1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
|
/*
* SPDX-FileCopyrightText: Copyright (c) 2021-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <core/locks.h>
#include <ctrl/ctrl0080/ctrl0080unix.h>
#include <gpu/device/device.h>
#include <gpu/gpu.h>
#include <nv-priv.h>
#include <nv.h>
#include <osapi.h>
#include <gpu/mem_mgr/mem_mgr.h>
#include <platform/sli/sli.h>
#include <vgpu/rpc.h>
#include "vgpu/vgpu_events.h"
static NV_STATUS
unixCallVideoBIOS
(
OBJGPU *pGpu,
NvU32 *eax,
NvU32 *ebx
)
{
NV_STATUS status = NV_ERR_NOT_SUPPORTED;
if (NVCPU_IS_X86_64)
{
NvU32 eax_in = *eax;
NvU32 ebx_in = *ebx;
if (pGpu->getProperty(pGpu, PDB_PROP_GPU_IS_UEFI))
{
return NV_ERR_NOT_SUPPORTED;
}
NV_PRINTF(LEVEL_INFO, "unixCallVideoBIOS: 0x%x 0x%x, vga_satus = %d\n", *eax, *ebx, NV_PRIMARY_VGA(NV_GET_NV_STATE(pGpu)));
status = nv_vbios_call(pGpu, eax, ebx);
// this was originally changed for nt in changelist 644223
if (*eax != 0x4f)
{
NV_PRINTF(LEVEL_ERROR,
"int10h(%04x, %04x) vesa call failed! (%04x, %04x)\n",
eax_in, ebx_in, *eax, *ebx);
status = NV_ERR_GENERIC;
}
}
return status;
}
static void
RmSaveDisplayState
(
OBJGPU *pGpu
)
{
nv_state_t *nv = NV_GET_NV_STATE(pGpu);
nv_priv_t *nvp = NV_GET_NV_PRIV(nv);
RM_API *pRmApi = rmapiGetInterface(RMAPI_GPU_LOCK_INTERNAL);
KernelDisplay *pKernelDisplay = GPU_GET_KERNEL_DISPLAY(pGpu);
NvBool use_vbios = NV_PRIMARY_VGA(nv) && RmGpuHasIOSpaceEnabled(nv);
NvU32 eax, ebx;
NV_STATUS status;
NV2080_CTRL_CMD_INTERNAL_DISPLAY_PRE_UNIX_CONSOLE_PARAMS preUnixConsoleParams = {0};
NV2080_CTRL_CMD_INTERNAL_DISPLAY_POST_UNIX_CONSOLE_PARAMS postUnixConsoleParams = {0};
if (IS_VIRTUAL(pGpu) || (pKernelDisplay == NULL) || nv->client_managed_console)
{
return;
}
if (pGpu->getProperty(pGpu, PDB_PROP_GPU_IS_UEFI))
{
NV_PRINTF(LEVEL_INFO, "RM fallback doesn't support saving of efifb console\n");
return;
}
preUnixConsoleParams.bSave = NV_TRUE;
preUnixConsoleParams.bUseVbios = use_vbios;
NV_CHECK_OK_OR_ELSE(status, LEVEL_ERROR, pRmApi->Control(pRmApi, nv->rmapi.hClient, nv->rmapi.hSubDevice,
NV2080_CTRL_CMD_INTERNAL_DISPLAY_PRE_UNIX_CONSOLE,
&preUnixConsoleParams, sizeof(preUnixConsoleParams)), return);
if (preUnixConsoleParams.bReturnEarly)
{
return;
}
if (use_vbios)
{
//
// Attempt to identify the currently set VESA mode; assume
// vanilla VGA text if the VBIOS call fails.
//
eax = 0x4f03;
ebx = 0;
if (NV_OK == unixCallVideoBIOS(pGpu, &eax, &ebx))
{
nvp->vga.vesaMode = (ebx & 0x3fff);
}
else
{
nvp->vga.vesaMode = 3;
}
}
postUnixConsoleParams.bSave = NV_TRUE;
postUnixConsoleParams.bUseVbios = use_vbios;
NV_CHECK_OK(status, LEVEL_ERROR,
pRmApi->Control(pRmApi, nv->rmapi.hClient,nv->rmapi.hSubDevice,
NV2080_CTRL_CMD_INTERNAL_DISPLAY_POST_UNIX_CONSOLE,
&postUnixConsoleParams, sizeof(postUnixConsoleParams)));
}
static void RmRestoreDisplayState
(
OBJGPU *pGpu
)
{
nv_state_t *nv = NV_GET_NV_STATE(pGpu);
nv_priv_t *nvp = NV_GET_NV_PRIV(nv);
RM_API *pRmApi = rmapiGetInterface(RMAPI_GPU_LOCK_INTERNAL);
NvBool use_vbios = NV_PRIMARY_VGA(nv) && RmGpuHasIOSpaceEnabled(nv);;
KernelDisplay *pKernelDisplay = GPU_GET_KERNEL_DISPLAY(pGpu);
NV_STATUS status;
NvU32 eax, ebx;
NV2080_CTRL_CMD_INTERNAL_DISPLAY_PRE_UNIX_CONSOLE_PARAMS preUnixConsoleParams = {0};
NV2080_CTRL_CMD_INTERNAL_DISPLAY_POST_UNIX_CONSOLE_PARAMS postUnixConsoleParams = {0};
//
// Since vGPU does all real hardware management in the host,
// there is nothing to do at this point in the guest OS.
//
if (IS_VIRTUAL(pGpu) || (pKernelDisplay == NULL) || nv->client_managed_console)
{
return;
}
//
// Fix up DCB index VBIOS scratch registers.
// The strategies employed are:
//
// SBIOS/VBIOS:
// Clear the DCB index, and set the previous DCB index to the original
// value. This allows the VBIOS (during the int10h mode-set) to
// determine which display to enable, and to set the head-enabled bit
// as needed (see bugs #264873 and #944398).
//
if (pGpu->getProperty(pGpu, PDB_PROP_GPU_IS_UEFI))
{
NV_PRINTF(LEVEL_INFO, "RM fallback doesn't support efifb console restore\n");
return;
}
preUnixConsoleParams.bUseVbios = use_vbios;
preUnixConsoleParams.bSave = NV_FALSE;
NV_CHECK_OK_OR_ELSE(status, LEVEL_ERROR, pRmApi->Control(pRmApi, nv->rmapi.hClient,
nv->rmapi.hSubDevice,
NV2080_CTRL_CMD_INTERNAL_DISPLAY_PRE_UNIX_CONSOLE,
&preUnixConsoleParams, sizeof(preUnixConsoleParams)), return);
if (preUnixConsoleParams.bReturnEarly)
{
return;
}
if (use_vbios)
{
eax = 0x4f02;
ebx = nvp->vga.vesaMode;
if (NV_OK == unixCallVideoBIOS(pGpu, &eax, &ebx))
{
postUnixConsoleParams.bVbiosCallSuccessful = NV_TRUE;
}
}
postUnixConsoleParams.bSave = NV_FALSE;
postUnixConsoleParams.bUseVbios = use_vbios;
NV_CHECK_OK(status, LEVEL_ERROR,
pRmApi->Control(pRmApi, nv->rmapi.hClient, nv->rmapi.hSubDevice,
NV2080_CTRL_CMD_INTERNAL_DISPLAY_POST_UNIX_CONSOLE,
&postUnixConsoleParams, sizeof(postUnixConsoleParams)));
}
static void
RmChangeResMode
(
OBJGPU *pGpu,
NvBool hires
)
{
if (hires)
{
SLI_LOOP_START(SLI_LOOP_FLAGS_NONE)
RmSaveDisplayState(pGpu);
SLI_LOOP_END
}
else
{
SLI_LOOP_START(SLI_LOOP_FLAGS_NONE)
RmRestoreDisplayState(pGpu);
//
// vGPU:
//
// Since vGPU does all real hardware management in the host, if we
// are in guest OS (where IS_VIRTUAL(pGpu) is true), do an RPC to
// the host to trigger switch from HIRES to (LORES)VGA.
//
if (IS_VIRTUAL(pGpu))
{
NV_STATUS status = NV_OK;
NV_RM_RPC_SWITCH_TO_VGA(pGpu, status);
}
SLI_LOOP_END
}
}
NV_STATUS NV_API_CALL
rm_save_low_res_mode
(
nvidia_stack_t *sp,
nv_state_t *pNv
)
{
THREAD_STATE_NODE threadState;
OBJGPU *pGpu = NV_GET_NV_PRIV_PGPU(pNv);
void *fp;
NV_ENTER_RM_RUNTIME(sp,fp);
threadStateInit(&threadState, THREAD_STATE_FLAGS_NONE);
RmSaveDisplayState(pGpu);
threadStateFree(&threadState, THREAD_STATE_FLAGS_NONE);
NV_EXIT_RM_RUNTIME(sp,fp);
return NV_OK;
}
NV_STATUS
deviceCtrlCmdOsUnixVTSwitch_IMPL
(
Device *pDevice,
NV0080_CTRL_OS_UNIX_VT_SWITCH_PARAMS *pParams
)
{
OBJGPU *pGpu = GPU_RES_GET_GPU(pDevice);
nv_state_t *nv = NV_GET_NV_STATE(pGpu);
NvBool hires;
NvBool bChangeResMode = NV_TRUE;
switch (pParams->cmd)
{
case NV0080_CTRL_OS_UNIX_VT_SWITCH_CMD_SAVE_VT_STATE:
hires = NV_TRUE;
break;
case NV0080_CTRL_OS_UNIX_VT_SWITCH_CMD_RESTORE_VT_STATE:
hires = NV_FALSE;
break;
case NV0080_CTRL_OS_UNIX_VT_SWITCH_CMD_CONSOLE_RESTORED:
bChangeResMode = NV_FALSE;
break;
default:
return NV_ERR_INVALID_ARGUMENT;
}
RmUpdateGc6ConsoleRefCount(nv,
pParams->cmd != NV0080_CTRL_OS_UNIX_VT_SWITCH_CMD_SAVE_VT_STATE);
if (!bChangeResMode)
{
return NV_OK;
}
if (rmGpuLocksAcquire(GPUS_LOCK_FLAGS_NONE, RM_LOCK_MODULES_FB) == NV_OK)
{
RmChangeResMode(pGpu, hires);
rmGpuLocksRelease(GPUS_LOCK_FLAGS_NONE, NULL);
}
else
{
NV_PRINTF(LEVEL_INFO,"%s: Failed to acquire GPU lock", __FUNCTION__);
}
return NV_OK;
}
NV_STATUS deviceCtrlCmdOsUnixVTGetFBInfo_IMPL
(
Device *pDevice,
NV0080_CTRL_OS_UNIX_VT_GET_FB_INFO_PARAMS *pParams
)
{
OBJGPU *pGpu = GPU_RES_GET_GPU(pDevice);
NvBool bContinue = NV_TRUE;
if (rmGpuLocksAcquire(GPUS_LOCK_FLAGS_NONE, RM_LOCK_MODULES_FB) == NV_OK)
{
// See if the console is on one of the subdevices of this device.
portMemSet(pParams, 0, sizeof(*pParams));
SLI_LOOP_START(SLI_LOOP_FLAGS_NONE)
MemoryManager *pMemoryManager = GPU_GET_MEMORY_MANAGER(pGpu);
nv_state_t *nv = NV_GET_NV_STATE(pGpu);
if ((memmgrGetReservedConsoleMemDesc(pGpu, pMemoryManager) != NULL) && bContinue)
{
NvU64 baseAddr, size;
NvU32 width, height, depth, pitch;
// There should only be one.
NV_ASSERT(pParams->width == 0);
pParams->subDeviceInstance = gpumgrGetSubDeviceInstanceFromGpu(pGpu);
// Console is either mapped to BAR1 or BAR2 + 16 MB
nv_get_screen_info(nv, &baseAddr, &width, &height, &depth,
&pitch, &size);
pParams->baseAddress = baseAddr;
pParams->size = size;
pParams->width = (NvU16)width;
pParams->height = (NvU16)height;
pParams->depth = (NvU16)depth;
pParams->pitch = (NvU16)pitch;
if (baseAddr != 0)
{
bContinue = NV_FALSE;
}
}
SLI_LOOP_END
rmGpuLocksRelease(GPUS_LOCK_FLAGS_NONE, NULL);
}
else
{
NV_PRINTF(LEVEL_INFO,"%s: Failed to acquire GPU lock", __FUNCTION__);
}
return NV_OK;
}
void
dispdeviceFillVgaSavedDisplayState
(
OBJGPU *pGpu,
NvU64 vgaAddr,
NvU8 vgaMemType,
NvBool vgaValid,
NvU64 workspaceAddr,
NvU8 workspaceMemType,
NvBool workspaceValid,
NvBool baseValid,
NvBool workspaceBaseValid
)
{
nv_state_t *nv = NV_GET_NV_STATE(pGpu);
nv_priv_t *nvp = NV_GET_NV_PRIV(nv);
NvBool use_vbios = NV_PRIMARY_VGA(nv) && RmGpuHasIOSpaceEnabled(nv);
if (use_vbios)
{
nvp->vga.base.addr = vgaAddr;
nvp->vga.base.memTarget = vgaMemType;
nvp->vga.base.valid = vgaValid;
nvp->vga.baseValid = baseValid;
nvp->vga.workspaceBase.addr = workspaceAddr;
nvp->vga.workspaceBase.memTarget = workspaceMemType;
nvp->vga.workspaceBase.valid = workspaceValid;
nvp->vga.workspaceBaseValid = workspaceBaseValid;
}
}
|