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| author | Arthur Hanson Rasmusson <arthur@vgpu.io> | 2026-11-01 07:39:37 -0500 |
|---|---|---|
| committer | Arthur Hanson Rasmusson <arthur@vgpu.io> | 2026-11-01 07:39:37 -0500 |
| commit | 9cf8493f2435212aab1a5476ebdd46a19bb6657b (patch) | |
| tree | 87126a027681301a662a77e4a14d1e9ba9704750 /kernel/gsp_phys_booter.h | |
| parent | 52f676b4065ac82c5118c9e9716d90ab2875bfa1 (diff) | |
| download | open-iov-9cf8493f2435212aab1a5476ebdd46a19bb6657b.tar.gz open-iov-9cf8493f2435212aab1a5476ebdd46a19bb6657b.zip | |
vgsp: CONT-87 - sema_gl_sph_bind (window's own binds + client's missing TESS j=2 / PIXEL j=5 binds relocated by window pass; SPH version derives from loaded blob; INLINE-RB readback witness); stage-typed images at family VAs (TESS=vs image SHADER_TYPE->2), real-upload-wins record skip, gsp_sema_gl_sph_blob_version, prog_binds plumbing, pin-first arm - all three stages now fetch from authored VAs (sph=0,00620900,00620200,0,0,00620000); error 18 CLEARED (9/11/18->9/11); authored bytes engine-visible (INLINE-RB rb=000a0461); 9/11 survives every content A/B (V4 retag, SASS5, real w0 0x020a0481, REGISTER_COUNT, own-binds prelude, empty-blob) -> pipeline-state wall not content; real driver images in window inline writes dst=0x4350900 bytes=1536 + dst=0x4350f00 bytes=1408 (w0=0x020a0481 SPH V4) land in vGPU VRAM shadow NOT engine-read page; next: raise GSP_PHYS_GR_INLINE_BYTES 256->2048 + carry payloads in per-VA inline record or land svc_grce_inline_write via pin/fill - SESSION 153 r1276-r1281
Diffstat (limited to 'kernel/gsp_phys_booter.h')
| -rw-r--r-- | kernel/gsp_phys_booter.h | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/kernel/gsp_phys_booter.h b/kernel/gsp_phys_booter.h index 39824e3..073f839 100644 --- a/kernel/gsp_phys_booter.h +++ b/kernel/gsp_phys_booter.h @@ -485,6 +485,24 @@ struct gsp_phys_gr_submit { */ const u32 *stream; u32 stream_n; /* dwords */ + /* + * SESSION 153-CONTINUED-87: the first program VA the captured + * window binds (SET_PIPELINE_PROGRAM_ADDRESS pair; 0 when none). + * The launch builder uses its 4K page as the program family for + * the client's missing stage binds (sema_gl_sph_bind). + */ + u64 prog_va; + /* + * SESSION 153-CONTINUED-87: every program bind the captured window + * itself carries (VA + pipeline slot). The launch builder re-emits + * them AHEAD of the window: the window's own draws (BEGIN 0x1618) + * precede its binds (measured word 93 vs 184), and on the replay + * channel's fresh context the early draws would validate an unbound + * stage and latch the Shader Program Header fault. + */ + u32 n_prog_binds; + u64 prog_bind_va[8]; + u32 prog_bind_slot[8]; }; /* True when gsp_phys_gr_forward is set and the ladder is a live GR channel |
