diff options
Diffstat (limited to 'STATE.md')
| -rw-r--r-- | STATE.md | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -30,7 +30,7 @@ Guest driver **570.144 stock runfile installed** in the VM. The fixed module is built and pushed; it loads after the next host reboot (a leaked `gsp_emu` kthread from the pre-fix remove path pins the old module — rmmod would oops). Post-reboot: guest `nvidia.ko` probe → `nvidia-smi` → teardown -regression → unit test → CUDA validation (`docs/DEBUGGING.md` §5 checklist). +regression → unit test → CUDA validation (`docs/05-operations/02-debugging-and-maintenance-workflows.md`; the historical checklist is summarised there). ## Recently solved bugs @@ -56,11 +56,11 @@ regression → unit test → CUDA validation (`docs/DEBUGGING.md` §5 checklist) ## Known open bugs / limitations - Guest `nvidia.ko` end-to-end probe not yet validated (fixed module loads - post-reboot; checklist in `docs/DEBUGGING.md` §5) + post-reboot; checklist in `docs/05-operations/02-debugging-and-maintenance-workflows.md`) - **Memory-model gap**: guest VRAM (BAR1) maps directly to physical BAR1 gpa, but `gsp_rpc_alloc_emul` services ALLOC with host system pages — the two are not unified; must be resolved before CUDA/DMA-heavy workloads - (`docs/GSP_EMULATION_ARCHITECTURE.md` §3) + (`docs/03-architecture/06-host-module-and-hybrid-model.md`) - BAR_TRAP / MIGRATE RPCs fail fast with `-ENOTSUPP` in emulation mode (guest's normal BAR access is direct MMIO; real handlers TODO) - `gsp_emu_process_rpc()` doesn't bump stats counters (only the kthread @@ -78,7 +78,7 @@ regression → unit test → CUDA validation (`docs/DEBUGGING.md` §5 checklist) - Windows guest not yet validated (automation scaffolding present) - MSI-X emulation has dual stores (guest-visible `bar0_shadow` table vs `bar_emul_ctx.msix_table[]` used by the currently-unused trap path) — - documented in `docs/GSP_EMULATION_ARCHITECTURE.md`; harmless with the + documented in `docs/03-architecture/06-host-module-and-hybrid-model.md`; harmless with the direct-mmap design ## Reproducibility notes |
