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| author | Arthur Hanson Rasmusson <arthur@vgpu.io> | 2026-10-21 00:24:11 -0400 |
|---|---|---|
| committer | Arthur Hanson Rasmusson <arthur@vgpu.io> | 2026-10-21 00:24:11 -0400 |
| commit | 380469ee70dc4d3f1f695f807da0b0bfe7d5d3ba (patch) | |
| tree | 10b6cc9b4056ca9949af1abf08ed036a0056def7 /kernel/gsp_sema_service.c | |
| parent | 1c37e483c205eff947de33a37545a07af71a5d73 (diff) | |
| download | open-iov-380469ee70dc4d3f1f695f807da0b0bfe7d5d3ba.tar.gz open-iov-380469ee70dc4d3f1f695f807da0b0bfe7d5d3ba.zip | |
sema: r391f once-only GRCE inline writes - the sum=0 class root cause
A REPLAYED ring entry must not re-run its LOAD_INLINE_DATA writes. The
fill/copy ops were already gated by allow_ops (cleared for entry_replay),
but the inline-write gate was 'trusted || allow_ops' and a replay is
trusted by construction, so every re-decode of an already-processed push
re-wrote its inline bytes into the vidmem shadow.
victory_reduce's cudaMemset(d_sum, 0, 8) is exactly such an inline write.
Observed on r396: 'sema-grce: inline write dst=0x7845ef000000 ->
pa=0x7c00000 ap=vidmem bytes=8 data8=0000000000000000' fired 86 us before
the D2H readback of the same VA - zeroing the accumulator the launch had
just written (OUT-PAGE-POST val8=0000008000080000 = the correct sum) so
the client read zeros (sum=0, bad=1). The same replay rewrote the page
repeatedly (482 inline writes/boot). The r383 replay-capture path only
needs to CAPTURE the launch; the inline bytes were authored on the first
(non-replay) pass.
Diffstat (limited to 'kernel/gsp_sema_service.c')
| -rw-r--r-- | kernel/gsp_sema_service.c | 22 |
1 files changed, 21 insertions, 1 deletions
diff --git a/kernel/gsp_sema_service.c b/kernel/gsp_sema_service.c index 40a8867..41a5c58 100644 --- a/kernel/gsp_sema_service.c +++ b/kernel/gsp_sema_service.c @@ -8776,7 +8776,27 @@ static void svc_decode_stream(struct nv_vgpu_device *vgpu, const u8 *buf, if (slot_bytes > 0x8000 - 4) slot_bytes = 0x8000 - 4; } - if ((trusted || allow_ops) && !gsp_sema_skip_ops && + /* + * r391f once-only (the sum=0 class): a REPLAYED + * entry must not re-run its inline writes. The ops + * are already gated by allow_ops (entry_replay + * clears it), but the inline-write gate used + * `trusted || allow_ops` - and a replay is trusted + * by construction - so every re-decode of an + * already-processed push re-wrote its inline data + * into the vidmem shadow. victory_reduce's + * cudaMemset(d_sum,0,8) is exactly such an inline + * write (observed: `inline write + * dst=0x7845ef000000 -> pa=0x7c00000 bytes=8 + * data8=0` firing 86 us before the D2H readback, + * zeroing the accumulator the launch had just + * written - the readback then reads zeros). The + * r383 replay-capture path only needs to CAPTURE + * the launch; the inline bytes were authored on the + * first (non-replay) pass. + */ + if ((trusted || allow_ops) && !replay && + !gsp_sema_skip_ops && st.have_out && st.line_length) { u32 bytes = slot_run ? slot_bytes : st.line_length * |
