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authorArthur Hanson Rasmusson <arthur@vgpu.io>2026-11-10 05:25:15 -0500
committerArthur Hanson Rasmusson <arthur@vgpu.io>2026-11-10 05:25:15 -0500
commit90ab9baa309ae3c54d371546872c918c4c801920 (patch)
tree5382d56dc1df7407804a755d0028b99bb266d209 /wiki/System-Overview.md
parentcb8e822bbadd036cc6e94e945ff0f835402724fd (diff)
downloadopen-iov-90ab9baa309ae3c54d371546872c918c4c801920.tar.gz
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wiki: 2026-11-10 status refresh - guest GL draws execute on the physical GPU
Refresh STATE-CURRENT, the Main Page and the status/frontier pages: the GSP event-IRQ fix completes swaps; the 2D path is green end-to-end; the guest's real GL draws now forward and execute on the physical GPU (work_gr backend_ok=9); the draw writes 0 pages because its constant-buffer (MVP) page is unresolved and forced to the seed page; the MME front-end defer, GR stale-wedge and the X DDX get-word/notifier completion remain. Published to open-iov.org.
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1 files changed, 8 insertions, 7 deletions
diff --git a/wiki/System-Overview.md b/wiki/System-Overview.md
index de6f632..3531eeb 100644
--- a/wiki/System-Overview.md
+++ b/wiki/System-Overview.md
@@ -7,7 +7,7 @@
> and [`../docs/03-architecture/10-interaction-and-scheduling.md`](../docs/03-architecture/10-interaction-and-scheduling.md)
> for the full picture); the docs tree wins on disagreement.
-Status: 2026-11-09, tree `master @ 21e0d611`. Tags: `[live]` proven with the
+Status: 2026-11-09, tree `master @ cb8e822b`. Tags: `[live]` proven with the
stock guest driver; `[gated]` implemented default-off; `[wip]` partial;
`[wall]` current blocker; `[target]` designed end state.
@@ -142,12 +142,13 @@ RPC from the guest to "firmware":
buffers and the display notifier/completion (class-aware arm), so
nvidia-modeset/NvKms registers (`/dev/dri`), X settles and `glxinfo`
reports OpenGL 4.6.0 with direct rendering; the direct GL client's
- channels submit, the X DDX waits are fixed, forcing GLX selects
- `libnvidia-glcore`, and the guest Vulkan pipeline runs end to end. The
- minimal windowed `glxgears` hangs in the glcore kick wait, so the remaining
- gate is kernel-visible present completion, the DDX get-word/notifier
- completion and physical dispatch of the GL draws before the first rendered
- (non-black) frame ([`OpenGL.md`](OpenGL.md), [`Vulkan.md`](Vulkan.md)).
+ channels submit, the X DDX waits are fixed, the guest's real GL draws
+ forward and execute on the physical GPU, the 2D path is green, and the
+ guest Vulkan pipeline runs end to end. The draw writes 0 pixels because its
+ constant-buffer (MVP) page does not resolve, so the remaining gate is the
+ constant-buffer content, MME/wedge stability and the DDX get-word/notifier
+ completion before the first rendered (non-black) frame
+ ([`OpenGL.md`](OpenGL.md), [`Vulkan.md`](Vulkan.md)).
## 6. Where the detail lives