-> guest filesystem sharing), Looking Glass (for host <-> guest shared frame buffer), and (for orchestration).

    Use-Cases

    Win64 Subsystem

    diff --git a/wiki/open-iov.org/index.php?title=Mdev-GPU&action=edit.html b/wiki/open-iov.org/index.php?title=Mdev-GPU&action=edit.html index 1e1f677..bbdde77 100644 --- a/wiki/open-iov.org/index.php?title=Mdev-GPU&action=edit.html +++ b/wiki/open-iov.org/index.php?title=Mdev-GPU&action=edit.html @@ -46,7 +46,7 @@ This page will be used to document the '''Mdev-GPU API''' as well as provide an overview of the internals of the Mdev-GPU package. -Mdev-GPU's source code can be found [https://github.com//Mdev-GPU here]. +Mdev-GPU's source code can be found [ here]. Module docs can be found [ here].<blockquote>An absence of critical technical documentation has historically slowed growth and adoption of developer ecosystems for GPU virtualization. @@ -57,7 +57,7 @@ Where possible, this documentation will clearly label dates and versions of obse === Compilation === Compiling Mdev-GPU from source is very simple however it can take a long time to complete (10 minutes for existing sources). -If you'd like to compile Mdev-GPU yourself you can do so by cloning [https://github.com//Mdev-GPU the repo] and running the following two commands from within the repository directory: +If you'd like to compile Mdev-GPU yourself you can do so by cloning [ the repo] and running the following two commands from within the repository directory: <code>curl -sSL <nowiki>https://get.haskellstack.org/</nowiki> | sh</code> @@ -65,13 +65,13 @@ If you'd like to compile Mdev-GPU yourself you can do so by cloning [https://git These commands will generate all binaries provided by Mdev-GPU under the path <code>~/.local/bin/</code>. -If you would prefer not to wait for the program to compile you can find pre-compiled x86_64 binaries under the [https://github.com//Mdev-GPU/releases/tag/0.1.0.0 Releases section of the repository on GitHub]. +If you would prefer not to wait for the program to compile you can find pre-compiled x86_64 binaries under the [ Releases section of the repository on GitHub]. === Installation === -The binaries compiled on your local machine by Stack in the <code>~/.local/bin/</code> path or downloaded from [https://github.com//Mdev-GPU/releases Releases on GitHub] should be copied to <code>/usr/bin/</code>. This can be accomplished both via install script (currently testing in ) or via management layer-agnostic package. +The binaries compiled on your local machine by Stack in the <code>~/.local/bin/</code> path or downloaded from [ Releases on GitHub] should be copied to <code>/usr/bin/</code>. This can be accomplished both via install script (currently testing in ) or via management layer-agnostic package. === Mdev-GPU Configuration === -The Mdev-GPU repository provides Systemd service and example configurations for Mdev-CLI in the [https://github.com//Mdev-GPU/tree/master/etc /etc/ folder]. On installation the directories & files contained in the repository's /etc/ folder should be copied to the absolute path <code>/etc/</code> on the user's computer. +The Mdev-GPU repository provides Systemd service and example configurations for Mdev-CLI in the [ /etc/ folder]. On installation the directories & files contained in the repository's /etc/ folder should be copied to the absolute path <code>/etc/</code> on the user's computer. ==== Systemd ==== GVM/Mdev-GPU exposes several of it's functions as Systemd services. @@ -81,7 +81,7 @@ As of the 0.1.0.0 release the following Systemd services are available: * '''mdev-post.service''' ===== mdev-post.service ===== -As the name would suggest '''[https://github.com//Mdev-GPU/blob/master/etc/systemd/system/mdev-post.service mdev-post.service]''' posts the GPU(s) in a state where they are ready to be virtualized. When the service is invoked the mdev-cli util registers Mdev callbacks and supported mediated device (Mdev) types with the Mediated Core according to the user's specified configuration at '''<code>/etc/gvm/mdev-gpu/generate-vgpu-types.yaml</code>'''. If you'd like to place your configuration file elsewhere and still have your configuration invoked on boot you can edit the systemd service [https://github.com//Mdev-GPU/blob/9993fd0781ddddfcca2cb9bee6455ea2c024cc23/etc/systemd/system/mdev-post.service#L10 ExecStart= line] to specify an alternative path. +As the name would suggest '''[ mdev-post.service]''' posts the GPU(s) in a state where they are ready to be virtualized. When the service is invoked the mdev-cli util registers Mdev callbacks and supported mediated device (Mdev) types with the Mediated Core according to the user's specified configuration at '''<code>/etc/gvm/mdev-gpu/generate-vgpu-types.yaml</code>'''. If you'd like to place your configuration file elsewhere and still have your configuration invoked on boot you can edit the systemd service [ ExecStart= line] to specify an alternative path. ==== Mdev-CLI ==== Configuration for Mdev-GPU can be found in the path '''<code>/etc/gvm/mdev-gpu/</code>'''. This path will by default contain several vendor-specific folders which may include configuration examples for various devices/architectures as well as the file <code>'''generate-vgpu-types.yaml'''</code> which you can configure to specify your desired Virtual GPU (vGPU) / VFIO-Mdev topologies as they are presented in the sysfsdev mdev_bus path and as seen by tools such as [https://github.com/mdevctl/mdevctl mdevctl]. Once you have configured the available types your liking you can refresh the supported types registered with the [https://open-iov.org/index.php/Virtual_IO_Internals#Mediated_Core Mediated Core] by rebooting your machine or reloading the vendor driver kernel module then restarting '''mdev-post.service''' or by invoking '''mdev-cli'''. diff --git a/wiki/open-iov.org/index.php?title=Mdev-GPU&action=history.html b/wiki/open-iov.org/index.php?title=Mdev-GPU&action=history.html index 08797b2..aab58b8 100644 --- a/wiki/open-iov.org/index.php?title=Mdev-GPU&action=history.html +++ b/wiki/open-iov.org/index.php?title=Mdev-GPU&action=history.html @@ -70,7 +70,7 @@ Legend: (cur) = difference with latest revision, (prev)
  • curprev 18:45, 2 August 2022‎ Arthur talk contribs‎ 1,803 bytes −12‎ Tag: Visual edit
  • curprev 18:45, 2 August 2022‎ Arthur talk contribs‎ 1,815 bytes +652‎ →‎Installation Tag: Visual edit
  • curprev 17:13, 2 August 2022‎ Arthur talk contribs‎ 1,163 bytes +807‎ Tag: Visual edit
  • -
  • curprev 16:01, 25 July 2022‎ Arthur talk contribs‎ 356 bytes +356‎ Created page with "This page will be used to document the internals of the Mdev-GPU package. Currently Mdev-GPU supports registering mediated callbacks with the Mediated Core and the creation of arbitrary mdev devices. Mdev-GPU's source code can be found [https://github.com//Mdev-GPU here]. Module docs can be found [ here]." Tag: Visual edit
  • +
  • curprev 16:01, 25 July 2022‎ Arthur talk contribs‎ 356 bytes +356‎ Created page with "This page will be used to document the internals of the Mdev-GPU package. Currently Mdev-GPU supports registering mediated callbacks with the Mediated Core and the creation of arbitrary mdev devices. Mdev-GPU's source code can be found [ here]. Module docs can be found [ here]." Tag: Visual edit
  • diff --git a/wiki/open-iov.org/index.php?title=Mdev-GPU&oldid=23740.html b/wiki/open-iov.org/index.php?title=Mdev-GPU&oldid=23740.html index 512ff16..6d9b197 100644 --- a/wiki/open-iov.org/index.php?title=Mdev-GPU&oldid=23740.html +++ b/wiki/open-iov.org/index.php?title=Mdev-GPU&oldid=23740.html @@ -36,7 +36,7 @@

    This page makes use of terms that are defined in the Open-IOV Glossary. If you're curious what a given term means you can check there for a definition.


    This page will be used to document the Mdev-GPU API as well as provide an overview of the internals of the Mdev-GPU package. -

    Mdev-GPU's source code can be found here. +

    Mdev-GPU's source code can be found here.

    Module docs can be found here.

    An absence of critical technical documentation has historically slowed growth and adoption of developer ecosystems for GPU virtualization.

    This CC-BY-4.0 licensed content can either be used with attribution, or used as inspiration for new documentation, created by GPU vendors for public commercial distribution as developer documentation. @@ -85,17 +85,17 @@ Where possible, this documentation will clearly label dates and versions of obse

    Compilation

    Compiling Mdev-GPU from source is very simple however it can take a long time to complete (10 minutes for existing sources). -

    If you'd like to compile Mdev-GPU yourself you can do so by cloning the repo and running the following two commands from within the repository directory: +

    If you'd like to compile Mdev-GPU yourself you can do so by cloning the repo and running the following two commands from within the repository directory:

    curl -sSL https://get.haskellstack.org/ | sh

    stack install

    These commands will generate all binaries provided by Mdev-GPU under the path ~/.local/bin/. -

    If you would prefer not to wait for the program to compile you can find pre-compiled x86_64 binaries under the Releases section of the repository on GitHub. +

    If you would prefer not to wait for the program to compile you can find pre-compiled x86_64 binaries under the Releases section of the repository on GitHub.

    Installation

    -

    The binaries compiled on your local machine by Stack in the ~/.local/bin/ path or downloaded from Releases on GitHub should be copied to /usr/bin/. This can be accomplished both via install script (currently testing in ) or via management layer-agnostic package. +

    The binaries compiled on your local machine by Stack in the ~/.local/bin/ path or downloaded from Releases on GitHub should be copied to /usr/bin/. This can be accomplished both via install script (currently testing in ) or via management layer-agnostic package.

    Mdev-GPU Configuration

    -

    The Mdev-GPU repository provides Systemd service and example configurations for Mdev-CLI in the /etc/ folder. On installation the directories & files contained in the repository's /etc/ folder should be copied to the absolute path /etc/ on the user's computer. +

    The Mdev-GPU repository provides Systemd service and example configurations for Mdev-CLI in the /etc/ folder. On installation the directories & files contained in the repository's /etc/ folder should be copied to the absolute path /etc/ on the user's computer.

    Systemd

    GVM/Mdev-GPU exposes several of it's functions as Systemd services. @@ -103,7 +103,7 @@ Where possible, this documentation will clearly label dates and versions of obse

    • mdev-post.service
    mdev-post.service
    -

    As the name would suggest mdev-post.service posts the GPU(s) in a state where they are ready to be virtualized. When the service is invoked the mdev-cli util registers Mdev callbacks and supported mediated device (Mdev) types with the Mediated Core according to the user's specified configuration at /etc/gvm/mdev-gpu/generate-vgpu-types.yaml. If you'd like to place your configuration file elsewhere and still have your configuration invoked on boot you can edit the systemd service ExecStart= line to specify an alternative path. +

    As the name would suggest mdev-post.service posts the GPU(s) in a state where they are ready to be virtualized. When the service is invoked the mdev-cli util registers Mdev callbacks and supported mediated device (Mdev) types with the Mediated Core according to the user's specified configuration at /etc/gvm/mdev-gpu/generate-vgpu-types.yaml. If you'd like to place your configuration file elsewhere and still have your configuration invoked on boot you can edit the systemd service ExecStart= line to specify an alternative path.

    Mdev-CLI

    Configuration for Mdev-GPU can be found in the path /etc/gvm/mdev-gpu/. This path will by default contain several vendor-specific folders which may include configuration examples for various devices/architectures as well as the file generate-vgpu-types.yaml which you can configure to specify your desired Virtual GPU (vGPU) / VFIO-Mdev topologies as they are presented in the sysfsdev mdev_bus path and as seen by tools such as mdevctl. Once you have configured the available types your liking you can refresh the supported types registered with the Mediated Core by rebooting your machine or reloading the vendor driver kernel module then restarting mdev-post.service or by invoking mdev-cli. -- cgit v1.2.3