/* * SPDX-FileCopyrightText: Copyright (c) 2020-2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include NV_STATUS NV_API_CALL rm_schedule_gpu_wakeup( nvidia_stack_t *sp, nv_state_t *nv ) { return NV_OK; } void NV_API_CALL rm_init_dynamic_power_management( nvidia_stack_t *sp, nv_state_t *nv, NvBool bPr3AcpiMethodPresent ) { } void NV_API_CALL rm_cleanup_dynamic_power_management( nvidia_stack_t *sp, nv_state_t *nv ) { } void NV_API_CALL rm_enable_dynamic_power_management( nvidia_stack_t *sp, nv_state_t *nv ) { } NV_STATUS NV_API_CALL rm_ref_dynamic_power( nvidia_stack_t *sp, nv_state_t *nv, nv_dynamic_power_mode_t mode ) { return NV_OK; } void NV_API_CALL rm_unref_dynamic_power( nvidia_stack_t *sp, nv_state_t *nv, nv_dynamic_power_mode_t mode ) { } NV_STATUS NV_API_CALL rm_transition_dynamic_power( nvidia_stack_t *sp, nv_state_t *nv, NvBool bEnter ) { return NV_OK; } NV_STATUS NV_API_CALL rm_power_management( nvidia_stack_t *sp, nv_state_t *pNv, nv_pm_action_t pmAction ) { return NV_OK; } const char* NV_API_CALL rm_get_vidmem_power_status( nvidia_stack_t *sp, nv_state_t *pNv ) { return "?"; } const char* NV_API_CALL rm_get_dynamic_power_management_status( nvidia_stack_t *sp, nv_state_t *pNv ) { return "?"; } const char* NV_API_CALL rm_get_gpu_gcx_support( nvidia_stack_t *sp, nv_state_t *pNv, NvBool bGcxTypeGC6 ) { return "?"; } NV_STATUS subdeviceCtrlCmdOsUnixGc6BlockerRefCnt_IMPL ( Subdevice *pSubdevice, NV2080_CTRL_OS_UNIX_GC6_BLOCKER_REFCNT_PARAMS *pParams ) { return NV_OK; } NV_STATUS subdeviceCtrlCmdOsUnixAllowDisallowGcoff_IMPL ( Subdevice *pSubdevice, NV2080_CTRL_OS_UNIX_ALLOW_DISALLOW_GCOFF_PARAMS *pParams ) { return NV_OK; } NV_STATUS subdeviceCtrlCmdOsUnixAudioDynamicPower_IMPL ( Subdevice *pSubdevice, NV2080_CTRL_OS_UNIX_AUDIO_DYNAMIC_POWER_PARAMS *pParams ) { return NV_OK; } void RmUpdateGc6ConsoleRefCount ( nv_state_t *nv, NvBool bIncrease ) { } void RmInitS0ixPowerManagement ( nv_state_t *nv ) { } void RmInitDeferredDynamicPowerManagement ( nv_state_t *nv ) { } void RmDestroyDeferredDynamicPowerManagement ( nv_state_t *nv ) { } void RmHandleDisplayChange ( nvidia_stack_t *sp, nv_state_t *nv ) { } NV_STATUS os_ref_dynamic_power ( nv_state_t *nv, nv_dynamic_power_mode_t mode ) { return NV_OK; } void os_unref_dynamic_power ( nv_state_t *nv, nv_dynamic_power_mode_t mode ) { } NV_STATUS deviceCtrlCmdOsUnixVTSwitch_IMPL ( Device *pDevice, NV0080_CTRL_OS_UNIX_VT_SWITCH_PARAMS *pParams ) { return NV_OK; } NV_STATUS NV_API_CALL rm_save_low_res_mode( nvidia_stack_t *sp, nv_state_t *pNv ) { return NV_ERR_NOT_SUPPORTED; } NV_STATUS RmInitX86EmuState(OBJGPU *pGpu) { return NV_OK; } void RmFreeX86EmuState(OBJGPU *pGpu) { }