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authorArthur Hanson Rasmusson <arthur@vgpu.io>2026-11-05 09:36:43 -0500
committerArthur Hanson Rasmusson <arthur@vgpu.io>2026-11-05 09:36:43 -0500
commit4e65e2e28ee595e9210992752201a0c9c0143ba3 (patch)
tree2e2a1a6b47abb7a2871a6119b7449ffdc3f913cd /kernel/gsp_phys_booter.c
parent9c7c890b5852bd332f52c83306deae4f5144310c (diff)
downloadopen-iov-4e65e2e28ee595e9210992752201a0c9c0143ba3.tar.gz
open-iov-4e65e2e28ee595e9210992752201a0c9c0143ba3.zip
vgsp-gr: deliver the real GL shader images and the client fixed constant buffer to the engine-visible pages
- inline-apply writes the image into the guest HPA whenever the page is kept at the guest VA (code_keep_guest), not only for stream3d windows; a shadow copy is useless when the engine fetches the guest page (r1470: guest=0 VS then lost to the window-0 shadow copy). - the standalone 0x180/0x1b0 context-init upload pair (outside any C597 section) is also recorded in the GRCE destination ring, so a later draw window can find the client's real VTG image at its bind VA. - sema_gl_cb_copy_to / sema_gl_cb_src_va: copy the client fixed-CB page into the forced, mapped MME seed page before the launch, so the vertex shader reads the client's transform constants instead of screen/stale data. Falls back to a synthetic identity MVP when the client VA cannot be walked. - cache any push chunk whose first word is a real SPH (020a0481 VTG / 000a1482 PS) and use it as the program-record fallback when the window's own bind-VA upload was never captured (the init push's continuation chunks are otherwise judged implausible and never reach the ring). - r1481/r1482: the real VS SPH+code and PS are applied guest=1 at the bind VA, the client CB page resolves and is copied, poison=0 over 9-10 launches; render-target writes still zero - the remaining wall is the draw's render-target/colour-target binding (the beef window's output retirement set is 10 pages of shader-like data, not the 900-page screen surface).
Diffstat (limited to 'kernel/gsp_phys_booter.c')
-rw-r--r--kernel/gsp_phys_booter.c22
1 files changed, 18 insertions, 4 deletions
diff --git a/kernel/gsp_phys_booter.c b/kernel/gsp_phys_booter.c
index 62ab6eb..33e1b35 100644
--- a/kernel/gsp_phys_booter.c
+++ b/kernel/gsp_phys_booter.c
@@ -27933,7 +27933,21 @@ int gsp_phys_backend_guest_gr_submit(const struct gsp_phys_gr_submit *req,
* into the guest page too, emulating the
* upload that never executed.
*/
- if (stream3d && pg->hpa)
+ /*
+ * SESSION 154: a program page whose CODESRC
+ * verdict keeps it at the guest VA is read by
+ * the engine directly (code_keep_guest sets
+ * mapped without a QMD rewrite). The inline
+ * image MUST land in the guest HPA there even
+ * when the window was not classified
+ * stream3d: the shadow copy is then unused and
+ * the engine fetches the empty guest page.
+ * r1470: the complete 0x41c0000 window's VS
+ * applied guest=0 into the shadow while the
+ * guest page stayed zero (the win0 shadow copy
+ * then restored the zero page as well).
+ */
+ if ((stream3d || code_keep_guest) && pg->hpa)
memcpy((u8 *)__va(pg->hpa) +
(inl->dst_va &
(GSP_PHYS_PAGE_SIZE - 1)),
@@ -27951,8 +27965,8 @@ int gsp_phys_backend_guest_gr_submit(const struct gsp_phys_gr_submit *req,
inl_apply_log++;
pr_info("vgsp-gr: INLINE-APPLY dst=0x%llx len=%u pg_va=0x%llx guest=%u first=%08x %08x\n",
inl->dst_va, len, pg_va,
- stream3d && pg->hpa ?
- 1u : 0u,
+ (stream3d || code_keep_guest) &&
+ pg->hpa ? 1u : 0u,
len >= 4 ? get_unaligned_le32(inl->data) : 0u,
len >= 8 ? get_unaligned_le32(inl->data + 4) : 0u);
}
@@ -27967,7 +27981,7 @@ int gsp_phys_backend_guest_gr_submit(const struct gsp_phys_gr_submit *req,
* still rejects the header, the bytes are known
* present at the VA it fetched.
*/
- if (stream3d && pg->hpa) {
+ if ((stream3d || code_keep_guest) && pg->hpa) {
static u32 inl_rb_log;
const u32 *gw = (const u32 *)
((u8 *)__va(pg->hpa) +