diff options
Diffstat (limited to 'wiki/OpenGL.md')
| -rw-r--r-- | wiki/OpenGL.md | 35 |
1 files changed, 22 insertions, 13 deletions
diff --git a/wiki/OpenGL.md b/wiki/OpenGL.md index 8264620..cc35fe6 100644 --- a/wiki/OpenGL.md +++ b/wiki/OpenGL.md @@ -12,7 +12,7 @@ > [`../docs/03-architecture/02-guest-stack-and-cudasw.md`](../docs/03-architecture/02-guest-stack-and-cudasw.md) > (the guest stack). The docs tree wins on disagreement. -Status: 2026-10-30, tree `master @ b4930168`. Tags: `[live]` observed with the +Status: 2026-11-09, tree `master @ 4acc81e8`. Tags: `[live]` observed with the stock guest driver; `[wip]` partial; `[wall]` current blocker; `[target]` defined success state. @@ -41,9 +41,12 @@ Two forms of operation exist, and both are visible in the guest: which executes it against its own GL context. Here the X server's channel carries the graphics stream. -On the emulated vGPU the readable command source today is the **X server's -channel**, whose graphics-class (`0xC597`, `TURING_A`) sections the emulation -captures and executes ([`Graphics-Execution.md`](Graphics-Execution.md) §3). +On the emulated vGPU the readable command sources today are the **direct GL +client's own channels** — the GR channel `0xbeef0100` and its CE siblings +`0xbeef0101`/`0xbeef0102` — and the **X server's channels**, whose +graphics-class (`0xC597`, `TURING_A`) sections the emulation captures and +whose DDX kick channel (`0xbfef0002`) is decoded from its ring head +([`Graphics-Execution.md`](Graphics-Execution.md) §3). ## 2. What an NVIDIA GL frame involves (observed shapes) @@ -55,9 +58,10 @@ captures and executes ([`Graphics-Execution.md`](Graphics-Execution.md) §3). data, and draw-issuing methods that drive the fixed-function pipeline (vertex fetch, primitive assembly, rasterisation, fragment work, ROP). * **Program/descriptor delivery** — the driver uploads shader code and - descriptors through its copy/utility-channel inline-data path; this upload - is the piece the emulation must materialise for the engine to run *real* - programs ([`Vulkan.md`](Vulkan.md) has the mirror-image of the same gap). + descriptors through its copy/utility-channel inline-data path. The GL draw + path decodes these uploads and the engine executes the draw; Vulkan's + inline-to-memory arm is the remaining mirror-image gap + ([`Vulkan.md`](Vulkan.md)). * **Present** — the X server's present/readback path runs as light 2D-class and copy-engine operations; the emulator decodes and executes those shapes. @@ -68,14 +72,16 @@ Rated honestly, against the milestone ladder in the plan: | Item | State | |---|---| | X server initialises on the emulated vGPU (driver push-DMA sanity test, ScreenInit) | `[live]` | -| `glxinfo -B` reports the NVIDIA renderer (OpenGL 4.6.0, driver 570.144) | `[live]` | +| nvidia-modeset/NvKms registers (`/dev/dri/card0`, `renderD128`, `fb0`); `nvidia-smi -L` enumerates | `[live]` (campaign configuration) | +| `glxinfo -B` reports the NVIDIA renderer (OpenGL 4.6.0, driver 570.144, direct rendering) | `[live]` | | The X driver's RC-watchdog channel registers and its notifier is authored | `[live]` | -| GZDoom launches and runs on the emulated vGPU | `[live]` (menu/frames black) | +| GZDoom obtains a real GL context; windowed GZDoom reaches renderer startup | `[live]` (menu/frames black) | | X server's `0xC597` graphics section captured and decoded | `[live]` | | Engine executes a launch built from the captured section (real `sm_75` SASS retired) | `[live]` | | Verbatim 3D method-stream replay retired by the engine, no MMU fault | `[live]` | -| Direct GL client: device-init gate handled; client channels allocate; readback path returns with no GL error | `[wip]` | -| Direct GL client submits its per-frame draws | `[wall]` (no submissions observed) | +| Direct GL client: device-init gate handled; client channels allocate; readback path returns with no GL error | `[live]` | +| Direct GL client submits and retires its per-frame draws (GR `0xbeef0100`, CE `0xbeef0101`/`0xbeef0102`); DDX kick channel decoded | `[live]` | +| X GLX context-creation completion and the client kick-slot word | `[wall]` | | Non-black rendered frames through the emulated vGPU | `[wall]` | | 60 fps sustained, no forcing (M-GL4) | `[target]` | @@ -96,8 +102,11 @@ The graphics plan defines M-GL1 (client context-init decodes and executes; the client leaves its retry loop), M-GL2 (`glxgears` non-black), M-GL3 (GZDoom GL non-black through the mdev), M-GL4 (60 fps, no forcing), M-GL5 (two VMs, two mdevs), M-GL6 (split-screen video). The project sits **between M-GL1 and -M-GL2**: the interface work is done — the client creates its channels and its -readback path is clean — and pixels are the gate. +M-GL2**: the interface and execution work is done — the display/KMS stack +registers, X settles, the client submits and retires its GR/CE channels, and +the engine authors stores — and the remaining gate is the X GLX +context-creation completion plus the client kick-slot word before the first +rendered frame. ## 6. What is not claimed |
