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-rw-r--r--wiki/open-iov.org/index.php/GPU_Software_Bill_Of_Materials_(SBOM).html8
-rw-r--r--wiki/open-iov.org/index.php/LIME_Is_Mediated_Emulation.html2
-rw-r--r--wiki/open-iov.org/index.php/Mdev-GPU.html12
-rw-r--r--wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&action=edit.html8
-rw-r--r--wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&action=history.html2
-rw-r--r--wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&oldid=23786.html8
-rw-r--r--wiki/open-iov.org/index.php?title=LIME_Is_Mediated_Emulation&action=edit.html2
-rw-r--r--wiki/open-iov.org/index.php?title=LIME_Is_Mediated_Emulation&oldid=786.html2
-rw-r--r--wiki/open-iov.org/index.php?title=Mdev-GPU&action=edit.html12
-rw-r--r--wiki/open-iov.org/index.php?title=Mdev-GPU&action=history.html2
-rw-r--r--wiki/open-iov.org/index.php?title=Mdev-GPU&oldid=23740.html12
11 files changed, 35 insertions, 35 deletions
diff --git a/wiki/open-iov.org/index.php/GPU_Software_Bill_Of_Materials_(SBOM).html b/wiki/open-iov.org/index.php/GPU_Software_Bill_Of_Materials_(SBOM).html
index ae9ec87..e2e8423 100644
--- a/wiki/open-iov.org/index.php/GPU_Software_Bill_Of_Materials_(SBOM).html
+++ b/wiki/open-iov.org/index.php/GPU_Software_Bill_Of_Materials_(SBOM).html
@@ -124,13 +124,13 @@ Where possible, this documentation will clearly label dates and versions of obse
<tr>
<td rowspan="2">
</td>
-<td>guest communication daemon
+<td>
</td>
<td rowspan="2">Daemon
</td>
<td>0.1.0
</td>
-<td><a rel="nofollow" class="external text" href="https://">OSS</a>
+<td><a rel="nofollow" class="external text" href="https://github.com/Open-IOV/">OSS</a>
</td>
<td>
</td>
@@ -143,11 +143,11 @@ Where possible, this documentation will clearly label dates and versions of obse
<td>Handles IO to and from guests and the host using Virtio-Serial to handle multiple different guest modules.
</td></tr>
<tr>
-<td>mdev management CLI
+<td>
</td>
<td>1.0
</td>
-<td><a rel="nofollow" class="external text" href="https://">OSS</a>
+<td><a rel="nofollow" class="external text" href="https://github.com/Open-IOV/">OSS</a>
</td>
<td>0.084 MB
</td>
diff --git a/wiki/open-iov.org/index.php/LIME_Is_Mediated_Emulation.html b/wiki/open-iov.org/index.php/LIME_Is_Mediated_Emulation.html
index bc7eb15..dbbd7f5 100644
--- a/wiki/open-iov.org/index.php/LIME_Is_Mediated_Emulation.html
+++ b/wiki/open-iov.org/index.php/LIME_Is_Mediated_Emulation.html
@@ -56,7 +56,7 @@
<h2><span class="mw-headline" id="Design_Goals">Design Goals</span></h2>
<p>LIME aims to provide similar functionality to <a rel="nofollow" class="external text" href="https://winehq.org/">WINE Is Not Emulation</a>, Valve's <a rel="nofollow" class="external text" href="https://github.com/ValveSoftware/Proton/">Proton</a> / <a rel="nofollow" class="external text" href="https://github.com/ValveSoftware/dxvk">DXVK</a> but with the use of graphics virtualization (vGPU/SR-IOV on consumer GPUs), a shared filesystem between host/guest, and <a rel="nofollow" class="external text" href="https://open-iov.org/index.php/Looking_Glass_KVMFR">KVM Frame Relay</a> (high performance graphics buffer sharing via <a rel="nofollow" class="external text" href="https://www.qemu.org/docs/master/system/devices/ivshmem.html">Inter-VM Shared Memory Device / IVSHMEM</a>).
</p><p>Compared to WINE, and Proton the benefits of this approach are that Win64 binaries execute without the incompatibilities introduced in new games taking advantage of the latest version of <a rel="nofollow" class="external text" href="https://docs.microsoft.com/en-us/windows/win32/directx">DirectX</a>, or when changes are introduced to the latest version of the Win64 <a rel="nofollow" class="external text" href="https://infogalactic.com/info/Application_binary_interface">ABI</a>.
-</p><p>This functionality is enabled via the use of <a rel="nofollow" class="external text" href="">GPU Virtual Machine</a> (for consumer GPU Virtualization), <a rel="nofollow" class="external text" href="https://virtio-fs.gitlab.io/design.html">VirtIO-FS</a> (for host &lt;-&gt; guest filesystem sharing), <a rel="nofollow" class="external text" href="https://looking-glass.io/">Looking Glass</a> (for host &lt;-&gt; guest shared frame buffer), and <a rel="nofollow" class="external text" href="https://github.com///tree/master//"></a> (for orchestration).
+</p><p>This functionality is enabled via the use of <a rel="nofollow" class="external text" href="">GPU Virtual Machine</a> (for consumer GPU Virtualization), <a rel="nofollow" class="external text" href="https://virtio-fs.gitlab.io/design.html">VirtIO-FS</a> (for host &lt;-&gt; guest filesystem sharing), <a rel="nofollow" class="external text" href="https://looking-glass.io/">Looking Glass</a> (for host &lt;-&gt; guest shared frame buffer), and (for orchestration).
</p>
<h2><span class="mw-headline" id="Use-Cases">Use-Cases</span></h2>
<h3><span class="mw-headline" id="Win64_Subsystem">Win64 Subsystem</span></h3>
diff --git a/wiki/open-iov.org/index.php/Mdev-GPU.html b/wiki/open-iov.org/index.php/Mdev-GPU.html
index de97b4e..c26141e 100644
--- a/wiki/open-iov.org/index.php/Mdev-GPU.html
+++ b/wiki/open-iov.org/index.php/Mdev-GPU.html
@@ -35,7 +35,7 @@
<div id="mw-content-text" class="mw-body-content mw-content-ltr" lang="en" dir="ltr"><div class="mw-parser-output"><p>This page makes use of terms that are defined in the <a rel="nofollow" class="external text" href="https://open-iov.org/index.php/Glossary"><i>Open-IOV Glossary</i></a>. If you're curious what a given term means you can check there for a definition.
</p><p><br />
</p><p>This page will be used to document the <b>Mdev-GPU API</b> as well as provide an overview of the internals of the Mdev-GPU package.
-</p><p>Mdev-GPU's source code can be found <a rel="nofollow" class="external text" href="https://github.com//Mdev-GPU">here</a>.
+</p><p>Mdev-GPU's source code can be found here.
</p><p>
Module docs can be found <a rel="nofollow" class="external text" href="">here</a>.</p><blockquote><p>An absence of critical technical documentation has historically slowed growth and adoption of developer ecosystems for GPU virtualization.
</p><p>This <a rel="nofollow" class="external text" href="https://creativecommons.org/licenses/by/4.0/">CC-BY-4.0</a> licensed content can either be used with attribution, or used as inspiration for new documentation, created by GPU vendors for public commercial distribution as developer documentation.
@@ -84,17 +84,17 @@ Where possible, this documentation will clearly label dates and versions of obse
<h3><span class="mw-headline" id="Compilation">Compilation</span></h3>
<p>Compiling Mdev-GPU from source is very simple however it can take a long time to complete (10 minutes for existing sources).
-</p><p>If you'd like to compile Mdev-GPU yourself you can do so by cloning <a rel="nofollow" class="external text" href="https://github.com//Mdev-GPU">the repo</a> and running the following two commands from within the repository directory:
+</p><p>If you'd like to compile Mdev-GPU yourself you can do so by cloning the repo and running the following two commands from within the repository directory:
</p><p><code>curl -sSL https://get.haskellstack.org/ | sh</code>
</p><p><code>stack install</code>
</p><p>These commands will generate all binaries provided by Mdev-GPU under the path <code>~/.local/bin/</code>.
-</p><p>If you would prefer not to wait for the program to compile you can find pre-compiled x86_64 binaries under the <a rel="nofollow" class="external text" href="https://github.com//Mdev-GPU/releases/tag/0.1.0.0">Releases section of the repository on GitHub</a>.
+</p><p>If you would prefer not to wait for the program to compile you can find pre-compiled x86_64 binaries under the Releases section of the repository on GitHub.
</p>
<h3><span class="mw-headline" id="Installation">Installation</span></h3>
-<p>The binaries compiled on your local machine by Stack in the <code>~/.local/bin/</code> path or downloaded from <a rel="nofollow" class="external text" href="https://github.com//Mdev-GPU/releases">Releases on GitHub</a> should be copied to <code>/usr/bin/</code>. This can be accomplished both via install script (currently testing in ) or via management layer-agnostic package.
+<p>The binaries compiled on your local machine by Stack in the <code>~/.local/bin/</code> path or downloaded from Releases on GitHub should be copied to <code>/usr/bin/</code>. This can be accomplished both via install script (currently testing in ) or via management layer-agnostic package.
</p>
<h3><span class="mw-headline" id="Mdev-GPU_Configuration">Mdev-GPU Configuration</span></h3>
-<p>The Mdev-GPU repository provides Systemd service and example configurations for Mdev-CLI in the <a rel="nofollow" class="external text" href="https://github.com//Mdev-GPU/tree/master/etc">/etc/ folder</a>. On installation the directories &amp; files contained in the repository's /etc/ folder should be copied to the absolute path <code>/etc/</code> on the user's computer.
+<p>The Mdev-GPU repository provides Systemd service and example configurations for Mdev-CLI in the /etc/ folder. On installation the directories &amp; files contained in the repository's /etc/ folder should be copied to the absolute path <code>/etc/</code> on the user's computer.
</p>
<h4><span class="mw-headline" id="Systemd">Systemd</span></h4>
<p>GVM/Mdev-GPU exposes several of it's functions as Systemd services.
@@ -102,7 +102,7 @@ Where possible, this documentation will clearly label dates and versions of obse
</p>
<ul><li><b>mdev-post.service</b></li></ul>
<h5><span class="mw-headline" id="mdev-post.service">mdev-post.service</span></h5>
-<p>As the name would suggest <b><a rel="nofollow" class="external text" href="https://github.com//Mdev-GPU/blob/master/etc/systemd/system/mdev-post.service">mdev-post.service</a></b> posts the GPU(s) in a state where they are ready to be virtualized. When the service is invoked the mdev-cli util registers Mdev callbacks and supported mediated device (Mdev) types with the Mediated Core according to the user's specified configuration at <b><code>/etc/gvm/mdev-gpu/generate-vgpu-types.yaml</code></b>. If you'd like to place your configuration file elsewhere and still have your configuration invoked on boot you can edit the systemd service <a rel="nofollow" class="external text" href="https://github.com//Mdev-GPU/blob/9993fd0781ddddfcca2cb9bee6455ea2c024cc23/etc/systemd/system/mdev-post.service#L10">ExecStart= line</a> to specify an alternative path.
+<p>As the name would suggest <b>mdev-post.service</b> posts the GPU(s) in a state where they are ready to be virtualized. When the service is invoked the mdev-cli util registers Mdev callbacks and supported mediated device (Mdev) types with the Mediated Core according to the user's specified configuration at <b><code>/etc/gvm/mdev-gpu/generate-vgpu-types.yaml</code></b>. If you'd like to place your configuration file elsewhere and still have your configuration invoked on boot you can edit the systemd service ExecStart= line to specify an alternative path.
</p>
<h4><span class="mw-headline" id="Mdev-CLI">Mdev-CLI</span></h4>
<p>Configuration for Mdev-GPU can be found in the path <b><code>/etc/gvm/mdev-gpu/</code></b>. This path will by default contain several vendor-specific folders which may include configuration examples for various devices/architectures as well as the file <code><b>generate-vgpu-types.yaml</b></code> which you can configure to specify your desired Virtual GPU (vGPU) / VFIO-Mdev topologies as they are presented in the sysfsdev mdev_bus path and as seen by tools such as <a rel="nofollow" class="external text" href="https://github.com/mdevctl/mdevctl">mdevctl</a>. Once you have configured the available types your liking you can refresh the supported types registered with the <a rel="nofollow" class="external text" href="https://open-iov.org/index.php/Virtual_IO_Internals#Mediated_Core">Mediated Core</a> by rebooting your machine or reloading the vendor driver kernel module then restarting <b>mdev-post.service</b> or by invoking <b>mdev-cli</b>.
diff --git a/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&action=edit.html b/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&action=edit.html
index 17806b8..393499f 100644
--- a/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&action=edit.html
+++ b/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&action=edit.html
@@ -91,19 +91,19 @@ Where possible, this documentation will clearly label dates and versions of obse
|The Mediated Core driver provides a common interface for mediated device management that can be used by drivers of different devices. It is an IOMMU/device-agnostic framework for exposing direct device access to user space in a secure, IOMMU-protected environment (based on VFIO).
|-
| rowspan="2" |
-|guest communication daemon
+|
| rowspan="2" |Daemon
|0.1.0
-|[https:// OSS]
+|[https://github.com/Open-IOV/ OSS]
|
|[ ]
|2023.02.08
|[https://fedoraproject.org/wiki/Features/VirtioSerial Virtio-Serial], CLI
|Handles IO to and from guests and the host using Virtio-Serial to handle multiple different guest modules.
|-
-|mdev management CLI
+|
|1.0
-|[https:// OSS]
+|[https://github.com/Open-IOV/ OSS]
|0.084 MB
|[ ]
|2023.01.06
diff --git a/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&action=history.html b/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&action=history.html
index 1a36f7b..918c647 100644
--- a/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&action=history.html
+++ b/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&action=history.html
@@ -91,7 +91,7 @@ Legend: <strong>(cur)</strong> = difference with latest revision, <strong>(prev)
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<li data-mw-revid="5574" class="mw-tag-visualeditor"><span class="mw-history-histlinks mw-changeslist-links"><span><a href="https://open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&amp;diff=23786&amp;oldid=5574" title="GPU Software Bill Of Materials (SBOM)">cur</a></span><span><a href="https://open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&amp;diff=5574&amp;oldid=5573" title="GPU Software Bill Of Materials (SBOM)">prev</a></span></span><input type="radio" value="5574" name="oldid" id="mw-oldid-5574" /><input type="radio" value="5574" name="diff" id="mw-diff-5574" /> <a href="https://open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&amp;oldid=5574" class="mw-changeslist-date" title="GPU Software Bill Of Materials (SBOM)">23:41, 9 December 2022</a>‎ <span class='history-user'><a href="./index.php%3Ftitle=User:Arthur&amp;action=edit&amp;redlink=1.html" class="new mw-userlink" title="User:Arthur (page does not exist)"><bdi>Arthur</bdi></a> <span class="mw-usertoollinks mw-changeslist-links"><span><a href="./index.php%3Ftitle=User_talk:Arthur&amp;action=edit&amp;redlink=1.html" class="new mw-usertoollinks-talk" title="User talk:Arthur (page does not exist)">talk</a></span> <span><a href="index.php/Special:Contributions/Arthur.html" class="mw-usertoollinks-contribs" title="Special:Contributions/Arthur">contribs</a></span></span></span>‎ <span class="mw-changeslist-separator"></span> <span class="history-size mw-diff-bytes" data-mw-bytes="1014">1,014 bytes</span> <span dir="ltr" class="mw-plusminus-pos mw-diff-bytes" title="1,014 bytes after change">+35</span>‎ <span class="mw-changeslist-separator"></span> <span class="mw-tag-markers"><a href="https://open-iov.org/index.php/Special:Tags" title="Special:Tags">Tag</a>: <span class="mw-tag-marker mw-tag-marker-visualeditor"><a href="https://open-iov.org/index.php?title=Open-IOV:VisualEditor&amp;action=edit&amp;redlink=1" class="new" title="Open-IOV:VisualEditor (page does not exist)">Visual edit</a></span></span></li>
<li data-mw-revid="5573" class="mw-tag-visualeditor"><span class="mw-history-histlinks mw-changeslist-links"><span><a href="https://open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&amp;diff=23786&amp;oldid=5573" title="GPU Software Bill Of Materials (SBOM)">cur</a></span><span><a href="https://open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&amp;diff=5573&amp;oldid=5569" title="GPU Software Bill Of Materials (SBOM)">prev</a></span></span><input type="radio" value="5573" name="oldid" id="mw-oldid-5573" /><input type="radio" value="5573" name="diff" id="mw-diff-5573" /> <a href="https://open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&amp;oldid=5573" class="mw-changeslist-date" title="GPU Software Bill Of Materials (SBOM)">23:40, 9 December 2022</a>‎ <span class='history-user'><a href="./index.php%3Ftitle=User:Arthur&amp;action=edit&amp;redlink=1.html" class="new mw-userlink" title="User:Arthur (page does not exist)"><bdi>Arthur</bdi></a> <span class="mw-usertoollinks mw-changeslist-links"><span><a href="./index.php%3Ftitle=User_talk:Arthur&amp;action=edit&amp;redlink=1.html" class="new mw-usertoollinks-talk" title="User talk:Arthur (page does not exist)">talk</a></span> <span><a href="index.php/Special:Contributions/Arthur.html" class="mw-usertoollinks-contribs" title="Special:Contributions/Arthur">contribs</a></span></span></span>‎ <span class="mw-changeslist-separator"></span> <span class="history-size mw-diff-bytes" data-mw-bytes="979">979 bytes</span> <span dir="ltr" class="mw-plusminus-pos mw-diff-bytes" title="979 bytes after change">+41</span>‎ <span class="mw-changeslist-separator"></span> <span class="mw-tag-markers"><a href="https://open-iov.org/index.php/Special:Tags" title="Special:Tags">Tag</a>: <span class="mw-tag-marker mw-tag-marker-visualeditor"><a href="https://open-iov.org/index.php?title=Open-IOV:VisualEditor&amp;action=edit&amp;redlink=1" class="new" title="Open-IOV:VisualEditor (page does not exist)">Visual edit</a></span></span></li>
-<li data-mw-revid="5569" class="mw-tag-visualeditor"><span class="mw-history-histlinks mw-changeslist-links"><span><a href="https://open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&amp;diff=23786&amp;oldid=5569" title="GPU Software Bill Of Materials (SBOM)">cur</a></span><span>prev</span></span><input type="radio" value="5569" name="oldid" id="mw-oldid-5569" /><input type="radio" value="5569" name="diff" id="mw-diff-5569" /> <a href="https://open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&amp;oldid=5569" class="mw-changeslist-date" title="GPU Software Bill Of Materials (SBOM)">23:09, 9 December 2022</a>‎ <span class='history-user'><a href="./index.php%3Ftitle=User:Arthur&amp;action=edit&amp;redlink=1.html" class="new mw-userlink" title="User:Arthur (page does not exist)"><bdi>Arthur</bdi></a> <span class="mw-usertoollinks mw-changeslist-links"><span><a href="./index.php%3Ftitle=User_talk:Arthur&amp;action=edit&amp;redlink=1.html" class="new mw-usertoollinks-talk" title="User talk:Arthur (page does not exist)">talk</a></span> <span><a href="index.php/Special:Contributions/Arthur.html" class="mw-usertoollinks-contribs" title="Special:Contributions/Arthur">contribs</a></span></span></span>‎ <span class="mw-changeslist-separator"></span> <span class="history-size mw-diff-bytes" data-mw-bytes="938">938 bytes</span> <strong dir="ltr" class="mw-plusminus-pos mw-diff-bytes" title="938 bytes after change">+938</strong>‎ <span class="mw-changeslist-separator"></span> <span class="comment comment--without-parentheses">Created page with &quot;This page will keep a running list of components used to achieve GPU Virtualization. {| class=&quot;wikitable&quot; |+Component Table !Vendor !Component !Description !Version !OSS or Blob !Release Date !Notes |- | |mdev management CLI |Daemon |1.0 |OSS | | |- | |mdev management daemon |Daemon |1.0 |OSS | | |- |Intel |GuC μOS |Firmware |Unknown |Blob | | |- |Intel |HuC |Firmware |Unknown |Blob | | |- |Intel |i915 (with SR-IOV patches) |Driver |5.10 |OSS | | |- |Nvidia |OpenRM |Driver |...&quot;</span> <span class="mw-tag-markers"><a href="https://open-iov.org/index.php/Special:Tags" title="Special:Tags">Tag</a>: <span class="mw-tag-marker mw-tag-marker-visualeditor"><a href="https://open-iov.org/index.php?title=Open-IOV:VisualEditor&amp;action=edit&amp;redlink=1" class="new" title="Open-IOV:VisualEditor (page does not exist)">Visual edit</a></span></span></li>
+<li data-mw-revid="5569" class="mw-tag-visualeditor"><span class="mw-history-histlinks mw-changeslist-links"><span><a href="https://open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&amp;diff=23786&amp;oldid=5569" title="GPU Software Bill Of Materials (SBOM)">cur</a></span><span>prev</span></span><input type="radio" value="5569" name="oldid" id="mw-oldid-5569" /><input type="radio" value="5569" name="diff" id="mw-diff-5569" /> <a href="https://open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&amp;oldid=5569" class="mw-changeslist-date" title="GPU Software Bill Of Materials (SBOM)">23:09, 9 December 2022</a>‎ <span class='history-user'><a href="./index.php%3Ftitle=User:Arthur&amp;action=edit&amp;redlink=1.html" class="new mw-userlink" title="User:Arthur (page does not exist)"><bdi>Arthur</bdi></a> <span class="mw-usertoollinks mw-changeslist-links"><span><a href="./index.php%3Ftitle=User_talk:Arthur&amp;action=edit&amp;redlink=1.html" class="new mw-usertoollinks-talk" title="User talk:Arthur (page does not exist)">talk</a></span> <span><a href="index.php/Special:Contributions/Arthur.html" class="mw-usertoollinks-contribs" title="Special:Contributions/Arthur">contribs</a></span></span></span>‎ <span class="mw-changeslist-separator"></span> <span class="history-size mw-diff-bytes" data-mw-bytes="938">938 bytes</span> <strong dir="ltr" class="mw-plusminus-pos mw-diff-bytes" title="938 bytes after change">+938</strong>‎ <span class="mw-changeslist-separator"></span> <span class="comment comment--without-parentheses">Created page with &quot;This page will keep a running list of components used to achieve GPU Virtualization. {| class=&quot;wikitable&quot; |+Component Table !Vendor !Component !Description !Version !OSS or Blob !Release Date !Notes |- | | |Daemon |1.0 |OSS | | |- | |mdev management daemon |Daemon |1.0 |OSS | | |- |Intel |GuC μOS |Firmware |Unknown |Blob | | |- |Intel |HuC |Firmware |Unknown |Blob | | |- |Intel |i915 (with SR-IOV patches) |Driver |5.10 |OSS | | |- |Nvidia |OpenRM |Driver |...&quot;</span> <span class="mw-tag-markers"><a href="https://open-iov.org/index.php/Special:Tags" title="Special:Tags">Tag</a>: <span class="mw-tag-marker mw-tag-marker-visualeditor"><a href="https://open-iov.org/index.php?title=Open-IOV:VisualEditor&amp;action=edit&amp;redlink=1" class="new" title="Open-IOV:VisualEditor (page does not exist)">Visual edit</a></span></span></li>
</ul>
<div class="mw-history-compareselectedversions"><input class="historysubmit mw-history-compareselectedversions-button mw-ui-button" title="See the differences between the two selected revisions of this page [v]" accesskey="v" type="submit" value="Compare selected revisions"/>
</div></form>
diff --git a/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&oldid=23786.html b/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&oldid=23786.html
index 413b63a..7f70546 100644
--- a/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&oldid=23786.html
+++ b/wiki/open-iov.org/index.php?title=GPU_Software_Bill_Of_Materials_(SBOM)&oldid=23786.html
@@ -125,13 +125,13 @@ Where possible, this documentation will clearly label dates and versions of obse
<tr>
<td rowspan="2">
</td>
-<td>guest communication daemon
+<td>
</td>
<td rowspan="2">Daemon
</td>
<td>0.1.0
</td>
-<td><a rel="nofollow" class="external text" href="https://">OSS</a>
+<td><a rel="nofollow" class="external text" href="https://github.com/Open-IOV/">OSS</a>
</td>
<td>
</td>
@@ -144,11 +144,11 @@ Where possible, this documentation will clearly label dates and versions of obse
<td>Handles IO to and from guests and the host using Virtio-Serial to handle multiple different guest modules.
</td></tr>
<tr>
-<td>mdev management CLI
+<td>
</td>
<td>1.0
</td>
-<td><a rel="nofollow" class="external text" href="https://">OSS</a>
+<td><a rel="nofollow" class="external text" href="https://github.com/Open-IOV/">OSS</a>
</td>
<td>0.084 MB
</td>
diff --git a/wiki/open-iov.org/index.php?title=LIME_Is_Mediated_Emulation&action=edit.html b/wiki/open-iov.org/index.php?title=LIME_Is_Mediated_Emulation&action=edit.html
index 06240c3..49f731c 100644
--- a/wiki/open-iov.org/index.php?title=LIME_Is_Mediated_Emulation&action=edit.html
+++ b/wiki/open-iov.org/index.php?title=LIME_Is_Mediated_Emulation&action=edit.html
@@ -47,7 +47,7 @@ LIME aims to provide similar functionality to [https://winehq.org/ WINE Is Not E
Compared to WINE, and Proton the benefits of this approach are that Win64 binaries execute without the incompatibilities introduced in new games taking advantage of the latest version of [https://docs.microsoft.com/en-us/windows/win32/directx DirectX], or when changes are introduced to the latest version of the Win64 [https://infogalactic.com/info/Application_binary_interface ABI].
-This functionality is enabled via the use of [ GPU Virtual Machine] (for consumer GPU Virtualization), [https://virtio-fs.gitlab.io/design.html VirtIO-FS] (for host &lt;-> guest filesystem sharing), [https://looking-glass.io/ Looking Glass] (for host &lt;-> guest shared frame buffer), and [https://github.com///tree/master// ] (for orchestration).
+This functionality is enabled via the use of [ GPU Virtual Machine] (for consumer GPU Virtualization), [https://virtio-fs.gitlab.io/design.html VirtIO-FS] (for host &lt;-> guest filesystem sharing), [https://looking-glass.io/ Looking Glass] (for host &lt;-> guest shared frame buffer), and [ ] (for orchestration).
== Use-Cases ==
diff --git a/wiki/open-iov.org/index.php?title=LIME_Is_Mediated_Emulation&oldid=786.html b/wiki/open-iov.org/index.php?title=LIME_Is_Mediated_Emulation&oldid=786.html
index 213e0e9..70628b0 100644
--- a/wiki/open-iov.org/index.php?title=LIME_Is_Mediated_Emulation&oldid=786.html
+++ b/wiki/open-iov.org/index.php?title=LIME_Is_Mediated_Emulation&oldid=786.html
@@ -57,7 +57,7 @@
<h2><span class="mw-headline" id="Design_Goals">Design Goals</span></h2>
<p>LIME aims to provide similar functionality to <a rel="nofollow" class="external text" href="https://winehq.org/">WINE Is Not Emulation</a>, Valve's <a rel="nofollow" class="external text" href="https://github.com/ValveSoftware/Proton/">Proton</a> / <a rel="nofollow" class="external text" href="https://github.com/ValveSoftware/dxvk">DXVK</a> but with the use of graphics virtualization (vGPU/SR-IOV on consumer GPUs), a shared filesystem between host/guest, and <a rel="nofollow" class="external text" href="https://open-iov.org/index.php/Looking_Glass_KVMFR">KVM Frame Relay</a> (high performance graphics buffer sharing via <a rel="nofollow" class="external text" href="https://www.qemu.org/docs/master/system/devices/ivshmem.html">Inter-VM Shared Memory Device / IVSHMEM</a>).
</p><p>Compared to WINE, and Proton the benefits of this approach are that Win64 binaries execute without the incompatibilities introduced in new games taking advantage of the latest version of <a rel="nofollow" class="external text" href="https://docs.microsoft.com/en-us/windows/win32/directx">DirectX</a>, or when changes are introduced to the latest version of the Win64 <a rel="nofollow" class="external text" href="https://infogalactic.com/info/Application_binary_interface">ABI</a>.
-</p><p>This functionality is enabled via the use of <a rel="nofollow" class="external text" href="">GPU Virtual Machine</a> (for consumer GPU Virtualization), <a rel="nofollow" class="external text" href="https://virtio-fs.gitlab.io/design.html">VirtIO-FS</a> (for host &lt;-&gt; guest filesystem sharing), <a rel="nofollow" class="external text" href="https://looking-glass.io/">Looking Glass</a> (for host &lt;-&gt; guest shared frame buffer), and <a rel="nofollow" class="external text" href="https://github.com///tree/master//"></a> (for orchestration).
+</p><p>This functionality is enabled via the use of <a rel="nofollow" class="external text" href="">GPU Virtual Machine</a> (for consumer GPU Virtualization), <a rel="nofollow" class="external text" href="https://virtio-fs.gitlab.io/design.html">VirtIO-FS</a> (for host &lt;-&gt; guest filesystem sharing), <a rel="nofollow" class="external text" href="https://looking-glass.io/">Looking Glass</a> (for host &lt;-&gt; guest shared frame buffer), and (for orchestration).
</p>
<h2><span class="mw-headline" id="Use-Cases">Use-Cases</span></h2>
<h3><span class="mw-headline" id="Win64_Subsystem">Win64 Subsystem</span></h3>
diff --git a/wiki/open-iov.org/index.php?title=Mdev-GPU&action=edit.html b/wiki/open-iov.org/index.php?title=Mdev-GPU&action=edit.html
index 1e1f677..bbdde77 100644
--- a/wiki/open-iov.org/index.php?title=Mdev-GPU&action=edit.html
+++ b/wiki/open-iov.org/index.php?title=Mdev-GPU&action=edit.html
@@ -46,7 +46,7 @@
This page will be used to document the '''Mdev-GPU API''' as well as provide an overview of the internals of the Mdev-GPU package.
-Mdev-GPU's source code can be found [https://github.com//Mdev-GPU here].
+Mdev-GPU's source code can be found [ here].
Module docs can be found [ here].&lt;blockquote>An absence of critical technical documentation has historically slowed growth and adoption of developer ecosystems for GPU virtualization.
@@ -57,7 +57,7 @@ Where possible, this documentation will clearly label dates and versions of obse
=== Compilation ===
Compiling Mdev-GPU from source is very simple however it can take a long time to complete (10 minutes for existing sources).
-If you'd like to compile Mdev-GPU yourself you can do so by cloning [https://github.com//Mdev-GPU the repo] and running the following two commands from within the repository directory:
+If you'd like to compile Mdev-GPU yourself you can do so by cloning [ the repo] and running the following two commands from within the repository directory:
&lt;code>curl -sSL &lt;nowiki>https://get.haskellstack.org/&lt;/nowiki> | sh&lt;/code>
@@ -65,13 +65,13 @@ If you'd like to compile Mdev-GPU yourself you can do so by cloning [https://git
These commands will generate all binaries provided by Mdev-GPU under the path &lt;code>~/.local/bin/&lt;/code>.
-If you would prefer not to wait for the program to compile you can find pre-compiled x86_64 binaries under the [https://github.com//Mdev-GPU/releases/tag/0.1.0.0 Releases section of the repository on GitHub].
+If you would prefer not to wait for the program to compile you can find pre-compiled x86_64 binaries under the [ Releases section of the repository on GitHub].
=== Installation ===
-The binaries compiled on your local machine by Stack in the &lt;code>~/.local/bin/&lt;/code> path or downloaded from [https://github.com//Mdev-GPU/releases Releases on GitHub] should be copied to &lt;code>/usr/bin/&lt;/code>. This can be accomplished both via install script (currently testing in ) or via management layer-agnostic package.
+The binaries compiled on your local machine by Stack in the &lt;code>~/.local/bin/&lt;/code> path or downloaded from [ Releases on GitHub] should be copied to &lt;code>/usr/bin/&lt;/code>. This can be accomplished both via install script (currently testing in ) or via management layer-agnostic package.
=== Mdev-GPU Configuration ===
-The Mdev-GPU repository provides Systemd service and example configurations for Mdev-CLI in the [https://github.com//Mdev-GPU/tree/master/etc /etc/ folder]. On installation the directories &amp; files contained in the repository's /etc/ folder should be copied to the absolute path &lt;code>/etc/&lt;/code> on the user's computer.
+The Mdev-GPU repository provides Systemd service and example configurations for Mdev-CLI in the [ /etc/ folder]. On installation the directories &amp; files contained in the repository's /etc/ folder should be copied to the absolute path &lt;code>/etc/&lt;/code> on the user's computer.
==== Systemd ====
GVM/Mdev-GPU exposes several of it's functions as Systemd services.
@@ -81,7 +81,7 @@ As of the 0.1.0.0 release the following Systemd services are available:
* '''mdev-post.service'''
===== mdev-post.service =====
-As the name would suggest '''[https://github.com//Mdev-GPU/blob/master/etc/systemd/system/mdev-post.service mdev-post.service]''' posts the GPU(s) in a state where they are ready to be virtualized. When the service is invoked the mdev-cli util registers Mdev callbacks and supported mediated device (Mdev) types with the Mediated Core according to the user's specified configuration at '''&lt;code>/etc/gvm/mdev-gpu/generate-vgpu-types.yaml&lt;/code>'''. If you'd like to place your configuration file elsewhere and still have your configuration invoked on boot you can edit the systemd service [https://github.com//Mdev-GPU/blob/9993fd0781ddddfcca2cb9bee6455ea2c024cc23/etc/systemd/system/mdev-post.service#L10 ExecStart= line] to specify an alternative path.
+As the name would suggest '''[ mdev-post.service]''' posts the GPU(s) in a state where they are ready to be virtualized. When the service is invoked the mdev-cli util registers Mdev callbacks and supported mediated device (Mdev) types with the Mediated Core according to the user's specified configuration at '''&lt;code>/etc/gvm/mdev-gpu/generate-vgpu-types.yaml&lt;/code>'''. If you'd like to place your configuration file elsewhere and still have your configuration invoked on boot you can edit the systemd service [ ExecStart= line] to specify an alternative path.
==== Mdev-CLI ====
Configuration for Mdev-GPU can be found in the path '''&lt;code>/etc/gvm/mdev-gpu/&lt;/code>'''. This path will by default contain several vendor-specific folders which may include configuration examples for various devices/architectures as well as the file &lt;code>'''generate-vgpu-types.yaml'''&lt;/code> which you can configure to specify your desired Virtual GPU (vGPU) / VFIO-Mdev topologies as they are presented in the sysfsdev mdev_bus path and as seen by tools such as [https://github.com/mdevctl/mdevctl mdevctl]. Once you have configured the available types your liking you can refresh the supported types registered with the [https://open-iov.org/index.php/Virtual_IO_Internals#Mediated_Core Mediated Core] by rebooting your machine or reloading the vendor driver kernel module then restarting '''mdev-post.service''' or by invoking '''mdev-cli'''.
diff --git a/wiki/open-iov.org/index.php?title=Mdev-GPU&action=history.html b/wiki/open-iov.org/index.php?title=Mdev-GPU&action=history.html
index 08797b2..aab58b8 100644
--- a/wiki/open-iov.org/index.php?title=Mdev-GPU&action=history.html
+++ b/wiki/open-iov.org/index.php?title=Mdev-GPU&action=history.html
@@ -70,7 +70,7 @@ Legend: <strong>(cur)</strong> = difference with latest revision, <strong>(prev)
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<li data-mw-revid="724" class="mw-tag-visualeditor"><span class="mw-history-histlinks mw-changeslist-links"><span><a href="https://open-iov.org/index.php?title=Mdev-GPU&amp;diff=23740&amp;oldid=724" title="Mdev-GPU">cur</a></span><span><a href="https://open-iov.org/index.php?title=Mdev-GPU&amp;diff=724&amp;oldid=721" title="Mdev-GPU">prev</a></span></span><input type="radio" value="724" name="oldid" id="mw-oldid-724" /><input type="radio" value="724" name="diff" id="mw-diff-724" /> <a href="https://open-iov.org/index.php?title=Mdev-GPU&amp;oldid=724" class="mw-changeslist-date" title="Mdev-GPU">18:45, 2 August 2022</a>‎ <span class='history-user'><a href="./index.php%3Ftitle=User:Arthur&amp;action=edit&amp;redlink=1.html" class="new mw-userlink" title="User:Arthur (page does not exist)"><bdi>Arthur</bdi></a> <span class="mw-usertoollinks mw-changeslist-links"><span><a href="./index.php%3Ftitle=User_talk:Arthur&amp;action=edit&amp;redlink=1.html" class="new mw-usertoollinks-talk" title="User talk:Arthur (page does not exist)">talk</a></span> <span><a href="index.php/Special:Contributions/Arthur.html" class="mw-usertoollinks-contribs" title="Special:Contributions/Arthur">contribs</a></span></span></span>‎ <span class="mw-changeslist-separator"></span> <span class="history-size mw-diff-bytes" data-mw-bytes="1815">1,815 bytes</span> <strong dir="ltr" class="mw-plusminus-pos mw-diff-bytes" title="1,815 bytes after change">+652</strong>‎ <span class="mw-changeslist-separator"></span> <span class="comment comment--without-parentheses"><span dir="auto"><span class="autocomment"><a href="index.php/Mdev-GPU.html#Installation" title="Mdev-GPU">→‎Installation</a></span></span></span> <span class="mw-tag-markers"><a href="https://open-iov.org/index.php/Special:Tags" title="Special:Tags">Tag</a>: <span class="mw-tag-marker mw-tag-marker-visualeditor"><a href="https://open-iov.org/index.php?title=Open-IOV:VisualEditor&amp;action=edit&amp;redlink=1" class="new" title="Open-IOV:VisualEditor (page does not exist)">Visual edit</a></span></span></li>
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-<li data-mw-revid="713" class="mw-tag-visualeditor"><span class="mw-history-histlinks mw-changeslist-links"><span><a href="https://open-iov.org/index.php?title=Mdev-GPU&amp;diff=23740&amp;oldid=713" title="Mdev-GPU">cur</a></span><span>prev</span></span><input type="radio" value="713" name="oldid" id="mw-oldid-713" /><input type="radio" value="713" name="diff" id="mw-diff-713" /> <a href="https://open-iov.org/index.php?title=Mdev-GPU&amp;oldid=713" class="mw-changeslist-date" title="Mdev-GPU">16:01, 25 July 2022</a>‎ <span class='history-user'><a href="./index.php%3Ftitle=User:Arthur&amp;action=edit&amp;redlink=1.html" class="new mw-userlink" title="User:Arthur (page does not exist)"><bdi>Arthur</bdi></a> <span class="mw-usertoollinks mw-changeslist-links"><span><a href="./index.php%3Ftitle=User_talk:Arthur&amp;action=edit&amp;redlink=1.html" class="new mw-usertoollinks-talk" title="User talk:Arthur (page does not exist)">talk</a></span> <span><a href="index.php/Special:Contributions/Arthur.html" class="mw-usertoollinks-contribs" title="Special:Contributions/Arthur">contribs</a></span></span></span>‎ <span class="mw-changeslist-separator"></span> <span class="history-size mw-diff-bytes" data-mw-bytes="356">356 bytes</span> <span dir="ltr" class="mw-plusminus-pos mw-diff-bytes" title="356 bytes after change">+356</span>‎ <span class="mw-changeslist-separator"></span> <span class="comment comment--without-parentheses">Created page with &quot;This page will be used to document the internals of the Mdev-GPU package. Currently Mdev-GPU supports registering mediated callbacks with the Mediated Core and the creation of arbitrary mdev devices. Mdev-GPU&#039;s source code can be found [https://github.com//Mdev-GPU here]. Module docs can be found [ here].&quot;</span> <span class="mw-tag-markers"><a href="https://open-iov.org/index.php/Special:Tags" title="Special:Tags">Tag</a>: <span class="mw-tag-marker mw-tag-marker-visualeditor"><a href="https://open-iov.org/index.php?title=Open-IOV:VisualEditor&amp;action=edit&amp;redlink=1" class="new" title="Open-IOV:VisualEditor (page does not exist)">Visual edit</a></span></span></li>
+<li data-mw-revid="713" class="mw-tag-visualeditor"><span class="mw-history-histlinks mw-changeslist-links"><span><a href="https://open-iov.org/index.php?title=Mdev-GPU&amp;diff=23740&amp;oldid=713" title="Mdev-GPU">cur</a></span><span>prev</span></span><input type="radio" value="713" name="oldid" id="mw-oldid-713" /><input type="radio" value="713" name="diff" id="mw-diff-713" /> <a href="https://open-iov.org/index.php?title=Mdev-GPU&amp;oldid=713" class="mw-changeslist-date" title="Mdev-GPU">16:01, 25 July 2022</a>‎ <span class='history-user'><a href="./index.php%3Ftitle=User:Arthur&amp;action=edit&amp;redlink=1.html" class="new mw-userlink" title="User:Arthur (page does not exist)"><bdi>Arthur</bdi></a> <span class="mw-usertoollinks mw-changeslist-links"><span><a href="./index.php%3Ftitle=User_talk:Arthur&amp;action=edit&amp;redlink=1.html" class="new mw-usertoollinks-talk" title="User talk:Arthur (page does not exist)">talk</a></span> <span><a href="index.php/Special:Contributions/Arthur.html" class="mw-usertoollinks-contribs" title="Special:Contributions/Arthur">contribs</a></span></span></span>‎ <span class="mw-changeslist-separator"></span> <span class="history-size mw-diff-bytes" data-mw-bytes="356">356 bytes</span> <span dir="ltr" class="mw-plusminus-pos mw-diff-bytes" title="356 bytes after change">+356</span>‎ <span class="mw-changeslist-separator"></span> <span class="comment comment--without-parentheses">Created page with &quot;This page will be used to document the internals of the Mdev-GPU package. Currently Mdev-GPU supports registering mediated callbacks with the Mediated Core and the creation of arbitrary mdev devices. Mdev-GPU&#039;s source code can be found [ here]. Module docs can be found [ here].&quot;</span> <span class="mw-tag-markers"><a href="https://open-iov.org/index.php/Special:Tags" title="Special:Tags">Tag</a>: <span class="mw-tag-marker mw-tag-marker-visualeditor"><a href="https://open-iov.org/index.php?title=Open-IOV:VisualEditor&amp;action=edit&amp;redlink=1" class="new" title="Open-IOV:VisualEditor (page does not exist)">Visual edit</a></span></span></li>
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diff --git a/wiki/open-iov.org/index.php?title=Mdev-GPU&oldid=23740.html b/wiki/open-iov.org/index.php?title=Mdev-GPU&oldid=23740.html
index 512ff16..6d9b197 100644
--- a/wiki/open-iov.org/index.php?title=Mdev-GPU&oldid=23740.html
+++ b/wiki/open-iov.org/index.php?title=Mdev-GPU&oldid=23740.html
@@ -36,7 +36,7 @@
<div id="mw-content-text" class="mw-body-content mw-content-ltr" lang="en" dir="ltr"><div class="mw-parser-output"><p>This page makes use of terms that are defined in the <a rel="nofollow" class="external text" href="https://open-iov.org/index.php/Glossary"><i>Open-IOV Glossary</i></a>. If you're curious what a given term means you can check there for a definition.
</p><p><br />
</p><p>This page will be used to document the <b>Mdev-GPU API</b> as well as provide an overview of the internals of the Mdev-GPU package.
-</p><p>Mdev-GPU's source code can be found <a rel="nofollow" class="external text" href="https://github.com//Mdev-GPU">here</a>.
+</p><p>Mdev-GPU's source code can be found here.
</p><p>
Module docs can be found <a rel="nofollow" class="external text" href="">here</a>.</p><blockquote><p>An absence of critical technical documentation has historically slowed growth and adoption of developer ecosystems for GPU virtualization.
</p><p>This <a rel="nofollow" class="external text" href="https://creativecommons.org/licenses/by/4.0/">CC-BY-4.0</a> licensed content can either be used with attribution, or used as inspiration for new documentation, created by GPU vendors for public commercial distribution as developer documentation.
@@ -85,17 +85,17 @@ Where possible, this documentation will clearly label dates and versions of obse
<h3><span class="mw-headline" id="Compilation">Compilation</span></h3>
<p>Compiling Mdev-GPU from source is very simple however it can take a long time to complete (10 minutes for existing sources).
-</p><p>If you'd like to compile Mdev-GPU yourself you can do so by cloning <a rel="nofollow" class="external text" href="https://github.com//Mdev-GPU">the repo</a> and running the following two commands from within the repository directory:
+</p><p>If you'd like to compile Mdev-GPU yourself you can do so by cloning the repo and running the following two commands from within the repository directory:
</p><p><code>curl -sSL https://get.haskellstack.org/ | sh</code>
</p><p><code>stack install</code>
</p><p>These commands will generate all binaries provided by Mdev-GPU under the path <code>~/.local/bin/</code>.
-</p><p>If you would prefer not to wait for the program to compile you can find pre-compiled x86_64 binaries under the <a rel="nofollow" class="external text" href="https://github.com//Mdev-GPU/releases/tag/0.1.0.0">Releases section of the repository on GitHub</a>.
+</p><p>If you would prefer not to wait for the program to compile you can find pre-compiled x86_64 binaries under the Releases section of the repository on GitHub.
</p>
<h3><span class="mw-headline" id="Installation">Installation</span></h3>
-<p>The binaries compiled on your local machine by Stack in the <code>~/.local/bin/</code> path or downloaded from <a rel="nofollow" class="external text" href="https://github.com//Mdev-GPU/releases">Releases on GitHub</a> should be copied to <code>/usr/bin/</code>. This can be accomplished both via install script (currently testing in ) or via management layer-agnostic package.
+<p>The binaries compiled on your local machine by Stack in the <code>~/.local/bin/</code> path or downloaded from Releases on GitHub should be copied to <code>/usr/bin/</code>. This can be accomplished both via install script (currently testing in ) or via management layer-agnostic package.
</p>
<h3><span class="mw-headline" id="Mdev-GPU_Configuration">Mdev-GPU Configuration</span></h3>
-<p>The Mdev-GPU repository provides Systemd service and example configurations for Mdev-CLI in the <a rel="nofollow" class="external text" href="https://github.com//Mdev-GPU/tree/master/etc">/etc/ folder</a>. On installation the directories &amp; files contained in the repository's /etc/ folder should be copied to the absolute path <code>/etc/</code> on the user's computer.
+<p>The Mdev-GPU repository provides Systemd service and example configurations for Mdev-CLI in the /etc/ folder. On installation the directories &amp; files contained in the repository's /etc/ folder should be copied to the absolute path <code>/etc/</code> on the user's computer.
</p>
<h4><span class="mw-headline" id="Systemd">Systemd</span></h4>
<p>GVM/Mdev-GPU exposes several of it's functions as Systemd services.
@@ -103,7 +103,7 @@ Where possible, this documentation will clearly label dates and versions of obse
</p>
<ul><li><b>mdev-post.service</b></li></ul>
<h5><span class="mw-headline" id="mdev-post.service">mdev-post.service</span></h5>
-<p>As the name would suggest <b><a rel="nofollow" class="external text" href="https://github.com//Mdev-GPU/blob/master/etc/systemd/system/mdev-post.service">mdev-post.service</a></b> posts the GPU(s) in a state where they are ready to be virtualized. When the service is invoked the mdev-cli util registers Mdev callbacks and supported mediated device (Mdev) types with the Mediated Core according to the user's specified configuration at <b><code>/etc/gvm/mdev-gpu/generate-vgpu-types.yaml</code></b>. If you'd like to place your configuration file elsewhere and still have your configuration invoked on boot you can edit the systemd service <a rel="nofollow" class="external text" href="https://github.com//Mdev-GPU/blob/9993fd0781ddddfcca2cb9bee6455ea2c024cc23/etc/systemd/system/mdev-post.service#L10">ExecStart= line</a> to specify an alternative path.
+<p>As the name would suggest <b>mdev-post.service</b> posts the GPU(s) in a state where they are ready to be virtualized. When the service is invoked the mdev-cli util registers Mdev callbacks and supported mediated device (Mdev) types with the Mediated Core according to the user's specified configuration at <b><code>/etc/gvm/mdev-gpu/generate-vgpu-types.yaml</code></b>. If you'd like to place your configuration file elsewhere and still have your configuration invoked on boot you can edit the systemd service ExecStart= line to specify an alternative path.
</p>
<h4><span class="mw-headline" id="Mdev-CLI">Mdev-CLI</span></h4>
<p>Configuration for Mdev-GPU can be found in the path <b><code>/etc/gvm/mdev-gpu/</code></b>. This path will by default contain several vendor-specific folders which may include configuration examples for various devices/architectures as well as the file <code><b>generate-vgpu-types.yaml</b></code> which you can configure to specify your desired Virtual GPU (vGPU) / VFIO-Mdev topologies as they are presented in the sysfsdev mdev_bus path and as seen by tools such as <a rel="nofollow" class="external text" href="https://github.com/mdevctl/mdevctl">mdevctl</a>. Once you have configured the available types your liking you can refresh the supported types registered with the <a rel="nofollow" class="external text" href="https://open-iov.org/index.php/Virtual_IO_Internals#Mediated_Core">Mediated Core</a> by rebooting your machine or reloading the vendor driver kernel module then restarting <b>mdev-post.service</b> or by invoking <b>mdev-cli</b>.