/* * Copyright (c) 2001-2001, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef _cl0002_h_ #define _cl0002_h_ #ifdef __cplusplus extern "C" { #endif #include "nvtypes.h" #define NV01_CONTEXT_DMA_FROM_MEMORY (0x00000002) /* NvNotification[] fields and values */ #define NV002_NOTIFICATION_STATUS_ERROR_PROTECTION_FAULT (0x4000) /* pio method data structure */ typedef volatile struct _cl0002_tag0 { NvV32 Reserved00[0x7c0]; } Nv002Typedef, Nv01ContextDmaFromMemory; #define NV002_TYPEDEF Nv01ContextDmaFromMemory /* obsolete stuff */ #define NV1_CONTEXT_DMA_FROM_MEMORY (0x00000002) #define NV01_CONTEXT_DMA (0x00000002) #define Nv1ContextDmaFromMemory Nv01ContextDmaFromMemory #define nv1ContextDmaFromMemory Nv01ContextDmaFromMemory #define nv01ContextDmaFromMemory Nv01ContextDmaFromMemory #ifdef __cplusplus }; /* extern "C" */ #endif #endif /* _cl0002_h_ */