1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
|
/*
* SPDX-FileCopyrightText: Copyright (c) 1999-2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
/******************************************************************************
*
* Description:
* This file provides the glue layer between the RM's OS object
* unixCallVideoBIOS() method and the x86 real mode emulator
*
******************************************************************************/
#include <core/core.h>
#include <nv.h>
#include <nv-priv.h>
#include <osapi.h>
#include <os/os.h>
#include <x86emu/x86emu.h>
#define IO_LOG(port, val)
#define NV_ROMLEY_VGA_PHYS_ADDR 0x9d000
#define NV_VGA_PHYS_ADDR 0xa0000
#define NV_VIDEO_ROM_PHYS_ADDR 0xc0000
#define NV_EXPANSION_VIDEO_ROM_PHYS_ADDR 0xc8000
#define NV_SYSTEM_ROM_PHYS_ADDR 0xf0000
#define X86EMU_LOWMEM 0x600 // Interrupt vectors, BIOS data size
#define X86EMU_STACK_ADDR 0x10000
#define X86EMU_STACK_SIZE 0x1000
#define X86EMU_BUF_ADDR 0x20000 // EDID buffer for VESA int10 0x4f15
#define X86EMU_BUF_SIZE 128
#define OP_HLT 0xf4 // HLT instruction - causes the emulator to return
// This is where IRET from int10 will take us
#define X86EMU_IRET_SEG (X86EMU_STACK_ADDR >> 4)
#define X86EMU_IRET_OFF 0
#define X86EMU_DFLT_FLAGS (F_IF)
static NvBool x86emuReady;
static void *x86emuStack;
static struct x86emu_mem_seg {
NvU32 start;
NvU32 end;
void *vaddr;
} x86emu_mem_map[] = {
{NV_ROMLEY_VGA_PHYS_ADDR, NV_VGA_PHYS_ADDR - 1},
{NV_VGA_PHYS_ADDR, NV_VIDEO_ROM_PHYS_ADDR - 1}, // vga
{NV_VIDEO_ROM_PHYS_ADDR, NV_EXPANSION_VIDEO_ROM_PHYS_ADDR -1}, // vbios, sbios
{NV_EXPANSION_VIDEO_ROM_PHYS_ADDR, NV_SYSTEM_ROM_PHYS_ADDR -1}, // vbios, sbios
{NV_SYSTEM_ROM_PHYS_ADDR, 0xFFFFF}, // Motherboard BIOS
{X86EMU_STACK_ADDR, X86EMU_STACK_ADDR + X86EMU_STACK_SIZE - 1}, // emulator stack
{0, X86EMU_LOWMEM - 1}, // Interrupt vectors, BIOS data
{X86EMU_BUF_ADDR, X86EMU_BUF_ADDR + X86EMU_BUF_SIZE - 1},
};
enum {
X86EMU_SEG_ROMLEY_VGA = 0,
X86EMU_SEG_VGA,
X86EMU_SEG_ROM,
X86EMU_SEG_ROM_EXPANSION,
X86EMU_SEG_ROM_MOTHERBOARD_BIOS,
X86EMU_SEG_EMULATOR_STACK,
X86EMU_SEG_BIOS_DATA,
X86EMU_SEG_EDID_BUFFER,
X86EMU_NUM_SEGS
};
ct_assert(X86EMU_NUM_SEGS == NV_ARRAY_ELEMENTS(x86emu_mem_map));
static NvU8
x_inb(NvU16 port)
{
NvU8 val;
val = os_io_read_byte(port);
IO_LOG(port, val);
return val;
}
static void
x_outb(NvU16 port, NvU8 val)
{
IO_LOG(port, val);
os_io_write_byte(port, val);
}
static NvU16
x_inw(NvU16 port)
{
NvU16 val;
val = os_io_read_word(port);
IO_LOG(port, val);
return val;
}
static void
x_outw(NvU16 port, NvU16 val)
{
IO_LOG(port, val);
os_io_write_word(port, val);
}
static u32
x_inl(X86EMU_pioAddr port)
{
NvU32 val;
val = os_io_read_dword(port);
IO_LOG(port, val);
return val;
}
static void
x_outl(X86EMU_pioAddr port, u32 val)
{
IO_LOG(port, val);
os_io_write_dword(port, val);
}
static void *
Mem_addr_xlat(NvU32 addr, NvU32 sz)
{
int i;
struct x86emu_mem_seg *pseg;
for (i = 0; i < X86EMU_NUM_SEGS; ++i)
{
pseg = x86emu_mem_map + i;
if (pseg->vaddr != 0 && addr >= pseg->start && addr + sz - 1 <= pseg->end)
return (void *)((char *)pseg->vaddr + addr - pseg->start);
}
X86EMU_halt_sys();
return 0;
}
static NvU8
Mem_rb(u32 addr)
{
NvU8 *va = Mem_addr_xlat(addr, 1);
return va != 0 ? *va : 0;
}
static NvU16
Mem_rw(u32 addr)
{
NvU16 *va = Mem_addr_xlat(addr, 2);
return va != 0 ? *va : 0;
}
static u32
Mem_rl(u32 addr)
{
NvU32 *va = Mem_addr_xlat(addr, 4);
return va != 0 ? *va : 0;
}
static void
Mem_wb(u32 addr, NvU8 val)
{
NvU8 *va = Mem_addr_xlat(addr, 1);
if (va != 0)
*va = val;
}
static void
Mem_ww(u32 addr, NvU16 val)
{
NvU16 *va = Mem_addr_xlat(addr, 2);
if (va != 0)
*va = val;
}
static void
Mem_wl(u32 addr, u32 val)
{
NvU32 *va = Mem_addr_xlat(addr, 4);
if (va != 0)
*va = val;
}
static NvU16
get_int_seg(int i)
{
return Mem_rw(i * 4 + 2);
}
static NvU16
get_int_off(int i)
{
return Mem_rw(i * 4);
}
static void
pushw(NvU16 i)
{
M.x86.R_ESP -= 2;
Mem_ww((M.x86.R_SS << 4) + M.x86.R_ESP, i);
}
static void
x86emu_do_int(int num)
{
#if 0
Int10Current->num = num;
if (!int_handler(Int10Current)) {
X86EMU_halt_sys();
}
#else
if ((num == 0x15) && (M.x86.R_AX == 0x5f80))
{
//
// Handle the MXM_SYS_INFO_CALLBACK_NUM int 15h SBIOS
// callback: disclaim support by returning a value
// other than 005fh (MXM_SYS_INFO_CALLBACK_FUNC_SUPPORTED)
// to the caller.
//
M.x86.R_AX = 0;
}
else
{
NV_PRINTF(LEVEL_ERROR, "x86emu: int $%d (eax = %08x)\n",
num, M.x86.R_EAX);
DBG_BREAKPOINT();
X86EMU_halt_sys();
}
#endif
}
NV_STATUS
RmInitX86EmuState(OBJGPU *pGpu) {
int i;
struct x86emu_mem_seg *pseg;
X86EMU_intrFuncs *intFuncs;
X86EMU_pioFuncs pioFuncs = {
(&x_inb),
(&x_inw),
(&x_inl),
(&x_outb),
(&x_outw),
(&x_outl)
};
X86EMU_memFuncs memFuncs = {
(&Mem_rb),
(&Mem_rw),
(&Mem_rl),
(&Mem_wb),
(&Mem_ww),
(&Mem_wl)
};
if (!NV_PRIMARY_VGA(NV_GET_NV_STATE(pGpu))) // not the primary GPU
return NV_OK;
NV_ASSERT(!x86emuReady);
x86emuStack = portMemAllocNonPaged(
X86EMU_STACK_SIZE + sizeof(X86EMU_intrFuncs*) * 256);
if (x86emuStack == NULL)
return NV_ERR_NO_MEMORY;
// Interrupt dispatch table
intFuncs = (void *)((NvU8 *)x86emuStack + X86EMU_STACK_SIZE);
// Fill virtual addresses in the memory map
for (i = 0; i < X86EMU_NUM_SEGS; ++i)
{
pseg = x86emu_mem_map + i;
switch (i)
{
case X86EMU_SEG_ROM:
case X86EMU_SEG_ROM_EXPANSION:
case X86EMU_SEG_ROM_MOTHERBOARD_BIOS:
nv_get_updated_emu_seg(&pseg->start, &pseg->end);
/* fallthrough */
case X86EMU_SEG_VGA:
case X86EMU_SEG_BIOS_DATA:
pseg->vaddr = os_map_kernel_space(pseg->start,
pseg->end - pseg->start + 1,
NV_MEMORY_CACHED);
if (pseg->vaddr == 0)
{
NV_PRINTF(LEVEL_ERROR, "x86emu can't map phys addr 0x%05x\n",
pseg->start);
return NV_ERR_GENERIC;
}
break;
case X86EMU_SEG_EMULATOR_STACK:
pseg->vaddr = x86emuStack;
break;
default:
pseg->vaddr = 0;
break;
}
}
X86EMU_setupMemFuncs(&memFuncs);
M.mem_base = 0;
M.mem_size = 1024*1024;
X86EMU_setupPioFuncs(&pioFuncs);
for (i=0;i<256;i++)
intFuncs[i] = x86emu_do_int;
X86EMU_setupIntrFuncs(intFuncs);
x86emuReady = NV_TRUE;
return NV_OK;
}
void
RmFreeX86EmuState(OBJGPU *pGpu)
{
int i;
struct x86emu_mem_seg *pseg;
if (! x86emuReady || !NV_PRIMARY_VGA(NV_GET_NV_STATE(pGpu))) // not the primary GPU
return;
portMemFree(x86emuStack);
x86emuStack = 0;
for (i = 0; i < X86EMU_NUM_SEGS; ++i)
{
pseg = x86emu_mem_map + i;
switch (i)
{
case X86EMU_SEG_ROMLEY_VGA:
case X86EMU_SEG_VGA:
case X86EMU_SEG_ROM:
case X86EMU_SEG_ROM_EXPANSION:
case X86EMU_SEG_ROM_MOTHERBOARD_BIOS:
case X86EMU_SEG_BIOS_DATA:
if (pseg->vaddr != 0)
os_unmap_kernel_space(pseg->vaddr, pseg->end - pseg->start + 1);
}
pseg->vaddr = 0;
}
x86emuReady = NV_FALSE;
}
NV_STATUS
nv_vbios_call(
OBJGPU *pGpu,
NvU32 *eax,
NvU32 *ebx)
{
NvU16 seg;
NvU16 off;
struct x86emu_mem_seg *pseg;
if (!NV_PRIMARY_VGA(NV_GET_NV_STATE(pGpu)))
return NV_ERR_GENERIC;
seg = get_int_seg(0x10);
off = get_int_off(0x10);
pseg = &x86emu_mem_map[X86EMU_SEG_VGA];
if (seg < (pseg->start >> 4))
{
pseg = &x86emu_mem_map[X86EMU_SEG_ROMLEY_VGA];
if (seg < (pseg->start >> 4))
{
NV_PRINTF(LEVEL_ERROR,
"cannot call the VBIOS. INT10 vector not in ROM: %04x:%04x\n",
seg, off);
return NV_ERR_GENERIC;
}
else if (pseg->vaddr == NULL)
{
pseg->vaddr = os_map_kernel_space(pseg->start,
(pseg->end - pseg->start + 1),
NV_MEMORY_CACHED);
if (pseg->vaddr == NULL)
{
NV_PRINTF(LEVEL_ERROR, "x86emu can't map phys addr 0x%05x\n",
pseg->start);
return NV_ERR_GENERIC;
}
}
}
// Reset the CPU
portMemSet(&M, 0, sizeof(M));
M.x86.R_SS = X86EMU_STACK_ADDR >> 4;
M.x86.R_ESP = X86EMU_STACK_SIZE;
M.x86.R_CS = seg;
M.x86.R_EIP = off;
M.x86.R_EFLG = X86EMU_DFLT_FLAGS;
M.x86.R_EAX = *eax;
M.x86.R_EBX = *ebx;
M.x86.R_ECX = 0;
M.x86.R_EDX = 0;
M.x86.R_ES = X86EMU_BUF_ADDR >> 4;
X86EMU_trace_on();
// Map ES:EDI to buffer. Used by vesa intr 4f15 - read EDID
pseg = &x86emu_mem_map[X86EMU_SEG_EDID_BUFFER];
pseg->vaddr = NULL;
// Prepare the code for IRET to jump to
Mem_wb((X86EMU_IRET_SEG << 4) + X86EMU_IRET_OFF, OP_HLT);
pushw(X86EMU_DFLT_FLAGS);
pushw(X86EMU_IRET_SEG);
pushw(X86EMU_IRET_OFF);
// Run the emulator
X86EMU_exec();
*eax = M.x86.R_EAX;
*ebx = M.x86.R_EBX;
return NV_OK;
}
|