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authorArthur Hanson Rasmusson <arthur@vgpu.io>2026-11-02 18:03:22 -0500
committerArthur Hanson Rasmusson <arthur@vgpu.io>2026-11-02 18:03:22 -0500
commit94c432d9182cf4663c91575265ed291a05a5052c (patch)
tree09be0795c823bfc1d61aab850fe94d63bc1fe863 /kernel/gsp_phys_gpu.c
parente68d2496beec4235f28d7c0794681973818af6b1 (diff)
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vgsp-gr: CONT-114 golden MME slot overlay (sema_gl_mme_golden) - the capture lottery loses on partial boots (13/55 slots; r1405/6/10/11/12) and the called DRAW_IAB slot 34 gets keep-clamped+call-dropped, so no draw ever executes; this overlay serves called-but-uncaptured SA slots from the driver's own generated macro code (word-exact vs a live full capture: 34=0x265/75w, 39=0x29f/69w, 40=0x2b6/69w, 48=0x337/21w, 51=0x350/12w, 57=0x364/189w) via an untracked .gitignore'd build input kernel/golden-mme-tu104.h: slot_kept/slot_stubbed consult it, the window scan counts golden slots as covered (no stub pair, calls survive), and the pack builder overlays the golden words+SA pairs into ir_pack after the capture fill (mode 1 = uncovered only, force=2 = overwrite all); golden-filled slots are byte-shape-identical to captured ones (0x11c pairs + one 0x114 ONEINC chunk) so the IRAM gate and downstream consumers are unchangedHEADmaster
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