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| author | Arthur Hanson Rasmusson <arthur@vgpu.io> | 2026-11-15 16:39:17 -0500 |
|---|---|---|
| committer | Arthur Hanson Rasmusson <arthur@vgpu.io> | 2026-11-15 16:39:17 -0500 |
| commit | 37b4d5756977b92d2c9f65ff9f3fa36462309c18 (patch) | |
| tree | 7004e3b7511a370ff714f7258bf70d9c4fc92dd0 /wiki/Project-Goals.md | |
| parent | 6aeb20c735a4ff49f86c8a63df700af6108cad7f (diff) | |
| download | open-iov-37b4d5756977b92d2c9f65ff9f3fa36462309c18.tar.gz open-iov-37b4d5756977b92d2c9f65ff9f3fa36462309c18.zip | |
docs(wiki): 2026-11-15 evening status refresh - held-window release carrier deterministic (c772), slot-34/SA[34] settled (0x265), call order is the blocker; eng64 chains the release behind the pack carrier; STATE-CURRENT snapshot
Diffstat (limited to 'wiki/Project-Goals.md')
| -rw-r--r-- | wiki/Project-Goals.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/wiki/Project-Goals.md b/wiki/Project-Goals.md index f041aa1..c45d9cc 100644 --- a/wiki/Project-Goals.md +++ b/wiki/Project-Goals.md @@ -10,7 +10,7 @@ > [`Execution-Frontier.md`](Execution-Frontier.md) and > [`Graphics-Execution.md`](Graphics-Execution.md). -Status: 2026-11-15, tree `master @ 692a7eb0`. Tags: `[live]` working with the +Status: 2026-11-15, tree `master @ 6aeb20c7`. Tags: `[live]` working with the stock guest driver; `[wip]` in progress; `[planned]` designed, not built; `[target]` bring-up ahead; `[non-goal]` explicitly out of scope. @@ -51,7 +51,7 @@ drivers, no license.** | Stock guest driver initialisation | The unmodified driver probes, initialises and enumerates as on bare metal (`nvidia-smi`) | `[live]` — TU104 reference platform | | Full CUDA driver-API surface | Context creation, allocation, copies, free, destroy complete with correct results | `[live]` — the driver-API smoke prints `ALL OK`; the 64-byte payload round-trips | | CUDA kernel execution on real hardware | Verified guest kernels execute on the physical GPU, with engine-authored completions waking the guest | `[live]` — vector-add, matrix-multiply and transformer clients green on fresh boots; the staged-transfer class, the every-boot acceptance campaign and per-guest isolation are in progress ([`Execution-Frontier.md`](Execution-Frontier.md)) | -| OpenGL (3D graphics) | Stock guest GL applications render real pixels through the emulated vGPU | `[wip]` — the display/KMS stack and X run, the stock NVIDIA GLX path is fully green (`glxinfo -B` rc 0, OpenGL 4.6.0 direct, `glxgears` ~520 FPS), the 2D path is green, the DDX 3D replay executes, the X DDX/ScreenInit stability walls are closed (X green >10 minutes), captured GL sections execute on the engine, the direct-GL submission is fully decoded (macro-driven, no classic draw header), the client's draw-state push reaches the engine, the MME pack completes, the `DRAW_IAB` macro executes, the DS stage image is authored and live for both vertex slots (`st0=st1=020a0481`), and the first non-black GPU-rendered frames plus captured videos (45.4 s and 50 s) are proven off-screen; GZDoom reaches `V_Init`. Window/screen pixels remain the frontier: the remaining DS stage type/context bits and the draw-issue `mac=0x22`/stores are the last named gates before window pixels, the window/screen present is unproven, and the per-boot binding/X first-generation lottery is the throughput limiter ([`OpenGL.md`](OpenGL.md)) | +| OpenGL (3D graphics) | Stock guest GL applications render real pixels through the emulated vGPU | `[wip]` — the display/KMS stack and X run, the stock NVIDIA GLX path is fully green (`glxinfo -B` rc 0, OpenGL 4.6.0 direct, `glxgears` ~520 FPS), the 2D path is green, the DDX 3D replay executes, the X DDX/ScreenInit stability walls are closed (X green >10 minutes), captured GL sections execute on the engine, the direct-GL submission is fully decoded (macro-driven, no classic draw header), the client's draw-state push reaches the engine, the MME pack completes, the `DRAW_IAB` macro executes, the DS stage image is authored and live for both vertex slots (`st0=st1=020a0481`), the saved-window release carrier replays the held window deterministically once the pack is resident (slot-34 census plus SA[34] golden fill prove `client=golden=used=0x265`), and the first non-black GPU-rendered frames plus captured videos (45.4 s and 50 s) are proven off-screen; GZDoom reaches `V_Init`. Window/screen pixels remain the frontier: the release call order (`a03a68ea`, landed but unexercised), the pack-completion lottery, the remaining DS stage type/context bits and the stores are the last named gates before window pixels, the window/screen present is unproven, and the per-boot binding/X first-generation lottery is the throughput limiter ([`OpenGL.md`](OpenGL.md)) | | Vulkan | Stock guest Vulkan applications render real pixels | `[wip]` — the pipeline runs end to end (device → command buffer → fence → readback); frames are black — program delivery and program-VA mapping are the frontier ([`Vulkan.md`](Vulkan.md)) | | Windows guests (DirectX, CUDA) | A stock WDDM driver and stock D3D/CUDA applications run in Windows guests | `[target]` — not started; same emulation target ([`DirectX.md`](DirectX.md)) | | Video (NVENC/NVDEC) | Encode/decode through the emulated device | `[planned]` | |
