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| author | Arthur Hanson Rasmusson <arthur@vgpu.io> | 2026-11-10 16:42:39 -0500 |
|---|---|---|
| committer | Arthur Hanson Rasmusson <arthur@vgpu.io> | 2026-11-10 16:42:39 -0500 |
| commit | 25e3e800df8e5caf18d7e846a0cd36df4f5834f9 (patch) | |
| tree | aa39f53f4b136bf422994af90680191fa0ec743e /Makefile | |
| parent | df6e71bb5188bdc762ca0fbc73352f9067572589 (diff) | |
| download | open-iov-25e3e800df8e5caf18d7e846a0cd36df4f5834f9.tar.gz open-iov-25e3e800df8e5caf18d7e846a0cd36df4f5834f9.zip | |
wiki: 2026-11-10 afternoon refresh - first real GPU readback; direct-GL/window walls
Refresh STATE-CURRENT, the Main Page and the status/frontier pages: the DDX
3D replay executes and a guest pbuffer glClear+glReadPixels returns a red
pixel (ff0000ff); the RM write-lock holder (Xorg in the DDX scrub wait) is
fixed in df6e71bb. The direct-GL client channel still emits only setup/notify
kicks (ops_runs=0), a window draw wedges X, and X startup/RM stability plus
the DDX 4 GB sysmem allocation remain. Published to open-iov.org.
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