| |
|
|
|
|
|
|
|
|
|
|
|
| |
on llvmpipe
Refresh Project Status, Graphics Execution, OpenGL, Execution Frontier,
Execution Plane, Physical GPU Backend, Host Module, System Overview,
Project Goals, Project Plan and the FAQ, plus STATE-CURRENT and the Main
Page: the X DDX waits (class-aware display arm, 0x8000->0 notification
completion, decoded GL release) are fixed; GZDoom reaches MAP01 on Mesa
llvmpipe; the NVIDIA renderer path, the DDX get-word/notifier completion,
the DDX 4 GB sysmem footprint and physical dispatch of the GL draws are
the pixel walls. Published to open-iov.org.
|
| |
|
|
|
|
|
|
|
| |
Bring Project-Status, OpenGL, Graphics-Execution, Execution-Frontier,
Execution-Plane, Physical-GPU-Backend, Host-Module, System-Overview,
Project-Goals, Project-Plan and the FAQ in line with the current state:
display/KMS on the emulated vGPU is live, glxinfo reports OpenGL 4.6.0
with direct rendering, and the remaining graphics gate is the X GLX
context-creation completion plus the client kick-slot word.
|