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| author | Arthur Hanson Rasmusson <arthur@vgpu.io> | 2026-09-13 18:36:21 -0400 |
|---|---|---|
| committer | Arthur Hanson Rasmusson <arthur@vgpu.io> | 2026-09-13 18:36:21 -0400 |
| commit | 00e54c13c7c9030c4d5f7151467f2d85a3730e29 (patch) | |
| tree | 17a45239df8d2e4912ff3697ed06e85a10b969de /userspace/sdks/nv570/nvidia/inc/nvdeprecated.h | |
| download | open-iov-00e54c13c7c9030c4d5f7151467f2d85a3730e29.tar.gz open-iov-00e54c13c7c9030c4d5f7151467f2d85a3730e29.zip | |
Initial commit: Open-IOV vGPU-IO complete stack
- Firmware decompilation: GSP 570.144W (28.5MB ELF, RV64IMAC), 132 decompiled C files
- Kernel modules: nvidia.ko (34MB, OpenRM), open-iov-vfio.ko (2.8MB, VFIO mdev), gsp-vgpu.ko (1.8MB, guest driver)
- Userspace: libiov.so/libvgpu.so (76KB), example_vgpu (28KB), rpc_emulator.c
- PCI config space emulation (256B with PM, MSI, MSI-X, PCIe caps)
- 12 RPC types fully mapped from firmware decompilation
- BAR trap, WPR, scheduling, notification, migration emulation
- Helper scripts: load_vgpu_stack, create_mdev, launch_qemu_vgpu, test_vgpu_stack, setup_guest_driver, unload_vgpu_stack
- Architecture documentation
- Wiki: 10 technical documents
- Git LFS for large binaries (.ko, .bin, .iso, .img, .o, ghidra repos)
- nvidia-open-gpu-kernel-modules as submodule
Diffstat (limited to 'userspace/sdks/nv570/nvidia/inc/nvdeprecated.h')
| -rw-r--r-- | userspace/sdks/nv570/nvidia/inc/nvdeprecated.h | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/userspace/sdks/nv570/nvidia/inc/nvdeprecated.h b/userspace/sdks/nv570/nvidia/inc/nvdeprecated.h new file mode 100644 index 0000000..75d99cc --- /dev/null +++ b/userspace/sdks/nv570/nvidia/inc/nvdeprecated.h @@ -0,0 +1,133 @@ +/* + * SPDX-FileCopyrightText: Copyright (c) 2014-2014 NVIDIA CORPORATION & AFFILIATES. All rights reserved. + * SPDX-License-Identifier: MIT + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#ifndef NV_DEPRECATED_H +#define NV_DEPRECATED_H + +/*! + * @file nvdeprecated.h + * + * @brief Deprecation in the NVIDIA SDK + * + * Why deprecate: + * Code is deprecated when you want to remove a feature entirely, but cannot + * do so immediately, nor in a single step, due to a requirement to remain + * backward compatible (keep older clients working). + * + * Backwards compatibility: + * Deprecated symbols and features may be supported for an unknown amount of + * time. "Deprecated" means that we want that time interval to be small, but + * that may not be under our control. + * + * This file provides the following ways to support deprecated features: + * + * 1) Defining NV_STRICT_SDK before including a SDK headers. This will + * remove *all* deprecated APIs from the NV SDK, for example: + * + * #define NV_STRICT_SDK + * #include "sdk/foo.h" + * + * 2) Defining the per-feature compatibility setting before including the + * SDK, for example: + * + * #define NV_DEPRECATED_NVOS_STATUS 0 // enable compatibility mode + * #include "sdk/foo.h" + * + * How to deprecate a feature in the SDK: + * + * 1) Define the deprecated feature in this file. Often, you'll want to + * start with SDK compatibility enabled by default, for example: + * + * #ifndef NV_DEPRECATED_FEATURE_NAME + * #define NV_DEPRECATED_FEATURE_NAME 0 + * #endif + * + * 2) Wrap SDK definitions with compatibility #ifdefs: + * + * #if NV_DEPRECATED_COMPAT(FEATURE_NAME) + * ...legacy definitions... + * #endif + * + * 3) In the API implementation, consider stubbing or wrapping the new API. + * + * 4) Update older clients: file bugs to track this effort. Bug numbers + * should be placed in comments near the deprecated features that RM is + * supporting. That way, people reading the code can easily find the + * bug(s) that show the status of completely removing the deprecated + * feature. + * + * 5) Once all the client (calling) code has been upgraded, change the + * macro to "compatibility off". This is a little more cautious and + * conservative than jumping directly to step (6), because it allows you + * to recover from a test failure (remember, there are extended, offline + * tests that are not, unfortunately, run in DVS, nor per-CL checkin) + * with a tiny change in code. + * + * 6) Once the code base has migrated, remove all definitions from the SDK. + */ + +/* + * \defgroup Deprecated SDK Features + * + * 0 = Compatibility on by default (i.e.: defines present in SDK) + * 1 = Compatibility off by default (i.e.: defines NOT in SDK) + * + * @{ + */ + +/*! + * RM Config Get/Set API is deprecated and RmControl should be used instead. + * Bugs: XXXXXX, XXXXXX, etc + */ +#ifndef NV_DEPRECATED_RM_CONFIG_GET_SET +#define NV_DEPRECATED_RM_CONFIG_GET_SET 0 +#endif + +#ifndef NV_DEPRECATED_NVOS_STATUS +/* NVOS_STATUS codes is deprecated. NV_STATUS to be used instead */ +#define NV_DEPRECATED_NVOS_STATUS 0 +#endif + +#ifndef NV_DEPRECATED_RM_STATUS +/* RM_STATUS codes is deprecated. NV_STATUS to be used instead */ +#define NV_DEPRECATED_RM_STATUS 0 +#endif + +#ifndef NV_DEPRECATED_UNSAFE_HANDLES +/* Using NvU32 for handles is deprecated. NvHandle to be used instead */ +#define NV_DEPRECATED_UNSAFE_HANDLES 0 +#endif + +/**@}*/ + +/*! + * Utility Macros + */ + +#ifdef NV_STRICT_SDK +// In strict mode, all obsolete features are unavailable in the SDK. +#define NV_DEPRECATED_COMPAT(feature) 0 +#else +#define NV_DEPRECATED_COMPAT(feature) (!NV_DEPRECATED_##feature) +#endif + +#endif |
