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authorArthur Hanson Rasmusson <arthur@vgpu.io>2026-11-09 19:08:20 -0500
committerArthur Hanson Rasmusson <arthur@vgpu.io>2026-11-09 19:08:20 -0500
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wiki: 2026-11-09 evening refresh 2 - forced GLX reaches glcore; windowed GL waits on kernel kick completion
Refresh STATE-CURRENT, the Main Page and the status/frontier pages: with SDL_VIDEO_X11_FORCE_EGL=0 the windowed GL path selects libnvidia-glcore, but the minimal glxgears hangs in the glcore kick wait (poll on the per-slot /dev/nvidia-modeset fd) while the host completes the beef notifier memory. The X DDX get-word/notifier completion, the DDX 4 GB sysmem footprint and physical dispatch of the GL draws remain. Published to open-iov.org.
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diff --git a/wiki/Execution-Plane.md b/wiki/Execution-Plane.md
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--- a/wiki/Execution-Plane.md
+++ b/wiki/Execution-Plane.md
@@ -8,7 +8,7 @@
> when the two disagree, the docs tree wins. Front door:
> [`../docs/README.md`](../docs/README.md).
-Status: 2026-11-09, tree `master @ e342bd0f`. Tags: `[live]` proven with the
+Status: 2026-11-09, tree `master @ 21e0d611`. Tags: `[live]` proven with the
stock guest driver; `[gated]` implemented, default-off or parameter-gated;
`[wip]` partial; `[wall]` current blocker; `[target]` named success latch;
`[planned]` designed, not built.
@@ -147,9 +147,10 @@ guest: push + QMD + GPFIFO entry + doorbell (BAR0 0x88704)
direct GL client's own GR/CE channels, which now submit and retire). The
display/KMS path is served by the emulated display engine (modeset push
buffers plus the notifier/`UPDATE` completion, class-aware arm), so NvKms
- registers, X settles and GL 4.6 is live, and the X DDX waits are fixed. No
- rendered (non-black) frame has been produced through the NVIDIA path yet:
- the renderer backend (Vulkan ICD or forced GLX), the DDX push-buffer
+ registers, X settles and GL 4.6 is live, the X DDX waits are fixed, and
+ forcing GLX selects `libnvidia-glcore`. No rendered (non-black) frame has
+ been produced through the NVIDIA path yet: the kernel-visible GL present/kick
+ completion (the minimal `glxgears` hangs there), the DDX push-buffer
get-word/notifier completion and physical dispatch of the GL draws
(`forwarded=0`) are the named blockers; GZDoom's `MAP01` is a Mesa llvmpipe
datapoint. The lanes and the ladder are on