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+/*
+ * SPDX-FileCopyrightText: Copyright (c) 2016-2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#pragma once
+
+#include <nvtypes.h>
+
+//
+// This file was generated with FINN, an NVIDIA coding tool.
+// Source file: class/clc1b5sw.finn
+//
+
+
+
+//
+// Using VERSION_0 will cause the API to interpret
+// engineType as a CE engine instance. This allows
+// for backward compatibility with 85B5sw and 90B5sw.
+//
+#define NVC1B5_ALLOCATION_PARAMETERS_VERSION_0 0
+
+//
+// Using VERSION_1 will cause the API to interpret
+// engineType as an NV2080_ENGINE_TYPE ordinal.
+//
+#define NVC1B5_ALLOCATION_PARAMETERS_VERSION_1 1
+
+#define NVC1B5_ALLOCATION_PARAMETERS_MESSAGE_ID (0xc1b5U)
+
+typedef struct NVC1B5_ALLOCATION_PARAMETERS {
+ NvU32 version;
+ NvU32 engineType;
+} NVC1B5_ALLOCATION_PARAMETERS;
+