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authorArthur Hanson Rasmusson <arthur@vgpu.io>2026-11-01 07:39:37 -0500
committerArthur Hanson Rasmusson <arthur@vgpu.io>2026-11-01 07:39:37 -0500
commit9cf8493f2435212aab1a5476ebdd46a19bb6657b (patch)
tree87126a027681301a662a77e4a14d1e9ba9704750 /Makefile
parent52f676b4065ac82c5118c9e9716d90ab2875bfa1 (diff)
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vgsp: CONT-87 - sema_gl_sph_bind (window's own binds + client's missing TESS j=2 / PIXEL j=5 binds relocated by window pass; SPH version derives from loaded blob; INLINE-RB readback witness); stage-typed images at family VAs (TESS=vs image SHADER_TYPE->2), real-upload-wins record skip, gsp_sema_gl_sph_blob_version, prog_binds plumbing, pin-first arm - all three stages now fetch from authored VAs (sph=0,00620900,00620200,0,0,00620000); error 18 CLEARED (9/11/18->9/11); authored bytes engine-visible (INLINE-RB rb=000a0461); 9/11 survives every content A/B (V4 retag, SASS5, real w0 0x020a0481, REGISTER_COUNT, own-binds prelude, empty-blob) -> pipeline-state wall not content; real driver images in window inline writes dst=0x4350900 bytes=1536 + dst=0x4350f00 bytes=1408 (w0=0x020a0481 SPH V4) land in vGPU VRAM shadow NOT engine-read page; next: raise GSP_PHYS_GR_INLINE_BYTES 256->2048 + carry payloads in per-VA inline record or land svc_grce_inline_write via pin/fill - SESSION 153 r1276-r1281
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