/* * SPDX-FileCopyrightText: Copyright (c) 2018-2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #pragma once #include // // This file was generated with FINN, an NVIDIA coding tool. // Source file: ctrl/ctrl2080/ctrl2080gsp.finn // #include "ctrl/ctrl2080/ctrl2080base.h" /* NV20_SUBDEVICE_XX GSP control commands and parameters */ /* * NV2080_CTRL_CMD_GSP_GET_FEATURES * * This command is used to determine which GSP features are * supported on this GPU. * * gspFeatures * Bit mask that specifies GSP features supported. * bValid * If this field is set to NV_TRUE, then above bit mask is * considered valid. Otherwise, bit mask should be ignored * as invalid. bValid will be set to NV_TRUE when RM is a * GSP client with GPU support offloaded to GSP firmware. * bDefaultGspRmGpu * If this field is set to NV_TRUE, it indicates that the * underlying GPU has GSP-RM enabled by default. If set to NV_FALSE, * it indicates that the GPU has GSP-RM disabled by default. * firmwareVersion * This field contains the buffer into which the firmware build version * should be returned, if GPU is offloaded. Otherwise, the buffer * will remain untouched. * * Possible status return values are: * NV_OK * NV_ERR_NOT_SUPPORTED * NV_ERR_INVALID_ARGUMENT */ #define NV2080_CTRL_CMD_GSP_GET_FEATURES (0x20803601) /* finn: Evaluated from "(FINN_NV20_SUBDEVICE_0_GSP_INTERFACE_ID << 8) | NV2080_CTRL_GSP_GET_FEATURES_PARAMS_MESSAGE_ID" */ #define NV2080_GSP_MAX_BUILD_VERSION_LENGTH (0x0000040) #define NV2080_CTRL_GSP_GET_FEATURES_PARAMS_MESSAGE_ID (0x1U) typedef struct NV2080_CTRL_GSP_GET_FEATURES_PARAMS { NvU32 gspFeatures; NvBool bValid; NvBool bDefaultGspRmGpu; NvU8 firmwareVersion[NV2080_GSP_MAX_BUILD_VERSION_LENGTH]; } NV2080_CTRL_GSP_GET_FEATURES_PARAMS; /* Valid feature values */ #define NV2080_CTRL_GSP_GET_FEATURES_UVM_ENABLED 0:0 #define NV2080_CTRL_GSP_GET_FEATURES_UVM_ENABLED_FALSE (0x00000000) #define NV2080_CTRL_GSP_GET_FEATURES_UVM_ENABLED_TRUE (0x00000001) // _ctrl2080gsp_h_