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-rw-r--r--tools/cuda-ab/vecadd_loop.cu121
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diff --git a/tools/cuda-ab/vecadd_loop.cu b/tools/cuda-ab/vecadd_loop.cu
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+// SPDX-License-Identifier: BSD-3-Clause
+/*
+ * vecadd_loop.cu - 100 repeated vectorAdd launches, soak-style.
+ *
+ * The same three device buffers are reused for 100 identical vadd launches:
+ * the point is repetition and stability, not new data. Every 10th launch the
+ * result is copied back and verified element by element against the
+ * host-computed a+b, so a silent corruption that only appears after many
+ * launches is caught.
+ *
+ * Output lines are stable and greppable:
+ *
+ * DEVICE <name> cc=<major>.<minor> sm=<count> mem=<bytes>
+ * VERIFY launch=<n> bad=<mismatches>
+ * LOOP launches=100 bad=<mismatches>
+ * STATUS OK|FAIL
+ *
+ * Build with a static CUDA runtime (--cudart=static) so the guest only needs
+ * the driver's libcuda.so, not a CUDA toolkit installation:
+ *
+ * nvcc -O2 --cudart=static -o vecadd_loop vecadd_loop.cu
+ *
+ * Then, from the guest: /tmp/vecadd_loop
+ */
+
+#include <cstdio>
+#include <cstdlib>
+#include <cstdint>
+#include <cuda_runtime.h>
+
+#define NLAUNCH 100
+#define VERIFY_EVERY 10
+
+#define CHECK(x) \
+ do { \
+ cudaError_t e_ = (x); \
+ if (e_ != cudaSuccess) { \
+ printf("CUDA_ERROR %s at line %d\n", \
+ cudaGetErrorString(e_), __LINE__); \
+ printf("STATUS FAIL\n"); \
+ return 1; \
+ } \
+ } while (0)
+
+__global__ void vadd(const float *a, const float *b, float *c, int n)
+{
+ int i = blockIdx.x * blockDim.x + threadIdx.x;
+
+ if (i < n)
+ c[i] = a[i] + b[i];
+}
+
+int main(void)
+{
+ cudaDeviceProp prop;
+ const int n = 1 << 15;
+ size_t bytes = (size_t)n * sizeof(float);
+ float *h_a, *h_b, *h_c;
+ float *d_a, *d_b, *d_c;
+ int bad = 0, i, launch;
+
+ setvbuf(stdout, NULL, _IONBF, 0);
+
+ CHECK(cudaGetDeviceProperties(&prop, 0));
+ printf("DEVICE %s cc=%d.%d sm=%d mem=%llu\n", prop.name,
+ prop.major, prop.minor, prop.multiProcessorCount,
+ (unsigned long long)prop.totalGlobalMem);
+
+ h_a = (float *)malloc(bytes);
+ h_b = (float *)malloc(bytes);
+ h_c = (float *)malloc(bytes);
+ if (!h_a || !h_b || !h_c)
+ return 1;
+
+ for (i = 0; i < n; i++) {
+ h_a[i] = (float)(i % 1000) * 0.5f;
+ h_b[i] = (float)(i % 997) * 0.25f;
+ }
+
+ CHECK(cudaMalloc(&d_a, bytes));
+ CHECK(cudaMalloc(&d_b, bytes));
+ CHECK(cudaMalloc(&d_c, bytes));
+ CHECK(cudaMemcpy(d_a, h_a, bytes, cudaMemcpyHostToDevice));
+ CHECK(cudaMemcpy(d_b, h_b, bytes, cudaMemcpyHostToDevice));
+
+ for (launch = 1; launch <= NLAUNCH; launch++) {
+ vadd<<<(n + 255) / 256, 256>>>(d_a, d_b, d_c, n);
+ CHECK(cudaGetLastError());
+ if (launch % VERIFY_EVERY != 0)
+ continue;
+ CHECK(cudaDeviceSynchronize());
+ CHECK(cudaMemcpy(h_c, d_c, bytes, cudaMemcpyDeviceToHost));
+ {
+ int vbad = 0;
+
+ for (i = 0; i < n; i++) {
+ if (h_c[i] != h_a[i] + h_b[i])
+ vbad++;
+ }
+ printf("VERIFY launch=%d bad=%d\n", launch, vbad);
+ bad += vbad;
+ }
+ }
+ CHECK(cudaDeviceSynchronize());
+
+ printf("LOOP launches=%d bad=%d\n", NLAUNCH, bad);
+
+ if (bad != 0) {
+ printf("STATUS FAIL\n");
+ return 1;
+ }
+
+ printf("STATUS OK\n");
+ CHECK(cudaFree(d_a));
+ CHECK(cudaFree(d_b));
+ CHECK(cudaFree(d_c));
+ free(h_a);
+ free(h_b);
+ free(h_c);
+ return 0;
+}