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| author | Arthur Hanson Rasmusson <arthur@vgpu.io> | 2026-11-04 12:48:56 -0500 |
|---|---|---|
| committer | Arthur Hanson Rasmusson <arthur@vgpu.io> | 2026-11-04 12:48:56 -0500 |
| commit | f1b20b2f7800c830b1a3cc86331dea84c809e1a3 (patch) | |
| tree | f16147deda15a708590aeb1a87d96fa4afcec27f /kernel/gsp_phys_booter.c | |
| parent | bbda751e9e10034a854e25e5f62955cfa283bb5d (diff) | |
| download | open-iov-f1b20b2f7800c830b1a3cc86331dea84c809e1a3.tar.gz open-iov-f1b20b2f7800c830b1a3cc86331dea84c809e1a3.zip | |
STATE-CURRENT: refresh snapshot - graphics-execution campaign (SESSION 153/154, fdfb4673..bbda751e): first window retires + first engine stores (CONT-104), macro execution to completion + IRAM readback gate (CONT-107/109), first engine-changed RT pages (CONT-111), slot-34 DRAW execution (session-154b), and the 0x2090/VA-0 walls down (79545530/CONT-118); walls = poison lottery, raster RT/surface binding, present/capture; CUDA front backgrounded (physical-engine green, D2H staged); snapshot now covers both goals - companion graphics objective (M-GL1..M-GL6), ladder rows (OpenGL/X, Vulkan, video), graphics blocker entry
Diffstat (limited to 'kernel/gsp_phys_booter.c')
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