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-rw-r--r--kernel/gsp_emulation.c21
1 files changed, 17 insertions, 4 deletions
diff --git a/kernel/gsp_emulation.c b/kernel/gsp_emulation.c
index f96e521..3b6f6e5 100644
--- a/kernel/gsp_emulation.c
+++ b/kernel/gsp_emulation.c
@@ -575,6 +575,10 @@ int gsp_emu_init(struct nv_vgpu_device *vgpu)
nv_vgpu_err(vgpu, "Failed to start GSP emulation thread: %d", ret);
goto err_fini_client;
}
+ /* Hold a reference on the thread's task_struct so it stays valid
+ * even if the thread crashes (e.g. fortify_panic). Without this,
+ * cleanup could dereference a freed task_struct. */
+ get_task_struct(ctx->thread);
ctx->running = true;
ctx->initialized = true;
@@ -604,11 +608,20 @@ void gsp_emu_cleanup(struct nv_vgpu_device *vgpu)
/* Stop emulation thread with timeout */
if (ctx->thread) {
ctx->stopping = true;
- kthread_stop(ctx->thread);
- /* Wait for thread to actually stop with timeout (5 seconds) */
- if (!wait_for_completion_timeout(&ctx->thread_stopped, msecs_to_jiffies(5000))) {
- nv_vgpu_warn(vgpu, "GSP emulation thread did not stop in time, forcing cleanup");
+ /* Only call kthread_stop() if the thread is still alive.
+ * If the thread crashed (e.g. fortify_panic), the kernel already
+ * killed it and kthread_stop() would hit a refcount saturation
+ * warning on the dead task_struct. */
+ if (pid_alive(ctx->thread)) {
+ kthread_stop(ctx->thread);
+ /* Wait for thread to actually stop with timeout (5 seconds) */
+ if (!wait_for_completion_timeout(&ctx->thread_stopped, msecs_to_jiffies(5000))) {
+ nv_vgpu_warn(vgpu, "GSP emulation thread did not stop in time, forcing cleanup");
+ }
+ } else {
+ nv_vgpu_warn(vgpu, "GSP emulation thread already dead (crashed), skipping kthread_stop");
}
+ put_task_struct(ctx->thread);
ctx->thread = NULL;
}
ctx->running = false;