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-rw-r--r--wiki/OpenGL.md27
1 files changed, 15 insertions, 12 deletions
diff --git a/wiki/OpenGL.md b/wiki/OpenGL.md
index 1219b84..c499967 100644
--- a/wiki/OpenGL.md
+++ b/wiki/OpenGL.md
@@ -12,7 +12,7 @@
> [`../docs/03-architecture/02-guest-stack-and-cudasw.md`](../docs/03-architecture/02-guest-stack-and-cudasw.md)
> (the guest stack). The docs tree wins on disagreement.
-Status: 2026-11-09, tree `master @ cb8e822b`. Tags: `[live]` observed with the
+Status: 2026-11-09, tree `master @ bb802909`. Tags: `[live]` observed with the
stock guest driver; `[wip]` partial; `[wall]` current blocker; `[target]`
defined success state.
@@ -75,18 +75,20 @@ Rated honestly, against the milestone ladder in the plan:
| nvidia-modeset/NvKms registers (`/dev/dri/card0`, `renderD128`, `fb0`); `nvidia-smi -L` enumerates | `[live]` (campaign configuration) |
| `glxinfo -B` reports the NVIDIA renderer (OpenGL 4.6.0, driver 570.144, direct rendering) | `[live]` |
| The X driver's RC-watchdog channel registers and its notifier is authored | `[live]` |
-| X server green with `sema_vas_cand_ms=1`; `glxinfo -B` NVIDIA 4.6.0 direct | `[live]` |
+| X green on attempt 1 in three consecutive cycles (`ebf3130f`) | `[live]` |
| GSP event-IRQ fix wakes the guest poll; glxgears completes swaps | `[live]` |
| 2D path end-to-end: accelerated X fills read back via `xwd` | `[live]` |
-| Guest's real GL draws forward and execute on the physical GPU (`work_gr backend_ok=9`) | `[live]` |
+| Guest's real GL draws forward and execute on the physical GPU (`work_gr backend_ok=5-7`) | `[live]` |
+| GR backend timeouts fixed (`backend_timeout=0`; draws retire in 3-2400 ms) | `[live]` |
+| CB-DIAG decodes the draw's fixed-CB stream (1492 `0x3800` offsets, 1092 words) | `[live]` |
| Beef GR channel `0xbeef0100` captures real GL draw sections | `[live]` |
| Engine executes a launch built from the captured section (real `sm_75` SASS retired) | `[live]` |
| Verbatim 3D method-stream replay retired by the engine, no MMU fault | `[live]` |
| Direct GL client submits and retires its per-frame draws (GR `0xbeef0100`, CE `0xbeef0101`/`0xbeef0102`); DDX kick channel decoded | `[live]` |
| X server survives the run on a 12 GB guest (the DDX's 4 GB sysmem allocation forces the size) | `[live]` |
-| Constant-buffer (MVP) page resolves and the draw writes render-target pixels | `[wall]` |
-| MME front-end defer / GR stale-wedge stability | `[wall]` |
-| DDX push-buffer get-word publish and notifier recycle | `[wall]` |
+| Beef GR ring resolves deterministically; fixed-CB scan runs every cycle | `[wall]` |
+| Fixed-CB image's `0x80` MVP block becomes non-zero | `[wall]` |
+| Render-target bind matches the copy-out page | `[wall]` |
| NVIDIA Vulkan ICD creates a device | `[wall]` |
| Non-black rendered frames through the emulated vGPU | `[wall]` |
| 60 fps sustained, no forcing (M-GL4) | `[target]` |
@@ -110,17 +112,18 @@ non-black through the mdev), M-GL4 (60 fps, no forcing), M-GL5 (two VMs, two
mdevs), M-GL6 (split-screen video). The project sits **between M-GL1 and
M-GL2**: the interface and execution work is done — the display/KMS stack
registers, X settles, the client submits and retires its GR/CE channels, and
-the guest's GL draws forward and execute on the physical GPU. The remaining
-gates are the constant-buffer (MVP) page, the MME front-end/stale-wedge
-stability, and the X DDX get-word/notifier completion before the first
-rendered frame.
+the guest's GL draws forward and execute on the physical GPU and X is
+reliable. The remaining gates are the beef GR ring resolution, the fixed-CB
+image's zero MVP block, and the render-target bind before the first rendered
+frame.
## 6. What is not claimed
* No OpenGL frame from the emulated vGPU has produced real rendered pixels
yet; every capture so far is black. glxgears completes swaps and its GL
- draws execute on the physical GPU, but the constant-buffer (MVP) page does
- not resolve, so the engine writes 0 pages.
+ draws execute on the physical GPU, but the replayed draw still writes 0
+ pages: the beef ring, the fixed-CB image's zero MVP block and the
+ render-target bind are unresolved.
* No frame-rate or latency numbers.
* The published two-VM GZDoom demo videos used the labelled `virtio-gpu`/
`virgl` path, not the emulated vGPU.