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-rw-r--r--kernel/include/bar_emulation.h79
1 files changed, 79 insertions, 0 deletions
diff --git a/kernel/include/bar_emulation.h b/kernel/include/bar_emulation.h
new file mode 100644
index 0000000..326e70e
--- /dev/null
+++ b/kernel/include/bar_emulation.h
@@ -0,0 +1,79 @@
+#ifndef _NV_VGPU_BAR_EMULATION_H_
+#define _NV_VGPU_BAR_EMULATION_H_
+
+#include "nvidia-vgpu-vfio.h"
+
+/* MSI-X Table entry size (16 bytes: addr_lo, addr_hi, data, vector_control) */
+#define NV_VGPU_MSIX_ENTRY_SIZE 16
+#define NV_VGPU_MSIX_TABLE_ENTRIES 32
+#define NV_VGPU_MSIX_TABLE_SIZE (NV_VGPU_MSIX_ENTRY_SIZE * NV_VGPU_MSIX_TABLE_ENTRIES)
+#define NV_VGPU_MSIX_PBA_SIZE 8 /* 64 bits for 32 vectors */
+
+struct nv_vgpu_msix_entry {
+ u64 addr;
+ u32 data;
+ u32 vector_control;
+};
+
+struct nv_vgpu_bar_emul_ctx {
+ struct nv_vgpu_device *vgpu;
+ void *bar0_shadow;
+ size_t bar0_shadow_size;
+ spinlock_t shadow_lock;
+
+ /* MSI-X emulation */
+ struct nv_vgpu_msix_entry msix_table[NV_VGPU_MSIX_TABLE_ENTRIES];
+ u64 msix_pba; /* Pending Bit Array */
+ spinlock_t msix_lock;
+ bool msix_enabled;
+
+ struct {
+ u32 offset;
+ u32 value;
+ bool is_write;
+ bool trapped;
+ } trap_regs[256];
+ int trap_count;
+};
+
+int nv_vgpu_bar_emul_init(struct nv_vgpu_device *vgpu);
+void nv_vgpu_bar_emul_cleanup(struct nv_vgpu_device *vgpu);
+
+int nv_vgpu_bar_trap_register(struct nv_vgpu_device *vgpu, int bar_idx,
+ u32 offset, u32 size);
+int nv_vgpu_bar_untrap_register(struct nv_vgpu_device *vgpu, int bar_idx,
+ u32 offset);
+
+int nv_vgpu_bar_emul_read(struct nv_vgpu_device *vgpu, int bar_idx,
+ u64 offset, void *val, size_t size);
+int nv_vgpu_bar_emul_write(struct nv_vgpu_device *vgpu, int bar_idx,
+ u64 offset, void *val, size_t size);
+
+int nv_vgpu_bar_emul_handle_fault(struct nv_vgpu_device *vgpu,
+ unsigned long addr, bool write);
+
+/* MSI-X emulation */
+void nv_vgpu_msix_set_pending(struct nv_vgpu_device *vgpu, int vector);
+void nv_vgpu_msix_clear_pending(struct nv_vgpu_device *vgpu, int vector);
+
+static inline u32 nv_vgpu_read_reg(void __iomem *base, u32 offset)
+{
+ return readl(base + offset);
+}
+
+static inline void nv_vgpu_write_reg(void __iomem *base, u32 offset, u32 val)
+{
+ writel(val, base + offset);
+}
+
+static inline u64 nv_vgpu_read_reg64(void __iomem *base, u32 offset)
+{
+ return readq(base + offset);
+}
+
+static inline void nv_vgpu_write_reg64(void __iomem *base, u32 offset, u64 val)
+{
+ writeq(val, base + offset);
+}
+
+#endif \ No newline at end of file