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/*
* SPDX-FileCopyrightText: Copyright (c) 2020-2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <nv.h>
#include <rmconfig.h>
#include <gpu/subdevice/subdevice.h>
#include <ctrl/ctrl0080/ctrl0080unix.h>
#include <ctrl/ctrl2080/ctrl2080unix.h>
NV_STATUS NV_API_CALL rm_schedule_gpu_wakeup(
nvidia_stack_t *sp,
nv_state_t *nv
)
{
return NV_OK;
}
void NV_API_CALL rm_init_dynamic_power_management(
nvidia_stack_t *sp,
nv_state_t *nv,
NvBool bPr3AcpiMethodPresent
)
{
}
void NV_API_CALL rm_cleanup_dynamic_power_management(
nvidia_stack_t *sp,
nv_state_t *nv
)
{
}
void NV_API_CALL rm_enable_dynamic_power_management(
nvidia_stack_t *sp,
nv_state_t *nv
)
{
}
NV_STATUS NV_API_CALL rm_ref_dynamic_power(
nvidia_stack_t *sp,
nv_state_t *nv,
nv_dynamic_power_mode_t mode
)
{
return NV_OK;
}
void NV_API_CALL rm_unref_dynamic_power(
nvidia_stack_t *sp,
nv_state_t *nv,
nv_dynamic_power_mode_t mode
)
{
}
NV_STATUS NV_API_CALL rm_transition_dynamic_power(
nvidia_stack_t *sp,
nv_state_t *nv,
NvBool bEnter
)
{
return NV_OK;
}
NV_STATUS NV_API_CALL rm_power_management(
nvidia_stack_t *sp,
nv_state_t *pNv,
nv_pm_action_t pmAction
)
{
return NV_OK;
}
const char* NV_API_CALL rm_get_vidmem_power_status(
nvidia_stack_t *sp,
nv_state_t *pNv
)
{
return "?";
}
const char* NV_API_CALL rm_get_dynamic_power_management_status(
nvidia_stack_t *sp,
nv_state_t *pNv
)
{
return "?";
}
const char* NV_API_CALL rm_get_gpu_gcx_support(
nvidia_stack_t *sp,
nv_state_t *pNv,
NvBool bGcxTypeGC6
)
{
return "?";
}
NV_STATUS
subdeviceCtrlCmdOsUnixGc6BlockerRefCnt_IMPL
(
Subdevice *pSubdevice,
NV2080_CTRL_OS_UNIX_GC6_BLOCKER_REFCNT_PARAMS *pParams
)
{
return NV_OK;
}
NV_STATUS
subdeviceCtrlCmdOsUnixAllowDisallowGcoff_IMPL
(
Subdevice *pSubdevice,
NV2080_CTRL_OS_UNIX_ALLOW_DISALLOW_GCOFF_PARAMS *pParams
)
{
return NV_OK;
}
NV_STATUS
subdeviceCtrlCmdOsUnixAudioDynamicPower_IMPL
(
Subdevice *pSubdevice,
NV2080_CTRL_OS_UNIX_AUDIO_DYNAMIC_POWER_PARAMS *pParams
)
{
return NV_OK;
}
void
RmUpdateGc6ConsoleRefCount
(
nv_state_t *nv,
NvBool bIncrease
)
{
}
void
RmInitS0ixPowerManagement
(
nv_state_t *nv
)
{
}
void
RmInitDeferredDynamicPowerManagement
(
nv_state_t *nv
)
{
}
void
RmDestroyDeferredDynamicPowerManagement
(
nv_state_t *nv
)
{
}
void RmHandleDisplayChange
(
nvidia_stack_t *sp,
nv_state_t *nv
)
{
}
NV_STATUS
os_ref_dynamic_power
(
nv_state_t *nv,
nv_dynamic_power_mode_t mode
)
{
return NV_OK;
}
void
os_unref_dynamic_power
(
nv_state_t *nv,
nv_dynamic_power_mode_t mode
)
{
}
NV_STATUS
deviceCtrlCmdOsUnixVTSwitch_IMPL
(
Device *pDevice,
NV0080_CTRL_OS_UNIX_VT_SWITCH_PARAMS *pParams
)
{
return NV_OK;
}
NV_STATUS NV_API_CALL rm_save_low_res_mode(
nvidia_stack_t *sp,
nv_state_t *pNv
)
{
return NV_ERR_NOT_SUPPORTED;
}
NV_STATUS RmInitX86EmuState(OBJGPU *pGpu)
{
return NV_OK;
}
void RmFreeX86EmuState(OBJGPU *pGpu)
{
}
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