diff options
Diffstat (limited to 'wiki/Execution-Frontier.md')
| -rw-r--r-- | wiki/Execution-Frontier.md | 28 |
1 files changed, 17 insertions, 11 deletions
diff --git a/wiki/Execution-Frontier.md b/wiki/Execution-Frontier.md index e8efcc3..57ede35 100644 --- a/wiki/Execution-Frontier.md +++ b/wiki/Execution-Frontier.md @@ -14,7 +14,7 @@ > [`../docs/04-implementation/03-execution-frontier.md`](../docs/04-implementation/03-execution-frontier.md); > the docs tree wins on disagreement. -Status: 2026-11-09, tree `master @ 4acc81e8`. +Status: 2026-11-09, tree `master @ e342bd0f`. Tags: `[live]` observed; `[wip]` partial; `[wall]` current blocker; theories are labelled as such. @@ -98,13 +98,16 @@ Graphics execution shares this page's submission and completion machinery but runs a different engine workload. The display and GL stacks now run end to end in the guest: the emulated display engine serves the modeset push buffers, nvidia-modeset/NvKms registers (`/dev/dri`), X settles, `glxinfo` reports -OpenGL 4.6.0 with direct rendering, and GZDoom obtains a real GL context; the -direct GL client's GR and CE channels submit and retire, and the X server's -DDX kick channel is decoded. What is missing is **rendered pixels**: the -remaining wall is the X GLX context-creation completion (with the client's -kick-slot word), and every frame is still black. The guest Vulkan pipeline -runs end to end but its inline-to-memory upload arm remains the named gap. -The full picture lives on [`Graphics-Execution.md`](Graphics-Execution.md). +OpenGL 4.6.0 with direct rendering, and the X DDX waits are fixed +(class-aware display arm, `0x8000 -> 0` notification completion, decoded GL +release applied); the direct GL client's GR and CE channels submit and retire, +and the X DDX kick channel is decoded. GZDoom reached `MAP01` once the DDX +push-buffer loop was unblocked, but on Mesa llvmpipe — not the emulated vGPU. +What is missing is **rendered pixels through the NVIDIA path**: the renderer +backend (Vulkan ICD device creation or forced GLX), the DDX get-word/notifier +completion and physical dispatch of the GL draws are the named walls, and the +guest Vulkan pipeline's inline-to-memory upload arm remains its gap. The full +picture lives on [`Graphics-Execution.md`](Graphics-Execution.md). No breadth beyond these is claimed: Windows guests, migration and performance numbers remain planned. @@ -162,9 +165,12 @@ CUDA guests is in progress. **Issue D — the graphics pixel frontier.** The display/KMS stack and the GL client now run end to end (NvKms registers, X settles, GL 4.6, direct-GL -channels submit and retire), but no rendered (non-black) frame has been -produced yet; the X GLX context-creation completion and the client kick-slot -word are the named blockers ([`Graphics-Execution.md`](Graphics-Execution.md)). +channels submit and retire, the X DDX waits are fixed), but no rendered +(non-black) frame has been produced yet through the NVIDIA path; GZDoom's +`MAP01` is a Mesa llvmpipe datapoint. The renderer backend (Vulkan ICD or +forced GLX), the DDX get-word/notifier completion and physical dispatch of +the GL draws (`forwarded=0`) are the named blockers +([`Graphics-Execution.md`](Graphics-Execution.md)). ## 6. Lines of investigation (live) |
