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/*
* SPDX-FileCopyrightText: Copyright (c) 2006-2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include <nvtypes.h>
//
// This file was generated with FINN, an NVIDIA coding tool.
// Source file: class/cl30f1.finn
//
#include "cl30f1_notification.h"
/* class NV30_GSYNC */
#define NV30_GSYNC (0x30f1U) /* finn: Evaluated from "NV30F1_ALLOC_PARAMETERS_MESSAGE_ID" */
#define NV30F1_GSYNC_CONNECTOR_ONE (0)
#define NV30F1_GSYNC_CONNECTOR_TWO (1)
#define NV30F1_GSYNC_CONNECTOR_THREE (2)
#define NV30F1_GSYNC_CONNECTOR_FOUR (3)
#define NV30F1_GSYNC_CONNECTOR_PRIMARY NV30F1_GSYNC_CONNECTOR_ONE
#define NV30F1_GSYNC_CONNECTOR_SECONDARY NV30F1_GSYNC_CONNECTOR_TWO
#define NV30F1_GSYNC_CONNECTOR_COUNT (4)
/* NvRmAlloc parameters */
#define NV30F1_MAX_GSYNCS (0x0000004)
#define NV30F1_ALLOC_PARAMETERS_MESSAGE_ID (0x30f1U)
typedef struct NV30F1_ALLOC_PARAMETERS {
NvU32 gsyncInstance;
} NV30F1_ALLOC_PARAMETERS;
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