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authorArthur Hanson Rasmusson <arthur@vgpu.io>2026-11-09 18:58:42 -0500
committerArthur Hanson Rasmusson <arthur@vgpu.io>2026-11-09 18:58:42 -0500
commit408d67d356ba85363a2574d420ba17cae5701d2d (patch)
tree18199807549d2060bc76be4f2076926e8c4bf542 /tools/cuda-ab/p2/expected/p2_seq5.txt
parentc38872182f2eb11660887ba73188d22a6b3835de (diff)
downloadopen-iov-408d67d356ba85363a2574d420ba17cae5701d2d.tar.gz
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vgsp: complete the X DDX's push-buffer notifications and class-aware display arm
Four fixes, built and validated on fresh boots (r1675/r1677): - gsp_display_engine: gsp_disp_update_armed() is class-aware. NVC57D (core) carries the NOTIFY bit (12:12); NVC57E (window) has no NOTIFY bit, so a bound notifier ctxDMA is the arm. Every c57e window flip computed armed=0 before this, so FINISHED and the channel event were never authored and the DDX's composite/flip waits sat out their timeout. - gsp_sema_service: complete the bfef family's NvNotification status (0x8000 -> 0) in svc_client_slot_sweep(). The DDX marks the record IN_PROGRESS before a submit and the GPU (or RM) must write it back to 0; the emulation never did. - gsp_sema_service: sema_gl_hold_apply (default 0) applies a decoded GL release forward-only at svc_gl_flush() out: when the draw section is not captured, with a stale-value and 1 MB jump guard. - gsp_sema_service: extend the 0x8000 sweep to the X DDX's own RM channels (h=0x01xxxxxx). pb_armNotifiers() writes 0x8000 at notif+0xe and pb_wait() polls it back to 0; the bfef-only filter skipped these channels, so the 8 s submit wait expired ("WAIT (2, 8, 0x8000, ...)" then "Wait for channel idle timed out") even though the class2d NOTIFY ack had zeroed the same page before the arm. Evidence: r1675 keeps the X alive past the old 212 s crash point with 0 "Caught signal" lines; the DDX's 2D pipeline runs (get word advances), the host decodes live 3D method streams (VP-METHOD ... 0x1618 BEGIN topology) and the release sweep applies thousands.
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