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#ifndef GSP_PHYS_GPU_H
#define GSP_PHYS_GPU_H
#include <linux/types.h>
/*
* Physical GPU ownership (real-GSP execution backend, bring-up rung 1).
* Claim is disabled unless the gsp_phys_gpu module parameter is set.
*/
bool gsp_phys_gpu_claimed(void);
int gsp_phys_gpu_claim(void);
void gsp_phys_gpu_release(void);
void __iomem *gsp_phys_gpu_bar0(void);
/*
* Read by the backend session to enforce the mdev-owned start gate; the
* gsp_phys_gpu module parameter itself is owned by main.c.
*/
bool gsp_phys_gpu_enabled(void);
/*
* Backend session state (P0 skeleton + P1 lifecycle; one physical GPU, one
* live claim). OFF until a start claims the device; READY is the only state
* in which live RPC forwarding is legal. The refcount and owner flag decide
* who releases: the load-time module-owned claim is joined, never released,
* by a stop(); an mdev-owned claim is released by the last stop().
*/
enum gsp_phys_backend_state {
GSP_PHYS_BACKEND_OFF = 0,
GSP_PHYS_BACKEND_CLAIMING,
GSP_PHYS_BACKEND_BOOTING,
GSP_PHYS_BACKEND_READY,
GSP_PHYS_BACKEND_STOPPING,
};
/*
* Refcounted session start/stop around gsp_phys_gpu_claim()/_release(); safe
* (and idempotent) in any state. gsp_phys_backend_start() never blocks on the
* claim/boot: an mdev-owned start schedules a work item and returns, and a
* failed claim leaves the session OFF (fail-open: the caller keeps using the
* emulation path). The generation counter is bumped when the session leaves
* READY; a forward that captured the previous value re-checks it under
* gsp_phys_rm_lock and refuses, so a stop cannot race an in-flight forward.
* The lock itself stays private to gsp_phys_gpu.c; the state and generation
* accessors are lock-free reads for use from the RPC path.
*
* Module exit uses the two-phase form so the §1.4 ordering can be kept:
* begin_stop() gates the session (STOPPING + generation bump) before the
* caller drains the emulation threads, then end_stop() runs the release.
*/
int gsp_phys_backend_start(void);
void gsp_phys_backend_stop(void);
void gsp_phys_backend_begin_stop(void);
void gsp_phys_backend_end_stop(void);
int gsp_phys_backend_state(void);
u32 gsp_phys_backend_generation(void);
/*
* True when the gsp_phys_mdev_owned module parameter is set (default 0:
* load-time module-owned claim/boot, today's behavior).
*/
bool gsp_phys_mdev_owned_enabled(void);
#endif /* GSP_PHYS_GPU_H */
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