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| author | Arthur Hanson Rasmusson <arthur@vgpu.io> | 2026-11-09 19:08:20 -0500 |
|---|---|---|
| committer | Arthur Hanson Rasmusson <arthur@vgpu.io> | 2026-11-09 19:08:20 -0500 |
| commit | 4a2cf8292ad37767de22a26e7e35d0a8a06edad3 (patch) | |
| tree | 10f953a510175edd01b08ad14a8f9728abac34b3 /wiki/System-Overview.md | |
| parent | 21e0d611b5efbdcf6a14520c3294d6a78bb32220 (diff) | |
| download | open-iov-4a2cf8292ad37767de22a26e7e35d0a8a06edad3.tar.gz open-iov-4a2cf8292ad37767de22a26e7e35d0a8a06edad3.zip | |
wiki: 2026-11-09 evening refresh 2 - forced GLX reaches glcore; windowed GL waits on kernel kick completion
Refresh STATE-CURRENT, the Main Page and the status/frontier pages: with
SDL_VIDEO_X11_FORCE_EGL=0 the windowed GL path selects libnvidia-glcore,
but the minimal glxgears hangs in the glcore kick wait (poll on the
per-slot /dev/nvidia-modeset fd) while the host completes the beef
notifier memory. The X DDX get-word/notifier completion, the DDX 4 GB
sysmem footprint and physical dispatch of the GL draws remain. Published
to open-iov.org.
Diffstat (limited to 'wiki/System-Overview.md')
| -rw-r--r-- | wiki/System-Overview.md | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/wiki/System-Overview.md b/wiki/System-Overview.md index 333d8c3..de6f632 100644 --- a/wiki/System-Overview.md +++ b/wiki/System-Overview.md @@ -7,7 +7,7 @@ > and [`../docs/03-architecture/10-interaction-and-scheduling.md`](../docs/03-architecture/10-interaction-and-scheduling.md) > for the full picture); the docs tree wins on disagreement. -Status: 2026-11-09, tree `master @ e342bd0f`. Tags: `[live]` proven with the +Status: 2026-11-09, tree `master @ 21e0d611`. Tags: `[live]` proven with the stock guest driver; `[gated]` implemented default-off; `[wip]` partial; `[wall]` current blocker; `[target]` designed end state. @@ -142,12 +142,12 @@ RPC from the guest to "firmware": buffers and the display notifier/completion (class-aware arm), so nvidia-modeset/NvKms registers (`/dev/dri`), X settles and `glxinfo` reports OpenGL 4.6.0 with direct rendering; the direct GL client's - channels submit, the X DDX waits are fixed, and the guest Vulkan pipeline - runs end to end. GZDoom reaches renderer startup and `MAP01`, currently on - Mesa llvmpipe. The remaining gate is the NVIDIA renderer path, the DDX - get-word/notifier completion and physical dispatch of the GL draws before - the first rendered (non-black) frame ([`OpenGL.md`](OpenGL.md), - [`Vulkan.md`](Vulkan.md)). + channels submit, the X DDX waits are fixed, forcing GLX selects + `libnvidia-glcore`, and the guest Vulkan pipeline runs end to end. The + minimal windowed `glxgears` hangs in the glcore kick wait, so the remaining + gate is kernel-visible present completion, the DDX get-word/notifier + completion and physical dispatch of the GL draws before the first rendered + (non-black) frame ([`OpenGL.md`](OpenGL.md), [`Vulkan.md`](Vulkan.md)). ## 6. Where the detail lives |
