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authorArthur Hanson Rasmusson <arthur@vgpu.io>2026-09-13 18:36:21 -0400
committerArthur Hanson Rasmusson <arthur@vgpu.io>2026-09-13 18:36:21 -0400
commit00e54c13c7c9030c4d5f7151467f2d85a3730e29 (patch)
tree17a45239df8d2e4912ff3697ed06e85a10b969de /userspace/sdks/nv570/inc/nvos.h
downloadopen-iov-00e54c13c7c9030c4d5f7151467f2d85a3730e29.tar.gz
open-iov-00e54c13c7c9030c4d5f7151467f2d85a3730e29.zip
Initial commit: Open-IOV vGPU-IO complete stack
- Firmware decompilation: GSP 570.144W (28.5MB ELF, RV64IMAC), 132 decompiled C files - Kernel modules: nvidia.ko (34MB, OpenRM), open-iov-vfio.ko (2.8MB, VFIO mdev), gsp-vgpu.ko (1.8MB, guest driver) - Userspace: libiov.so/libvgpu.so (76KB), example_vgpu (28KB), rpc_emulator.c - PCI config space emulation (256B with PM, MSI, MSI-X, PCIe caps) - 12 RPC types fully mapped from firmware decompilation - BAR trap, WPR, scheduling, notification, migration emulation - Helper scripts: load_vgpu_stack, create_mdev, launch_qemu_vgpu, test_vgpu_stack, setup_guest_driver, unload_vgpu_stack - Architecture documentation - Wiki: 10 technical documents - Git LFS for large binaries (.ko, .bin, .iso, .img, .o, ghidra repos) - nvidia-open-gpu-kernel-modules as submodule
Diffstat (limited to 'userspace/sdks/nv570/inc/nvos.h')
-rw-r--r--userspace/sdks/nv570/inc/nvos.h3333
1 files changed, 3333 insertions, 0 deletions
diff --git a/userspace/sdks/nv570/inc/nvos.h b/userspace/sdks/nv570/inc/nvos.h
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+++ b/userspace/sdks/nv570/inc/nvos.h
@@ -0,0 +1,3333 @@
+/*
+ * SPDX-FileCopyrightText: Copyright (c) 1993-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+ /***************************************************************************\
+|* *|
+|* NV Architecture Interface *|
+|* *|
+|* <nvos.h> defines the Operating System function and ioctl interfaces to *|
+|* NVIDIA's Unified Media Architecture (TM). *|
+|* *|
+ \***************************************************************************/
+
+#ifndef NVOS_INCLUDED
+#define NVOS_INCLUDED
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "nvstatus.h"
+
+#include "nvgputypes.h"
+#include "rs_access.h"
+#include "nvcfg_sdk.h"
+
+#if defined(NVRISCV_LIBFSP_BUILD)
+#if NVRISCV_LIBFSP_BUILD
+#include <libc.h>
+#endif
+#endif
+
+/* local defines here */
+#define FILE_DEVICE_NV 0x00008000
+#define NV_IOCTL_FCT_BASE 0x00000800
+
+// This is the maximum number of subdevices supported in an SLI
+// configuration.
+#define NVOS_MAX_SUBDEVICES 8
+
+/* Define to indicate the use of Unified status codes - bug 200043705*/
+#define UNIFIED_NV_STATUS 1
+
+ /***************************************************************************\
+|* NV OS Functions *|
+ \***************************************************************************/
+
+/*
+ Result codes for RM APIs, shared for all the APIs
+
+ *** IMPORTANT ***
+
+ Ensure that no NVOS_STATUS value has the highest bit set. That bit
+ is used to passthrough the NVOS_STATUS on code expecting an RM_STATUS.
+*/
+#define NVOS_STATUS NV_STATUS
+
+#define NVOS_STATUS_SUCCESS NV_OK
+#define NVOS_STATUS_ERROR_CARD_NOT_PRESENT NV_ERR_CARD_NOT_PRESENT
+#define NVOS_STATUS_ERROR_DUAL_LINK_INUSE NV_ERR_DUAL_LINK_INUSE
+#define NVOS_STATUS_ERROR_GENERIC NV_ERR_GENERIC
+#define NVOS_STATUS_ERROR_GPU_NOT_FULL_POWER NV_ERR_GPU_NOT_FULL_POWER
+#define NVOS_STATUS_ERROR_ILLEGAL_ACTION NV_ERR_ILLEGAL_ACTION
+#define NVOS_STATUS_ERROR_IN_USE NV_ERR_STATE_IN_USE
+#define NVOS_STATUS_ERROR_INSUFFICIENT_RESOURCES NV_ERR_INSUFFICIENT_RESOURCES
+#define NVOS_STATUS_ERROR_INSUFFICIENT_ZBC_ENTRY NV_ERR_INSUFFICIENT_ZBC_ENTRY
+#define NVOS_STATUS_ERROR_INVALID_ACCESS_TYPE NV_ERR_INVALID_ACCESS_TYPE
+#define NVOS_STATUS_ERROR_INVALID_ARGUMENT NV_ERR_INVALID_ARGUMENT
+#define NVOS_STATUS_ERROR_INVALID_BASE NV_ERR_INVALID_BASE
+#define NVOS_STATUS_ERROR_INVALID_CHANNEL NV_ERR_INVALID_CHANNEL
+#define NVOS_STATUS_ERROR_INVALID_CLASS NV_ERR_INVALID_CLASS
+#define NVOS_STATUS_ERROR_INVALID_CLIENT NV_ERR_INVALID_CLIENT
+#define NVOS_STATUS_ERROR_INVALID_COMMAND NV_ERR_INVALID_COMMAND
+#define NVOS_STATUS_ERROR_INVALID_DATA NV_ERR_INVALID_DATA
+#define NVOS_STATUS_ERROR_INVALID_DEVICE NV_ERR_INVALID_DEVICE
+#define NVOS_STATUS_ERROR_INVALID_DMA_SPECIFIER NV_ERR_INVALID_DMA_SPECIFIER
+#define NVOS_STATUS_ERROR_INVALID_EVENT NV_ERR_INVALID_EVENT
+#define NVOS_STATUS_ERROR_INVALID_FLAGS NV_ERR_INVALID_FLAGS
+#define NVOS_STATUS_ERROR_INVALID_FUNCTION NV_ERR_INVALID_FUNCTION
+#define NVOS_STATUS_ERROR_INVALID_HEAP NV_ERR_INVALID_HEAP
+#define NVOS_STATUS_ERROR_INVALID_INDEX NV_ERR_INVALID_INDEX
+#define NVOS_STATUS_ERROR_INVALID_LIMIT NV_ERR_INVALID_LIMIT
+#define NVOS_STATUS_ERROR_INVALID_METHOD NV_ERR_INVALID_METHOD
+#define NVOS_STATUS_ERROR_INVALID_OBJECT_BUFFER NV_ERR_BUFFER_TOO_SMALL
+#define NVOS_STATUS_ERROR_INVALID_OBJECT_ERROR NV_ERR_INVALID_OBJECT
+#define NVOS_STATUS_ERROR_INVALID_OBJECT_HANDLE NV_ERR_INVALID_OBJECT_HANDLE
+#define NVOS_STATUS_ERROR_INVALID_OBJECT_NEW NV_ERR_INVALID_OBJECT_NEW
+#define NVOS_STATUS_ERROR_INVALID_OBJECT_OLD NV_ERR_INVALID_OBJECT_OLD
+#define NVOS_STATUS_ERROR_INVALID_OBJECT_PARENT NV_ERR_INVALID_OBJECT_PARENT
+#define NVOS_STATUS_ERROR_INVALID_OFFSET NV_ERR_INVALID_OFFSET
+#define NVOS_STATUS_ERROR_INVALID_OWNER NV_ERR_INVALID_OWNER
+#define NVOS_STATUS_ERROR_INVALID_PARAM_STRUCT NV_ERR_INVALID_PARAM_STRUCT
+#define NVOS_STATUS_ERROR_INVALID_PARAMETER NV_ERR_INVALID_PARAMETER
+#define NVOS_STATUS_ERROR_INVALID_POINTER NV_ERR_INVALID_POINTER
+#define NVOS_STATUS_ERROR_INVALID_REGISTRY_KEY NV_ERR_INVALID_REGISTRY_KEY
+#define NVOS_STATUS_ERROR_INVALID_STATE NV_ERR_INVALID_STATE
+#define NVOS_STATUS_ERROR_INVALID_STRING_LENGTH NV_ERR_INVALID_STRING_LENGTH
+#define NVOS_STATUS_ERROR_INVALID_XLATE NV_ERR_INVALID_XLATE
+#define NVOS_STATUS_ERROR_IRQ_NOT_FIRING NV_ERR_IRQ_NOT_FIRING
+#define NVOS_STATUS_ERROR_MULTIPLE_MEMORY_TYPES NV_ERR_MULTIPLE_MEMORY_TYPES
+#define NVOS_STATUS_ERROR_NOT_SUPPORTED NV_ERR_NOT_SUPPORTED
+#define NVOS_STATUS_ERROR_OPERATING_SYSTEM NV_ERR_OPERATING_SYSTEM
+#define NVOS_STATUS_ERROR_LIB_RM_VERSION_MISMATCH NV_ERR_LIB_RM_VERSION_MISMATCH
+#define NVOS_STATUS_ERROR_PROTECTION_FAULT NV_ERR_PROTECTION_FAULT
+#define NVOS_STATUS_ERROR_TIMEOUT NV_ERR_TIMEOUT
+#define NVOS_STATUS_ERROR_TOO_MANY_PRIMARIES NV_ERR_TOO_MANY_PRIMARIES
+#define NVOS_STATUS_ERROR_IRQ_EDGE_TRIGGERED NV_ERR_IRQ_EDGE_TRIGGERED
+#define NVOS_STATUS_ERROR_INVALID_OPERATION NV_ERR_INVALID_OPERATION
+#define NVOS_STATUS_ERROR_NOT_COMPATIBLE NV_ERR_NOT_COMPATIBLE
+#define NVOS_STATUS_ERROR_MORE_PROCESSING_REQUIRED NV_WARN_MORE_PROCESSING_REQUIRED
+#define NVOS_STATUS_ERROR_INSUFFICIENT_PERMISSIONS NV_ERR_INSUFFICIENT_PERMISSIONS
+#define NVOS_STATUS_ERROR_TIMEOUT_RETRY NV_ERR_TIMEOUT_RETRY
+#define NVOS_STATUS_ERROR_NOT_READY NV_ERR_NOT_READY
+#define NVOS_STATUS_ERROR_GPU_IS_LOST NV_ERR_GPU_IS_LOST
+#define NVOS_STATUS_ERROR_IN_FULLCHIP_RESET NV_ERR_GPU_IN_FULLCHIP_RESET
+#define NVOS_STATUS_ERROR_INVALID_LOCK_STATE NV_ERR_INVALID_LOCK_STATE
+#define NVOS_STATUS_ERROR_INVALID_ADDRESS NV_ERR_INVALID_ADDRESS
+#define NVOS_STATUS_ERROR_INVALID_IRQ_LEVEL NV_ERR_INVALID_IRQ_LEVEL
+#define NVOS_STATUS_ERROR_MEMORY_TRAINING_FAILED NV_ERR_MEMORY_TRAINING_FAILED
+#define NVOS_STATUS_ERROR_BUSY_RETRY NV_ERR_BUSY_RETRY
+#define NVOS_STATUS_ERROR_INSUFFICIENT_POWER NV_ERR_INSUFFICIENT_POWER
+#define NVOS_STATUS_ERROR_OBJECT_NOT_FOUND NV_ERR_OBJECT_NOT_FOUND
+#define NVOS_STATUS_ERROR_RESOURCE_LOST NV_ERR_RESOURCE_LOST
+#define NVOS_STATUS_ERROR_BUFFER_TOO_SMALL NV_ERR_BUFFER_TOO_SMALL
+#define NVOS_STATUS_ERROR_RESET_REQUIRED NV_ERR_RESET_REQUIRED
+#define NVOS_STATUS_ERROR_INVALID_REQUEST NV_ERR_INVALID_REQUEST
+
+#define NVOS_STATUS_ERROR_PRIV_SEC_VIOLATION NV_ERR_PRIV_SEC_VIOLATION
+#define NVOS_STATUS_ERROR_GPU_IN_DEBUG_MODE NV_ERR_GPU_IN_DEBUG_MODE
+#define NVOS_STATUS_ERROR_ALREADY_SIGNALLED NV_ERR_ALREADY_SIGNALLED
+
+/*
+ Note:
+ This version of the architecture has been changed to allow the
+ RM to return a client handle that will subsequently used to
+ identify the client. NvAllocRoot() returns the handle. All
+ other functions must specify this client handle.
+
+*/
+/* macro NV01_FREE */
+#define NV01_FREE (0x00000000)
+
+/* NT ioctl data structure */
+typedef struct
+{
+ NvHandle hRoot;
+ NvHandle hObjectParent;
+ NvHandle hObjectOld;
+ NvV32 status;
+} NVOS00_PARAMETERS;
+
+/* valid hClass values. */
+#define NV01_ROOT (0x0U)
+//
+// Redefining it here to maintain consistency with current code
+// This is also defined in class cl0001.h
+//
+#define NV01_ROOT_NON_PRIV (0x00000001)
+
+// Deprecated, please use NV01_ROOT_CLIENT
+#define NV01_ROOT_USER NV01_ROOT_CLIENT
+
+//
+// This will eventually replace NV01_ROOT_USER in RM client code. Please use this
+// RM client object type for any new RM client object allocations that are being
+// added.
+//
+#define NV01_ROOT_CLIENT (0x00000041)
+
+/* macro NV01_ALLOC_MEMORY */
+#define NV01_ALLOC_MEMORY (0x00000002)
+
+/* parameter values */
+#define NVOS02_FLAGS_PHYSICALITY 7:4
+#define NVOS02_FLAGS_PHYSICALITY_CONTIGUOUS (0x00000000)
+#define NVOS02_FLAGS_PHYSICALITY_NONCONTIGUOUS (0x00000001)
+#define NVOS02_FLAGS_LOCATION 11:8
+#define NVOS02_FLAGS_LOCATION_PCI (0x00000000)
+#define NVOS02_FLAGS_LOCATION_VIDMEM (0x00000002)
+#define NVOS02_FLAGS_COHERENCY 15:12
+#define NVOS02_FLAGS_COHERENCY_UNCACHED (0x00000000)
+#define NVOS02_FLAGS_COHERENCY_CACHED (0x00000001)
+#define NVOS02_FLAGS_COHERENCY_WRITE_COMBINE (0x00000002)
+#define NVOS02_FLAGS_COHERENCY_WRITE_THROUGH (0x00000003)
+#define NVOS02_FLAGS_COHERENCY_WRITE_PROTECT (0x00000004)
+#define NVOS02_FLAGS_COHERENCY_WRITE_BACK (0x00000005)
+#define NVOS02_FLAGS_ALLOC 17:16
+#define NVOS02_FLAGS_ALLOC_NONE (0x00000001)
+#define NVOS02_FLAGS_GPU_CACHEABLE 18:18
+#define NVOS02_FLAGS_GPU_CACHEABLE_NO (0x00000000)
+#define NVOS02_FLAGS_GPU_CACHEABLE_YES (0x00000001)
+// If requested, RM will create a kernel mapping of this memory.
+// Default is no map.
+#define NVOS02_FLAGS_KERNEL_MAPPING 19:19
+#define NVOS02_FLAGS_KERNEL_MAPPING_NO_MAP (0x00000000)
+#define NVOS02_FLAGS_KERNEL_MAPPING_MAP (0x00000001)
+#define NVOS02_FLAGS_ALLOC_NISO_DISPLAY 20:20
+#define NVOS02_FLAGS_ALLOC_NISO_DISPLAY_NO (0x00000000)
+#define NVOS02_FLAGS_ALLOC_NISO_DISPLAY_YES (0x00000001)
+
+//
+// If the flag is set, the RM will only allow read-only CPU user mappings to the
+// allocation.
+//
+#define NVOS02_FLAGS_ALLOC_USER_READ_ONLY 21:21
+#define NVOS02_FLAGS_ALLOC_USER_READ_ONLY_NO (0x00000000)
+#define NVOS02_FLAGS_ALLOC_USER_READ_ONLY_YES (0x00000001)
+
+//
+// If the flag is set, the RM will only allow read-only DMA mappings to the
+// allocation.
+//
+#define NVOS02_FLAGS_ALLOC_DEVICE_READ_ONLY 22:22
+#define NVOS02_FLAGS_ALLOC_DEVICE_READ_ONLY_NO (0x00000000)
+#define NVOS02_FLAGS_ALLOC_DEVICE_READ_ONLY_YES (0x00000001)
+
+//
+// If the flag is set, the IO memory allocation can be registered with the RM if
+// the RM regkey peerMappingOverride is set or the client is privileged.
+//
+// See Bug 1630288 "[PeerSync] threat related to GPU.." for more details.
+//
+#define NVOS02_FLAGS_PEER_MAP_OVERRIDE 23:23
+#define NVOS02_FLAGS_PEER_MAP_OVERRIDE_DEFAULT (0x00000000)
+#define NVOS02_FLAGS_PEER_MAP_OVERRIDE_REQUIRED (0x00000001)
+
+// If the flag is set RM will assume the memory pages are of type syncpoint.
+#define NVOS02_FLAGS_ALLOC_TYPE_SYNCPOINT 24:24
+#define NVOS02_FLAGS_ALLOC_TYPE_SYNCPOINT_APERTURE (0x00000001)
+
+//
+// Allow client allocations to go to protected/unprotected video/system memory.
+// When Ampere Protected Model aka APM or Confidential Compute is enabled and
+// DEFAULT flag is set by client, allocations go to protected memory. When
+// protected memory is not enabled, allocations go to unprotected memory.
+// If APM or CC is not enabled, it is a bug for a client to set the PROTECTED
+// flag to YES
+//
+#define NVOS02_FLAGS_MEMORY_PROTECTION 26:25
+#define NVOS02_FLAGS_MEMORY_PROTECTION_DEFAULT (0x00000000)
+#define NVOS02_FLAGS_MEMORY_PROTECTION_PROTECTED (0x00000001)
+#define NVOS02_FLAGS_MEMORY_PROTECTION_UNPROTECTED (0x00000002)
+
+//
+// When allocating memory, register the memory descriptor to GSP-RM
+// so that GSP-RM is aware of and can access it
+//
+#define NVOS02_FLAGS_REGISTER_MEMDESC_TO_PHYS_RM 27:27
+#define NVOS02_FLAGS_REGISTER_MEMDESC_TO_PHYS_RM_FALSE (0x00000000)
+#define NVOS02_FLAGS_REGISTER_MEMDESC_TO_PHYS_RM_TRUE (0x00000001)
+
+//
+// If _NO_MAP is requested, the RM in supported platforms will not map the
+// allocated system or IO memory into user space. The client can later map
+// memory through the RmMapMemory() interface.
+// If _NEVER_MAP is requested, the RM will never map the allocated system or
+// IO memory into user space
+//
+#define NVOS02_FLAGS_MAPPING 31:30
+#define NVOS02_FLAGS_MAPPING_DEFAULT (0x00000000)
+#define NVOS02_FLAGS_MAPPING_NO_MAP (0x00000001)
+#define NVOS02_FLAGS_MAPPING_NEVER_MAP (0x00000002)
+
+// -------------------------------------------------------------------------------------
+
+/* parameters */
+typedef struct
+{
+ NvHandle hRoot;
+ NvHandle hObjectParent;
+ NvHandle hObjectNew;
+ NvV32 hClass;
+ NvV32 flags;
+ NvP64 pMemory NV_ALIGN_BYTES(8);
+ NvU64 limit NV_ALIGN_BYTES(8);
+ NvV32 status;
+} NVOS02_PARAMETERS;
+
+/* parameter values */
+#define NVOS03_FLAGS_ACCESS 1:0
+#define NVOS03_FLAGS_ACCESS_READ_WRITE (0x00000000)
+#define NVOS03_FLAGS_ACCESS_READ_ONLY (0x00000001)
+#define NVOS03_FLAGS_ACCESS_WRITE_ONLY (0x00000002)
+
+#define NVOS03_FLAGS_PREALLOCATE 2:2
+#define NVOS03_FLAGS_PREALLOCATE_DISABLE (0x00000000)
+#define NVOS03_FLAGS_PREALLOCATE_ENABLE (0x00000001)
+
+#define NVOS03_FLAGS_GPU_MAPPABLE 15:15
+#define NVOS03_FLAGS_GPU_MAPPABLE_DISABLE (0x00000000)
+#define NVOS03_FLAGS_GPU_MAPPABLE_ENABLE (0x00000001)
+
+// ------------------------------------------------------------------------------------
+// This flag is required for a hack to be placed inside DD that allows it to
+// access a dummy ctxdma as a block linear surface. Refer bug 1562766 for details.
+//
+// This flag is deprecated, use NVOS03_FLAGS_PTE_KIND.
+//
+#define NVOS03_FLAGS_PTE_KIND_BL_OVERRIDE 16:16
+#define NVOS03_FLAGS_PTE_KIND_BL_OVERRIDE_FALSE (0x00000000)
+#define NVOS03_FLAGS_PTE_KIND_BL_OVERRIDE_TRUE (0x00000001)
+
+/*
+ * This field allows to specify the page kind. If the page kind
+ * is not specified then the page kind associated with the memory will be used.
+ *
+ * In tegra display driver stack, the page kind remains unknown at the time
+ * of memory allocation/import, the page kind can only be known when display
+ * driver client creates a framebuffer from allocated/imported memory.
+ *
+ * This field compatible with NVOS03_FLAGS_PTE_KIND_BL_OVERRIDE flag.
+ */
+#define NVOS03_FLAGS_PTE_KIND 17:16
+#define NVOS03_FLAGS_PTE_KIND_NONE (0x00000000)
+#define NVOS03_FLAGS_PTE_KIND_BL (0x00000001)
+#define NVOS03_FLAGS_PTE_KIND_PITCH (0x00000002)
+
+#define NVOS03_FLAGS_TYPE 23:20
+#define NVOS03_FLAGS_TYPE_NOTIFIER (0x00000001)
+
+/*
+ * This is an alias into the LSB of the TYPE field which
+ * actually indicates if a Kernel Mapping should be created.
+ * If the RM should have access to the memory then Enable this
+ * flag.
+ *
+ * Note that the NV_OS03_FLAGS_MAPPING is an alias to
+ * the LSB of the NV_OS03_FLAGS_TYPE. And in fact if
+ * type is NV_OS03_FLAGS_TYPE_NOTIFIER (bit 20 set)
+ * then it implicitly means that NV_OS03_FLAGS_MAPPING
+ * is _MAPPING_KERNEL. If the client wants to have a
+ * Kernel Mapping, it should use the _MAPPING_KERNEL
+ * flag set and the _TYPE_NOTIFIER should be used only
+ * with NOTIFIERS.
+ */
+
+#define NVOS03_FLAGS_MAPPING 20:20
+#define NVOS03_FLAGS_MAPPING_NONE (0x00000000)
+#define NVOS03_FLAGS_MAPPING_KERNEL (0x00000001)
+
+#define NVOS03_FLAGS_CACHE_SNOOP 28:28
+#define NVOS03_FLAGS_CACHE_SNOOP_ENABLE (0x00000000)
+#define NVOS03_FLAGS_CACHE_SNOOP_DISABLE (0x00000001)
+
+// HASH_TABLE:ENABLE means that the context DMA is automatically bound into all
+// channels in the client. This can lead to excessive hash table usage.
+// HASH_TABLE:DISABLE means that the context DMA must be explicitly bound into
+// any channel that needs to use it via NvRmBindContextDma.
+// HASH_TABLE:ENABLE is not supported on NV50 and up, and HASH_TABLE:DISABLE should
+// be preferred for all new code.
+#define NVOS03_FLAGS_HASH_TABLE 29:29
+#define NVOS03_FLAGS_HASH_TABLE_ENABLE (0x00000000)
+#define NVOS03_FLAGS_HASH_TABLE_DISABLE (0x00000001)
+
+/* macro NV01_ALLOC_OBJECT */
+#define NV01_ALLOC_OBJECT (0x00000005)
+
+/* parameters */
+typedef struct
+{
+ NvHandle hRoot;
+ NvHandle hObjectParent;
+ NvHandle hObjectNew;
+ NvV32 hClass;
+ NvV32 status;
+} NVOS05_PARAMETERS;
+
+/* Valid values for hClass in Nv01AllocEvent */
+/* Note that NV01_EVENT_OS_EVENT is same as NV01_EVENT_WIN32_EVENT */
+/* TODO: delete the WIN32 name */
+#define NV01_EVENT_KERNEL_CALLBACK (0x00000078)
+#define NV01_EVENT_OS_EVENT (0x00000079)
+#define NV01_EVENT_WIN32_EVENT NV01_EVENT_OS_EVENT
+#define NV01_EVENT_KERNEL_CALLBACK_EX (0x0000007E)
+
+/* NOTE: NV01_EVENT_KERNEL_CALLBACK is deprecated. Please use NV01_EVENT_KERNEL_CALLBACK_EX. */
+/* For use with NV01_EVENT_KERNEL_CALLBACK. */
+/* NVOS10_EVENT_KERNEL_CALLBACK data structure storage needs to be retained by the caller. */
+typedef void (*Callback1ArgVoidReturn)(void *arg);
+typedef void (*Callback5ArgVoidReturn)(void *arg1, void *arg2, NvHandle hEvent, NvU32 data, NvU32 status);
+
+/* NOTE: the 'void* arg' below is ok (but unfortunate) since this interface
+ can only be used by other kernel drivers which must share the same ptr-size */
+typedef struct
+{
+ Callback1ArgVoidReturn func;
+ void *arg;
+} NVOS10_EVENT_KERNEL_CALLBACK;
+
+/* For use with NV01_EVENT_KERNEL_CALLBACK_EX. */
+/* NVOS10_EVENT_KERNEL_CALLBACK_EX data structure storage needs to be retained by the caller. */
+/* NOTE: the 'void* arg' below is ok (but unfortunate) since this interface
+ can only be used by other kernel drivers which must share the same ptr-size */
+typedef struct
+{
+ Callback5ArgVoidReturn func;
+ void *arg;
+} NVOS10_EVENT_KERNEL_CALLBACK_EX;
+
+/* Setting this bit in index will set the Event to a Broadcast type */
+/* i.e. each subdevice under a device needs to see the Event before it's signaled */
+#define NV01_EVENT_BROADCAST (0x80000000)
+
+/* allow non-root resman client to create NV01_EVENT_KERNEL_CALLBACK events */
+/* -- this works in debug/develop drivers only (for security reasons)*/
+#define NV01_EVENT_PERMIT_NON_ROOT_EVENT_KERNEL_CALLBACK_CREATION (0x40000000)
+
+/* RM event should be triggered only by the specified subdevice; see cl0005.h
+ * for details re: how to specify subdevice. */
+#define NV01_EVENT_SUBDEVICE_SPECIFIC (0x20000000)
+
+/* RM should trigger the event but shouldn't do the book-keeping of data
+ * associated with that event */
+#define NV01_EVENT_WITHOUT_EVENT_DATA (0x10000000)
+
+/* RM event should be triggered only by the non-stall interrupt */
+#define NV01_EVENT_NONSTALL_INTR (0x08000000)
+
+/* RM event was allocated from client RM, post events back to client RM */
+#define NV01_EVENT_CLIENT_RM (0x04000000)
+
+/* function OS19 */
+#define NV04_I2C_ACCESS (0x00000013)
+
+#define NVOS_I2C_ACCESS_MAX_BUFFER_SIZE 2048
+
+/* parameters */
+typedef struct
+{
+ NvHandle hClient;
+ NvHandle hDevice;
+ NvU32 paramSize;
+ NvP64 paramStructPtr NV_ALIGN_BYTES(8);
+ NvV32 status;
+} NVOS_I2C_ACCESS_PARAMS;
+
+/* current values for command */
+#define NVOS20_COMMAND_unused0001 0x0001
+#define NVOS20_COMMAND_unused0002 0x0002
+#define NVOS20_COMMAND_STRING_PRINT 0x0003
+
+/* function OS21 */
+#define NV04_ALLOC (0x00000015)
+
+/* parameters */
+typedef struct
+{
+ NvHandle hRoot;
+ NvHandle hObjectParent;
+ NvHandle hObjectNew;
+ NvV32 hClass;
+ NvP64 pAllocParms NV_ALIGN_BYTES(8);
+ NvU32 paramsSize;
+ NvV32 status;
+} NVOS21_PARAMETERS;
+
+#define NVOS64_FLAGS_NONE (0x00000000)
+#define NVOS64_FLAGS_FINN_SERIALIZED (0x00000001)
+
+/* New struct with rights requested */
+typedef struct
+{
+ NvHandle hRoot; // [IN] client handle
+ NvHandle hObjectParent; // [IN] parent handle of new object
+ NvHandle hObjectNew; // [INOUT] new object handle, 0 to generate
+ NvV32 hClass; // [in] class num of new object
+ NvP64 pAllocParms NV_ALIGN_BYTES(8); // [IN] class-specific alloc parameters
+ NvP64 pRightsRequested NV_ALIGN_BYTES(8); // [IN] RS_ACCESS_MASK to request rights, or NULL
+ NvU32 paramsSize; // [IN] Size of alloc params
+ NvU32 flags; // [IN] flags for FINN serialization
+ NvV32 status; // [OUT] status
+} NVOS64_PARAMETERS;
+
+/* RM Alloc header
+ *
+ * Replacement for NVOS21/64_PARAMETERS where embedded pointers are not allowed.
+ * Input layout for RM Alloc user space calls should be
+ *
+ * +--- NVOS62_PARAMETERS ---+--- RM Alloc parameters ---+
+ * +--- NVOS65_PARAMETERS ---+--- Rights Requested ---+--- RM Alloc parameters ---+
+ *
+ * NVOS62_PARAMETERS::paramsSize is the size of RM Alloc parameters
+ * If NVOS65_PARAMETERS::maskSize is 0, Rights Requested will not be present in memory.
+ *
+ */
+typedef struct
+{
+ NvHandle hRoot; // [IN] client handle
+ NvHandle hObjectParent; // [IN] parent handle of the new object
+ NvHandle hObjectNew; // [IN] new object handle
+ NvV32 hClass; // [IN] class num of the new object
+ NvU32 paramSize; // [IN] size in bytes of the RM alloc parameters
+ NvV32 status; // [OUT] status
+} NVOS62_PARAMETERS;
+
+#define NVOS65_PARAMETERS_VERSION_MAGIC 0x77FEF81E
+
+typedef struct
+{
+ NvHandle hRoot; // [IN] client handle
+ NvHandle hObjectParent; // [IN] parent handle of the new object
+ NvHandle hObjectNew; // [INOUT] new object handle, 0 to generate
+ NvV32 hClass; // [IN] class num of the new object
+ NvU32 paramSize; // [IN] size in bytes of the RM alloc parameters
+ NvU32 versionMagic; // [IN] NVOS65_PARAMETERS_VERISON_MAGIC
+ NvU32 maskSize; // [IN] size in bytes of access mask, or 0 if NULL
+ NvV32 status; // [OUT] status
+} NVOS65_PARAMETERS;
+
+/* function OS30 */
+#define NV04_IDLE_CHANNELS (0x0000001E)
+
+/* parameter values */
+#define NVOS30_FLAGS_BEHAVIOR 3:0
+#define NVOS30_FLAGS_BEHAVIOR_SPIN (0x00000000)
+#define NVOS30_FLAGS_BEHAVIOR_SLEEP (0x00000001)
+#define NVOS30_FLAGS_BEHAVIOR_QUERY (0x00000002)
+#define NVOS30_FLAGS_BEHAVIOR_FORCE_BUSY_CHECK (0x00000003)
+#define NVOS30_FLAGS_CHANNEL 7:4
+#define NVOS30_FLAGS_CHANNEL_LIST (0x00000000)
+#define NVOS30_FLAGS_CHANNEL_SINGLE (0x00000001)
+#define NVOS30_FLAGS_IDLE 30:8
+#define NVOS30_FLAGS_IDLE_PUSH_BUFFER (0x00000001)
+#define NVOS30_FLAGS_IDLE_CACHE1 (0x00000002)
+#define NVOS30_FLAGS_IDLE_GRAPHICS (0x00000004)
+#define NVOS30_FLAGS_IDLE_MPEG (0x00000008)
+#define NVOS30_FLAGS_IDLE_MOTION_ESTIMATION (0x00000010)
+#define NVOS30_FLAGS_IDLE_VIDEO_PROCESSOR (0x00000020)
+#define NVOS30_FLAGS_IDLE_MSPDEC (0x00000020)
+#define NVOS30_FLAGS_IDLE_BITSTREAM_PROCESSOR (0x00000040)
+#define NVOS30_FLAGS_IDLE_MSVLD (0x00000040)
+#define NVOS30_FLAGS_IDLE_NVDEC0 NVOS30_FLAGS_IDLE_MSVLD
+#define NVOS30_FLAGS_IDLE_CIPHER_DMA (0x00000080)
+#define NVOS30_FLAGS_IDLE_SEC (0x00000080)
+#define NVOS30_FLAGS_IDLE_CALLBACKS (0x00000100)
+#define NVOS30_FLAGS_IDLE_MSPPP (0x00000200)
+#define NVOS30_FLAGS_IDLE_CE0 (0x00000400)
+#define NVOS30_FLAGS_IDLE_CE1 (0x00000800)
+#define NVOS30_FLAGS_IDLE_CE2 (0x00001000)
+#define NVOS30_FLAGS_IDLE_CE3 (0x00002000)
+#define NVOS30_FLAGS_IDLE_CE4 (0x00004000)
+#define NVOS30_FLAGS_IDLE_CE5 (0x00008000)
+#define NVOS30_FLAGS_IDLE_VIC (0x00010000)
+#define NVOS30_FLAGS_IDLE_MSENC (0x00020000)
+#define NVOS30_FLAGS_IDLE_NVENC0 NVOS30_FLAGS_IDLE_MSENC
+#define NVOS30_FLAGS_IDLE_NVENC1 (0x00040000)
+#define NVOS30_FLAGS_IDLE_NVENC2 (0x00080000)
+#define NVOS30_FLAGS_IDLE_NVJPG (0x00100000)
+#define NVOS30_FLAGS_IDLE_NVDEC1 (0x00200000)
+#define NVOS30_FLAGS_IDLE_NVDEC2 (0x00400000)
+#define NVOS30_FLAGS_IDLE_ACTIVECHANNELS (0x00800000)
+#define NVOS30_FLAGS_IDLE_ALL_ENGINES (NVOS30_FLAGS_IDLE_GRAPHICS | \
+ NVOS30_FLAGS_IDLE_MPEG | \
+ NVOS30_FLAGS_IDLE_MOTION_ESTIMATION | \
+ NVOS30_FLAGS_IDLE_VIDEO_PROCESSOR | \
+ NVOS30_FLAGS_IDLE_BITSTREAM_PROCESSOR | \
+ NVOS30_FLAGS_IDLE_CIPHER_DMA | \
+ NVOS30_FLAGS_IDLE_MSPDEC | \
+ NVOS30_FLAGS_IDLE_NVDEC0 | \
+ NVOS30_FLAGS_IDLE_SEC | \
+ NVOS30_FLAGS_IDLE_MSPPP | \
+ NVOS30_FLAGS_IDLE_CE0 | \
+ NVOS30_FLAGS_IDLE_CE1 | \
+ NVOS30_FLAGS_IDLE_CE2 | \
+ NVOS30_FLAGS_IDLE_CE3 | \
+ NVOS30_FLAGS_IDLE_CE4 | \
+ NVOS30_FLAGS_IDLE_CE5 | \
+ NVOS30_FLAGS_IDLE_NVENC0 | \
+ NVOS30_FLAGS_IDLE_NVENC1 | \
+ NVOS30_FLAGS_IDLE_NVENC2 | \
+ NVOS30_FLAGS_IDLE_VIC | \
+ NVOS30_FLAGS_IDLE_NVJPG | \
+ NVOS30_FLAGS_IDLE_NVDEC1 | \
+ NVOS30_FLAGS_IDLE_NVDEC2)
+#define NVOS30_FLAGS_WAIT_FOR_ELPG_ON 31:31
+#define NVOS30_FLAGS_WAIT_FOR_ELPG_ON_NO (0x00000000)
+#define NVOS30_FLAGS_WAIT_FOR_ELPG_ON_YES (0x00000001)
+
+/* parameters */
+typedef struct
+{
+ NvHandle hClient;
+ NvHandle hDevice;
+ NvHandle hChannel;
+ NvV32 numChannels;
+
+ NvP64 phClients NV_ALIGN_BYTES(8);
+ NvP64 phDevices NV_ALIGN_BYTES(8);
+ NvP64 phChannels NV_ALIGN_BYTES(8);
+
+ NvV32 flags;
+ NvV32 timeout;
+ NvV32 status;
+} NVOS30_PARAMETERS;
+
+/* function OS32 */
+typedef void (*BindResultFunc)(void * pVoid, NvU32 gpuMask, NvU32 bState, NvU32 bResult);
+
+#define NV04_VID_HEAP_CONTROL (0x00000020)
+/*************************************************************************
+************************ New Heap Interface ******************************
+*************************************************************************/
+// NVOS32 Descriptor types
+//
+// NVOS32_DESCRIPTOR_TYPE_OS_DMA_BUF_PTR: The dma-buf object
+// pointer, provided by the linux kernel buffer sharing sub-system.
+// This descriptor can only be used by kernel space rm-clients.
+//
+#define NVOS32_DESCRIPTOR_TYPE_VIRTUAL_ADDRESS 0
+#define NVOS32_DESCRIPTOR_TYPE_OS_PAGE_ARRAY 1
+#define NVOS32_DESCRIPTOR_TYPE_OS_IO_MEMORY 2
+#define NVOS32_DESCRIPTOR_TYPE_OS_PHYS_ADDR 3
+#define NVOS32_DESCRIPTOR_TYPE_OS_FILE_HANDLE 4
+#define NVOS32_DESCRIPTOR_TYPE_OS_DMA_BUF_PTR 5
+#define NVOS32_DESCRIPTOR_TYPE_OS_SGT_PTR 6
+#define NVOS32_DESCRIPTOR_TYPE_KERNEL_VIRTUAL_ADDRESS 7
+// NVOS32 function
+#define NVOS32_FUNCTION_ALLOC_SIZE 2
+#define NVOS32_FUNCTION_FREE 3
+#define NVOS32_FUNCTION_INFO 5
+#define NVOS32_FUNCTION_ALLOC_TILED_PITCH_HEIGHT 6
+#define NVOS32_FUNCTION_ALLOC_SIZE_RANGE 14
+#define NVOS32_FUNCTION_REACQUIRE_COMPR 15
+#define NVOS32_FUNCTION_RELEASE_COMPR 16
+#define NVOS32_FUNCTION_GET_MEM_ALIGNMENT 18
+#define NVOS32_FUNCTION_HW_ALLOC 19
+#define NVOS32_FUNCTION_HW_FREE 20
+#define NVOS32_FUNCTION_ALLOC_OS_DESCRIPTOR 27
+
+typedef struct
+{
+ NvP64 sgt NV_ALIGN_BYTES(8);
+ NvP64 gem NV_ALIGN_BYTES(8);
+} NVOS32_DESCRIPTOR_TYPE_OS_SGT_PTR_PARAMETERS;
+
+// NVOS32 IVC-heap number delimiting value
+#define NVOS32_IVC_HEAP_NUMBER_DONT_ALLOCATE_ON_IVC_HEAP 0 // When IVC heaps are present,
+ // IVC-heap number specified
+ // as part of 'NVOS32_PARAMETERS'
+ // which is less or equal to this
+ // constant indicates that allocation
+ // should not be done on IVC heap.
+ // Explanation of IVC-heap number is
+ // under 'AllocSize' structure below.
+
+typedef struct
+{
+ NvHandle hRoot; // [IN] - root object handle
+ NvHandle hObjectParent; // [IN] - device handle
+ NvU32 function; // [IN] - heap function, see below FUNCTION* defines
+ NvHandle hVASpace; // [IN] - VASpace handle
+ NvS16 ivcHeapNumber; // [IN] - When IVC heaps are present: either 1) number of the IVC heap
+ // shared between two VMs or 2) number indicating that allocation
+ // should not be done on an IVC heap. Values greater than constant
+ // 'NVOS32_IVC_HEAP_NUMBER_DONT_ALLOCATE_ON_IVC_HEAP' define set 1)
+ // and values less or equal to that constant define set 2).
+ // When IVC heaps are present, correct IVC-heap number must be specified.
+ // When IVC heaps are absent, IVC-heap number is diregarded.
+ // RM provides for each VM a bitmask of heaps with each bit
+ // specifying the other peer that can use the partition.
+ // Each bit set to one can be enumerated, such that the bit
+ // with lowest significance is enumerated with one.
+ // 'ivcHeapNumber' parameter specifies this enumeration value.
+ // This value is used to uniquely identify a heap shared between
+ // two particular VMs.
+ // Illustration:
+ // bitmask: 1 1 0 1 0 = 0x1A
+ // possible 'ivcHeapNumber' values: 3, 2, 1
+ NvV32 status; // [OUT] - returned NVOS32* status code, see below STATUS* defines
+ NvU64 total NV_ALIGN_BYTES(8); // [OUT] - returned total size of heap
+ NvU64 free NV_ALIGN_BYTES(8); // [OUT] - returned free space available in heap
+
+ union
+ {
+ // NVOS32_FUNCTION_ALLOC_SIZE
+ struct
+ {
+ NvU32 owner; // [IN] - memory owner ID
+ NvHandle hMemory; // [IN/OUT] - unique memory handle - IN only if MEMORY_HANDLE_PROVIDED is set (otherwise generated)
+ NvU32 type; // [IN] - surface type, see below TYPE* defines
+ NvU32 flags; // [IN] - allocation modifier flags, see below ALLOC_FLAGS* defines
+ NvU32 attr; // [IN/OUT] - surface attributes requested, and surface attributes allocated
+ NvU32 format; // [IN/OUT] - format requested, and format allocated
+ NvU32 comprCovg; // [IN/OUT] - compr covg requested, and allocated
+ NvU32 zcullCovg; // [OUT] - zcull covg allocated
+ NvU32 partitionStride; // [IN/OUT] - 0 means "RM" chooses
+ NvU32 width; // [IN] - width "hint" used for zcull region allocations
+ NvU32 height; // [IN] - height "hint" used for zcull region allocations
+ NvU64 size NV_ALIGN_BYTES(8); // [IN/OUT] - size of allocation - also returns the actual size allocated
+ NvU64 alignment NV_ALIGN_BYTES(8); // [IN] - requested alignment - NVOS32_ALLOC_FLAGS_ALIGNMENT* must be on
+ NvU64 offset NV_ALIGN_BYTES(8); // [IN/OUT] - desired offset if NVOS32_ALLOC_FLAGS_FIXED_ADDRESS_ALLOCATE is on AND returned offset
+ NvU64 limit NV_ALIGN_BYTES(8); // [OUT] - returned surface limit
+ NvP64 address NV_ALIGN_BYTES(8);// [OUT] - returned address
+ NvU64 rangeBegin NV_ALIGN_BYTES(8); // [IN] - allocated memory will be limited to the range
+ NvU64 rangeEnd NV_ALIGN_BYTES(8); // [IN] - from rangeBegin to rangeEnd, inclusive.
+ NvU32 attr2; // [IN/OUT] - surface attributes requested, and surface attributes allocated
+ NvU32 ctagOffset; // [IN] - comptag offset for this surface (see NVOS32_ALLOC_COMPTAG_OFFSET)
+ NvS32 numaNode; // [IN] - NUMA node from which memory should be allocated
+ } AllocSize;
+
+ // NVOS32_FUNCTION_ALLOC_TILED_PITCH_HEIGHT
+ struct
+ {
+ NvU32 owner; // [IN] - memory owner ID
+ NvHandle hMemory; // [IN/OUT] - unique memory handle - IN only if MEMORY_HANDLE_PROVIDED is set (otherwise generated)
+ NvU32 type; // [IN] - surface type, see below TYPE* defines
+ NvU32 flags; // [IN] - allocation modifier flags, see below ALLOC_FLAGS* defines
+ NvU32 height; // [IN] - height of surface in pixels
+ NvS32 pitch; // [IN/OUT] - desired pitch AND returned actual pitch allocated
+ NvU32 attr; // [IN/OUT] - surface attributes requested, and surface attributes allocated
+ NvU32 width; //[IN] - width of surface in pixels
+ NvU32 format; // [IN/OUT] - format requested, and format allocated
+ NvU32 comprCovg; // [IN/OUT] - compr covg requested, and allocated
+ NvU32 zcullCovg; // [OUT] - zcull covg allocated
+ NvU32 partitionStride; // [IN/OUT] - 0 means "RM" chooses
+ NvU64 size NV_ALIGN_BYTES(8); // [IN/OUT] - size of allocation - also returns the actual size allocated
+ NvU64 alignment NV_ALIGN_BYTES(8); // [IN] - requested alignment - NVOS32_ALLOC_FLAGS_ALIGNMENT* must be on
+ NvU64 offset NV_ALIGN_BYTES(8); // [IN/OUT] - desired offset if NVOS32_ALLOC_FLAGS_FIXED_ADDRESS_ALLOCATE is on AND returned offset
+ NvU64 limit NV_ALIGN_BYTES(8); // [OUT] - returned surface limit
+ NvP64 address NV_ALIGN_BYTES(8);// [OUT] - returned address
+ NvU64 rangeBegin NV_ALIGN_BYTES(8); // [IN] - allocated memory will be limited to the range
+ NvU64 rangeEnd NV_ALIGN_BYTES(8); // [IN] - from rangeBegin to rangeEnd, inclusive.
+ NvU32 attr2; // [IN/OUT] - surface attributes requested, and surface attributes allocated
+ NvU32 ctagOffset; // [IN] - comptag offset for this surface (see NVOS32_ALLOC_COMPTAG_OFFSET)
+ NvS32 numaNode; // [IN] - NUMA node from which memory should be allocated
+ } AllocTiledPitchHeight;
+
+ // NVOS32_FUNCTION_FREE
+ struct
+ {
+ NvU32 owner; // [IN] - memory owner ID
+ NvHandle hMemory; // [IN] - unique memory handle
+ NvU32 flags; // [IN] - heap free flags (must be NVOS32_FREE_FLAGS_MEMORY_HANDLE_PROVIDED)
+ } Free;
+
+ // NVOS32_FUNCTION_RELEASE_COMPR
+ struct
+ {
+ NvU32 owner; // [IN] - memory owner ID
+ NvU32 flags; // [IN] - must be NVOS32_RELEASE_COMPR_FLAGS_MEMORY_HANDLE_PROVIDED
+ NvHandle hMemory; // [IN] - unique memory handle (valid if _RELEASE_COMPR_FLAGS_MEMORY_HANDLE_PROVIDED
+ } ReleaseCompr;
+
+ // NVOS32_FUNCTION_REACQUIRE_COMPR
+ struct
+ {
+ NvU32 owner; // [IN] - memory owner ID
+ NvU32 flags; // [IN] - must be NVOS32_REACQUIRE_COMPR_FLAGS_MEMORY_HANDLE_PROVIDED
+ NvHandle hMemory; // [IN] - unique memory handle (valid if _REACQUIRE_COMPR_FLAGS_MEMORY_HANDLE_PROVIDED
+ } ReacquireCompr;
+
+ // NVOS32_FUNCTION_INFO
+ struct
+ {
+ NvU32 attr; // [IN] - memory heap attributes requested
+ NvU64 offset NV_ALIGN_BYTES(8); // [OUT] - base of largest free block
+ NvU64 size NV_ALIGN_BYTES(8); // [OUT] - size of largest free block
+ NvU64 base NV_ALIGN_BYTES(8); // [OUT] - returned heap phys base
+ } Info;
+
+ // NVOS32_FUNCTION_ALLOC_SIZE_RANGE
+ struct
+ {
+ NvU32 owner; // [IN] - memory owner ID
+ NvHandle hMemory; // [IN] - unique memory handle
+ NvU32 type; // [IN] - surface type, see below TYPE* defines
+ NvU32 flags; // [IN] - allocation modifier flags, see below ALLOC_FLAGS* defines
+ NvU32 attr; // [IN/OUT] - surface attributes requested, and surface attributes allocated
+ NvU32 format; // [IN/OUT] - format requested, and format allocated
+ NvU32 comprCovg; // [IN/OUT] - compr covg requested, and allocated
+ NvU32 zcullCovg; // [OUT] - zcull covg allocated
+ NvU32 partitionStride; // [IN/OUT] - 0 means "RM" chooses
+ NvU64 size NV_ALIGN_BYTES(8); // [IN/OUT] - size of allocation - also returns the actual size allocated
+ NvU64 alignment NV_ALIGN_BYTES(8); // [IN] - requested alignment - NVOS32_ALLOC_FLAGS_ALIGNMENT* must be on
+ NvU64 offset NV_ALIGN_BYTES(8); // [IN/OUT] - desired offset if NVOS32_ALLOC_FLAGS_FIXED_ADDRESS_ALLOCATE is on AND returned offset
+ NvU64 limit NV_ALIGN_BYTES(8); // [OUT] - returned surface limit
+ NvU64 rangeBegin NV_ALIGN_BYTES(8); // [IN] - allocated memory will be limited to the range
+ NvU64 rangeEnd NV_ALIGN_BYTES(8); // [IN] - from rangeBegin to rangeEnd, inclusive.
+ NvP64 address NV_ALIGN_BYTES(8);// [OUT] - returned address
+ NvU32 attr2; // [IN/OUT] - surface attributes requested, and surface attributes allocated
+ NvU32 ctagOffset; // [IN] - comptag offset for this surface (see NVOS32_ALLOC_COMPTAG_OFFSET)
+ NvS32 numaNode; // [IN] - NUMA node from which memory should be allocated
+ } AllocSizeRange;
+
+ // NVOS32_FUNCTION_GET_MEM_ALIGNMENT
+ struct
+ {
+ NvU32 alignType; // Input
+ NvU32 alignAttr;
+ NvU32 alignInputFlags;
+ NvU64 alignSize NV_ALIGN_BYTES(8);
+ NvU32 alignHeight;
+ NvU32 alignWidth;
+ NvU32 alignPitch;
+ NvU32 alignPad;
+ NvU32 alignMask;
+ NvU32 alignKind;
+ NvU32 alignAdjust; // Output -- If non-zero the amount we need to adjust the offset
+ NvU32 alignAttr2;
+ } AllocHintAlignment;
+
+ struct
+ {
+ NvU32 allocOwner; // [IN] - memory owner ID
+ NvHandle allochMemory; // [IN/OUT] - unique memory handle - IN only if MEMORY_HANDLE_PROVIDED is set (otherwise generated)
+ NvU32 flags;
+ NvU32 allocType; // Input
+ NvU32 allocAttr;
+ NvU32 allocInputFlags;
+ NvU64 allocSize NV_ALIGN_BYTES(8);
+ NvU32 allocHeight;
+ NvU32 allocWidth;
+ NvU32 allocPitch;
+ NvU32 allocMask;
+ NvU32 allocComprCovg;
+ NvU32 allocZcullCovg;
+ NvP64 bindResultFunc NV_ALIGN_BYTES(8); // BindResultFunc
+ NvP64 pHandle NV_ALIGN_BYTES(8);
+ NvHandle hResourceHandle; // Handle to RM container
+ NvU32 retAttr; // Output Indicates the resources that we allocated
+ NvU32 kind;
+ NvU64 osDeviceHandle NV_ALIGN_BYTES(8);
+ NvU32 allocAttr2;
+ NvU32 retAttr2; // Output Indicates the resources that we allocated
+ NvU64 allocAddr NV_ALIGN_BYTES(8);
+ // [out] from GMMU_COMPR_INFO in drivers/common/shared/inc/mmu/gmmu_fmt.h
+ struct
+ {
+ NvU32 compPageShift;
+ NvU32 compressedKind;
+ NvU32 compTagLineMin;
+ NvU32 compPageIndexLo;
+ NvU32 compPageIndexHi;
+ NvU32 compTagLineMultiplier;
+ } comprInfo;
+ // [out] fallback uncompressed kind.
+ NvU32 uncompressedKind;
+ } HwAlloc;
+
+ // NVOS32_FUNCTION_HW_FREE
+ struct
+ {
+ NvHandle hResourceHandle; // Handle to RM Resource Info
+ NvU32 flags; // Indicate if HW Resources and/or Memory
+ } HwFree;
+// Updated interface check.
+#define NV_RM_OS32_ALLOC_OS_DESCRIPTOR_WITH_OS32_ATTR 1
+
+ // NVOS32_FUNCTION_ALLOC_OS_DESCRIPTOR
+ struct
+ {
+ NvHandle hMemory; // [IN/OUT] - unique memory handle - IN only if MEMORY_HANDLE_PROVIDED is set (otherwise generated)
+ NvU32 type; // [IN] - surface type, see below TYPE* defines
+ NvU32 flags; // [IN] - allocation modifier flags, see below ALLOC_FLAGS* defines
+ NvU32 attr; // [IN] - attributes for memory placement/properties, see below
+ NvU32 attr2; // [IN] - attributes GPU_CACHEABLE
+ NvP64 descriptor NV_ALIGN_BYTES(8); // [IN] - descriptor address
+ NvU64 limit NV_ALIGN_BYTES(8); // [IN] - allocated size -1
+ NvU32 descriptorType; // [IN] - descriptor type(Virtual | nvmap Handle)
+ } AllocOsDesc;
+
+ } data;
+} NVOS32_PARAMETERS;
+
+#define NVOS32_DELETE_RESOURCES_ALL 0
+
+// type field
+#define NVOS32_TYPE_IMAGE 0
+#define NVOS32_TYPE_DEPTH 1
+#define NVOS32_TYPE_TEXTURE 2
+#define NVOS32_TYPE_VIDEO 3
+#define NVOS32_TYPE_FONT 4
+#define NVOS32_TYPE_CURSOR 5
+#define NVOS32_TYPE_DMA 6
+#define NVOS32_TYPE_INSTANCE 7
+#define NVOS32_TYPE_PRIMARY 8
+#define NVOS32_TYPE_ZCULL 9
+#define NVOS32_TYPE_UNUSED 10
+#define NVOS32_TYPE_SHADER_PROGRAM 11
+#define NVOS32_TYPE_OWNER_RM 12
+#define NVOS32_TYPE_NOTIFIER 13
+#define NVOS32_TYPE_RESERVED 14
+#define NVOS32_TYPE_PMA 15
+#define NVOS32_TYPE_STENCIL 16
+#define NVOS32_TYPE_SYNCPOINT 17
+#define NVOS32_NUM_MEM_TYPES 18
+
+// Surface attribute field - bitmask of requested attributes the surface
+// should have.
+// This value is updated to reflect what was actually allocated, and so this
+// field must be checked after every allocation to determine what was
+// allocated. Pass in the ANY tags to indicate that RM should fall back but
+// still succeed the alloc.
+// for example, if tiled_any is passed in, but no tile ranges are available,
+// RM will allocate normal memory and indicate that in the returned attr field.
+// Each returned attribute will have the REQUIRED field set if that attribute
+// applies to the allocated surface.
+
+#define NVOS32_ATTR_NONE 0x00000000
+
+#define NVOS32_ATTR_DEPTH 2:0
+#define NVOS32_ATTR_DEPTH_UNKNOWN 0x00000000
+#define NVOS32_ATTR_DEPTH_8 0x00000001
+#define NVOS32_ATTR_DEPTH_16 0x00000002
+#define NVOS32_ATTR_DEPTH_24 0x00000003
+#define NVOS32_ATTR_DEPTH_32 0x00000004
+#define NVOS32_ATTR_DEPTH_64 0x00000005
+#define NVOS32_ATTR_DEPTH_128 0x00000006
+
+#define NVOS32_ATTR_COMPR_COVG 3:3
+#define NVOS32_ATTR_COMPR_COVG_DEFAULT 0x00000000
+#define NVOS32_ATTR_COMPR_COVG_PROVIDED 0x00000001
+
+// Surface description - number of AA samples
+// This number should only reflect AA done in hardware, not in software. For
+// example, OpenGL's 8x AA mode is a mix of 2x hardware multisample and 2x2
+// software supersample.
+// OpenGL should specify ATTR_AA_SAMPLES of 2 in this case, not 8, because
+// the hardware will be programmed to run in 2x AA mode.
+// Note that X_VIRTUAL_Y means X real samples with Y samples total (i.e. Y
+// does not indicate the number of virtual samples). For instance, what
+// arch and HW describe as NV_PGRAPH_ANTI_ALIAS_SAMPLES_MODE_2X2_VC_12
+// corresponds to NVOS32_ATTR_AA_SAMPLES_4_VIRTUAL_16 here.
+
+#define NVOS32_ATTR_AA_SAMPLES 7:4
+#define NVOS32_ATTR_AA_SAMPLES_1 0x00000000
+#define NVOS32_ATTR_AA_SAMPLES_2 0x00000001
+#define NVOS32_ATTR_AA_SAMPLES_4 0x00000002
+#define NVOS32_ATTR_AA_SAMPLES_4_ROTATED 0x00000003
+#define NVOS32_ATTR_AA_SAMPLES_6 0x00000004
+#define NVOS32_ATTR_AA_SAMPLES_8 0x00000005
+#define NVOS32_ATTR_AA_SAMPLES_16 0x00000006
+#define NVOS32_ATTR_AA_SAMPLES_4_VIRTUAL_8 0x00000007
+#define NVOS32_ATTR_AA_SAMPLES_4_VIRTUAL_16 0x00000008
+#define NVOS32_ATTR_AA_SAMPLES_8_VIRTUAL_16 0x00000009
+#define NVOS32_ATTR_AA_SAMPLES_8_VIRTUAL_32 0x0000000A
+
+//
+//
+// GPU_CACHE_SNOOPABLE_ON signals to RM that CPU (or other IO device)
+// accesses to this surface will snoop the GPU cache.
+// _OFF indicates no GPU cache snooping will take place.
+// _MAPPING defers the decision to mapping time.
+//
+// Only applies to fully coherent platforms.
+//
+//
+#define NVOS32_ATTR_GPU_CACHE_SNOOPABLE 9:8
+#define NVOS32_ATTR_GPU_CACHE_SNOOPABLE_MAPPING 0x00000000
+#define NVOS32_ATTR_GPU_CACHE_SNOOPABLE_OFF 0x00000001
+#define NVOS32_ATTR_GPU_CACHE_SNOOPABLE_ON 0x00000002
+#define NVOS32_ATTR_GPU_CACHE_SNOOPABLE_INVALID 0x00000003
+
+// Zcull region (NV40 and up)
+// If ATTR_ZCULL is REQUIRED or ANY and ATTR_DEPTH is UNKNOWN, the
+// allocation will fail.
+// If ATTR_DEPTH or ATTR_AA_SAMPLES is not accurate, erroneous rendering
+// may result.
+#define NVOS32_ATTR_ZCULL 11:10
+#define NVOS32_ATTR_ZCULL_NONE 0x00000000
+#define NVOS32_ATTR_ZCULL_REQUIRED 0x00000001
+#define NVOS32_ATTR_ZCULL_ANY 0x00000002
+#define NVOS32_ATTR_ZCULL_SHARED 0x00000003
+
+// Compression (NV20 and up)
+// If ATTR_COMPR is REQUIRED or ANY and ATTR_DEPTH is UNKNOWN, the
+// allocation will fail.
+// If ATTR_DEPTH or ATTR_AA_SAMPLES is not accurate, performance will
+// suffer heavily
+#define NVOS32_ATTR_COMPR 13:12
+#define NVOS32_ATTR_COMPR_NONE 0x00000000
+#define NVOS32_ATTR_COMPR_REQUIRED 0x00000001
+#define NVOS32_ATTR_COMPR_ANY 0x00000002
+#define NVOS32_ATTR_COMPR_PLC_REQUIRED NVOS32_ATTR_COMPR_REQUIRED
+#define NVOS32_ATTR_COMPR_PLC_ANY NVOS32_ATTR_COMPR_ANY
+#define NVOS32_ATTR_COMPR_DISABLE_PLC_ANY 0x00000003
+
+//
+// Force the allocation to go to the reserved heap.
+// This flag is used for KMD allocations when MIG is enabled.
+//
+#define NVOS32_ATTR_ALLOCATE_FROM_RESERVED_HEAP 14:14
+#define NVOS32_ATTR_ALLOCATE_FROM_RESERVED_HEAP_NO 0x00000000
+#define NVOS32_ATTR_ALLOCATE_FROM_RESERVED_HEAP_YES 0x00000001
+
+// Format
+// _BLOCK_LINEAR is only available for nv50+.
+#define NVOS32_ATTR_FORMAT 17:16
+// Macros representing the low/high bits of NVOS32_ATTR_FORMAT
+// bit range. These provide direct access to the range limits
+// without needing to split the low:high representation via
+// ternary operator, thereby avoiding MISRA 14.3 violation.
+#define NVOS32_ATTR_FORMAT_LOW_FIELD 16
+#define NVOS32_ATTR_FORMAT_HIGH_FIELD 17
+#define NVOS32_ATTR_FORMAT_PITCH 0x00000000
+#define NVOS32_ATTR_FORMAT_SWIZZLED 0x00000001
+#define NVOS32_ATTR_FORMAT_BLOCK_LINEAR 0x00000002
+
+#define NVOS32_ATTR_Z_TYPE 18:18
+#define NVOS32_ATTR_Z_TYPE_FIXED 0x00000000
+#define NVOS32_ATTR_Z_TYPE_FLOAT 0x00000001
+
+#define NVOS32_ATTR_ZS_PACKING 21:19
+#define NVOS32_ATTR_ZS_PACKING_S8 0x00000000 // Z24S8 and S8 share definition
+#define NVOS32_ATTR_ZS_PACKING_Z24S8 0x00000000
+#define NVOS32_ATTR_ZS_PACKING_S8Z24 0x00000001
+#define NVOS32_ATTR_ZS_PACKING_Z32 0x00000002
+#define NVOS32_ATTR_ZS_PACKING_Z24X8 0x00000003
+#define NVOS32_ATTR_ZS_PACKING_X8Z24 0x00000004
+#define NVOS32_ATTR_ZS_PACKING_Z32_X24S8 0x00000005
+#define NVOS32_ATTR_ZS_PACKING_X8Z24_X24S8 0x00000006
+#define NVOS32_ATTR_ZS_PACKING_Z16 0x00000007
+// NOTE: ZS packing and color packing fields are overlaid
+#define NVOS32_ATTR_COLOR_PACKING NVOS32_ATTR_ZS_PACKING
+#define NVOS32_ATTR_COLOR_PACKING_A8R8G8B8 0x00000000
+#define NVOS32_ATTR_COLOR_PACKING_X8R8G8B8 0x00000001
+
+
+
+//
+// For virtual allocs to choose page size for the region. Specifying
+// _DEFAULT will select a virtual page size that allows for a surface
+// to be mixed between video and system memory and allow the surface
+// to be migrated between video and system memory. For tesla chips,
+// 4KB will be used. For fermi chips with dual page tables, a virtual
+// address with both page tables will be used.
+//
+// For physical allocation on chips with page swizzle this field is
+// used to select the page swizzle. This later also sets the virtual
+// page size, but does not have influence over selecting a migratable
+// virtual address. That must be selected when mapping the physical
+// memory.
+//
+// BIG_PAGE = 64 KB on PASCAL
+// = 64 KB or 128 KB on pre_PASCAL chips
+//
+// HUGE_PAGE = 2 MB on PASCAL+
+// = 2 MB or 512 MB on AMPERE+
+// = not supported on pre_PASCAL chips.
+//
+// To request for a HUGE page size,
+// set NVOS32_ATTR_PAGE_SIZE to _HUGE and NVOS32_ATTR2_PAGE_SIZE_HUGE to
+// the desired size.
+//
+#define NVOS32_ATTR_PAGE_SIZE 24:23
+#define NVOS32_ATTR_PAGE_SIZE_DEFAULT 0x00000000
+#define NVOS32_ATTR_PAGE_SIZE_4KB 0x00000001
+#define NVOS32_ATTR_PAGE_SIZE_BIG 0x00000002
+#define NVOS32_ATTR_PAGE_SIZE_HUGE 0x00000003
+
+#define NVOS32_ATTR_LOCATION 26:25
+#define NVOS32_ATTR_LOCATION_VIDMEM 0x00000000
+#define NVOS32_ATTR_LOCATION_PCI 0x00000001
+#define NVOS32_ATTR_LOCATION_ANY 0x00000003
+
+//
+// _DEFAULT implies _CONTIGUOUS for video memory currently, but
+// may be changed to imply _NONCONTIGUOUS in the future.
+// _ALLOW_NONCONTIGUOUS enables falling back to the noncontiguous
+// vidmem allocator if contig allocation fails.
+//
+#define NVOS32_ATTR_PHYSICALITY 28:27
+#define NVOS32_ATTR_PHYSICALITY_DEFAULT 0x00000000
+#define NVOS32_ATTR_PHYSICALITY_NONCONTIGUOUS 0x00000001
+#define NVOS32_ATTR_PHYSICALITY_CONTIGUOUS 0x00000002
+#define NVOS32_ATTR_PHYSICALITY_ALLOW_NONCONTIGUOUS 0x00000003
+
+#define NVOS32_ATTR_COHERENCY 31:29
+#define NVOS32_ATTR_COHERENCY_UNCACHED 0x00000000
+#define NVOS32_ATTR_COHERENCY_CACHED 0x00000001
+#define NVOS32_ATTR_COHERENCY_WRITE_COMBINE 0x00000002
+#define NVOS32_ATTR_COHERENCY_WRITE_THROUGH 0x00000003
+#define NVOS32_ATTR_COHERENCY_WRITE_PROTECT 0x00000004
+#define NVOS32_ATTR_COHERENCY_WRITE_BACK 0x00000005
+
+// ATTR2 fields
+#define NVOS32_ATTR2_NONE 0x00000000
+
+//
+// DEFAULT - Let lower level drivers pick optimal page kind.
+// PREFER_NO_ZBC - Prefer other types of compression over ZBC when
+// selecting page kind.
+// PREFER_ZBC - Prefer ZBC over other types of compression when
+// selecting page kind.
+// REQUIRE_ONLY_ZBC - Require a page kind that enables ZBC but disables
+// other types of compression (i.e. 2C page kind).
+// INVALID - Aliases REQUIRE_ONLY_ZBC, which is not supported
+// by all RM implementations.
+//
+#define NVOS32_ATTR2_ZBC 1:0
+#define NVOS32_ATTR2_ZBC_DEFAULT 0x00000000
+#define NVOS32_ATTR2_ZBC_PREFER_NO_ZBC 0x00000001
+#define NVOS32_ATTR2_ZBC_PREFER_ZBC 0x00000002
+#define NVOS32_ATTR2_ZBC_REQUIRE_ONLY_ZBC 0x00000003
+#define NVOS32_ATTR2_ZBC_INVALID 0x00000003
+
+//
+// DEFAULT - Highest performance cache policy that is coherent with the highest
+// performance CPU mapping. Typically this is gpu cached for video
+// memory and gpu uncached for system memory.
+// YES - Enable gpu caching if supported on this surface type. For system
+// memory this will not be coherent with direct CPU mappings.
+// NO - Disable gpu caching if supported on this surface type.
+// INVALID - Clients should never set YES and NO simultaneously.
+//
+#define NVOS32_ATTR2_GPU_CACHEABLE 3:2
+#define NVOS32_ATTR2_GPU_CACHEABLE_DEFAULT 0x00000000
+#define NVOS32_ATTR2_GPU_CACHEABLE_YES 0x00000001
+#define NVOS32_ATTR2_GPU_CACHEABLE_NO 0x00000002
+#define NVOS32_ATTR2_GPU_CACHEABLE_INVALID 0x00000003
+
+//
+// DEFAULT - GPU-dependent cache policy
+// YES - Enable gpu caching for p2p mem
+// NO - Disable gpu caching for p2p mem
+//
+#define NVOS32_ATTR2_P2P_GPU_CACHEABLE 5:4
+#define NVOS32_ATTR2_P2P_GPU_CACHEABLE_DEFAULT 0x00000000
+#define NVOS32_ATTR2_P2P_GPU_CACHEABLE_YES 0x00000001
+#define NVOS32_ATTR2_P2P_GPU_CACHEABLE_NO 0x00000002
+
+// This applies to virtual allocs only. See NVOS46_FLAGS_32BIT_POINTER.
+#define NVOS32_ATTR2_32BIT_POINTER 6:6
+#define NVOS32_ATTR2_32BIT_POINTER_DISABLE 0x00000000
+#define NVOS32_ATTR2_32BIT_POINTER_ENABLE 0x00000001
+
+//
+// Whether or not a NUMA Node ID has been specified.
+// If yes, the NUMA node ID specified in numaNode will be used.
+// If no, memory can be allocated from any socket (numaNode will be ignored).
+// Specified numaNode must be of a CPU's memory
+//
+
+#define NVOS32_ATTR2_FIXED_NUMA_NODE_ID 7:7
+#define NVOS32_ATTR2_FIXED_NUMA_NODE_ID_NO 0x00000000
+#define NVOS32_ATTR2_FIXED_NUMA_NODE_ID_YES 0x00000001
+
+//
+// Force SMMU mapping on GPU physical allocation in Tegra
+// SMMU mapping for GPU physical allocation decided internally by RM
+// This attribute provide an override to RM policy for verification purposes.
+//
+#define NVOS32_ATTR2_SMMU_ON_GPU 9:8
+#define NVOS32_ATTR2_SMMU_ON_GPU_DEFAULT 0x00000000
+#define NVOS32_ATTR2_SMMU_ON_GPU_DISABLE 0x00000001
+#define NVOS32_ATTR2_SMMU_ON_GPU_ENABLE 0x00000002
+
+// Used for allocating the memory from scanout carveout.
+#define NVOS32_ATTR2_USE_SCANOUT_CARVEOUT 10:10
+#define NVOS32_ATTR2_USE_SCANOUT_CARVEOUT_FALSE 0x00000000
+#define NVOS32_ATTR2_USE_SCANOUT_CARVEOUT_TRUE 0x00000001
+
+//
+// Make comptag allocation aligned to compression cacheline size.
+// Specifying this attribute will make RM allocate comptags worth an entire
+// comp cacheline. The allocation will be offset aligned to number of comptags/comp cacheline.
+//
+#define NVOS32_ATTR2_ALLOC_COMPCACHELINE_ALIGN 11:11
+#define NVOS32_ATTR2_ALLOC_COMPCACHELINE_ALIGN_OFF 0x0
+#define NVOS32_ATTR2_ALLOC_COMPCACHELINE_ALIGN_ON 0x1
+#define NVOS32_ATTR2_ALLOC_COMPCACHELINE_ALIGN_DEFAULT \
+ NVOS32_ATTR2_ALLOC_COMPCACHELINE_ALIGN_OFF
+
+// Allocation preferred in high or low priority memory
+#define NVOS32_ATTR2_PRIORITY 13:12
+#define NVOS32_ATTR2_PRIORITY_DEFAULT 0x0
+#define NVOS32_ATTR2_PRIORITY_HIGH 0x1
+#define NVOS32_ATTR2_PRIORITY_LOW 0x2
+
+// PMA: Allocation is an RM internal allocation (RM-only)
+#define NVOS32_ATTR2_INTERNAL 14:14
+#define NVOS32_ATTR2_INTERNAL_NO 0x0
+#define NVOS32_ATTR2_INTERNAL_YES 0x1
+
+// Allocate 2C instead of 2CZ
+#define NVOS32_ATTR2_PREFER_2C 15:15
+#define NVOS32_ATTR2_PREFER_2C_NO 0x00000000
+#define NVOS32_ATTR2_PREFER_2C_YES 0x00000001
+
+// Allocation used by display engine; RM verifies display engine has enough
+// address bits or remapper available.
+#define NVOS32_ATTR2_NISO_DISPLAY 16:16
+#define NVOS32_ATTR2_NISO_DISPLAY_NO 0x00000000
+#define NVOS32_ATTR2_NISO_DISPLAY_YES 0x00000001
+
+//
+// !!WARNING!!!
+//
+// This flag is introduced as a temporary WAR to enable color compression
+// without ZBC.
+//
+// This dangerous flag can be used by UMDs to instruct RM to skip the zbc
+// table refcounting that RM does today, when the chosen PTE kind has ZBC
+// support.
+//
+// Currently we do not have a safe per process zbc slot management and
+// refcounting mechanism between RM and UMD and hence, any process can
+// access any other process's zbc entry in the global zbc table (without mask)
+// Inorder to flush the ZBC table for slot reuse RM cannot track which
+// process is using which zbc slot. Hence RM has a global refcount for the
+// zbc table to flush and reuse the entries if the PTE kind supports zbc.
+//
+// This scheme poses a problem if there are apps that are persistent such as
+// the desktop components that can have color compression enabled which will
+// always keep the refcount active. Since these apps can live without
+// ZBC, UMD can disable ZBC using masks.
+//
+// In such a case, if UMD so chooses to disable ZBC, this flag should be used
+// to skip refcounting as by default RM would refcount the ZBC table.
+//
+// NOTE: There is no way for RM to enforce/police this, and we totally rely
+// on UMD to use a zbc mask in the pushbuffer method to prevent apps from
+// accessing the ZBC table.
+//
+#define NVOS32_ATTR2_ZBC_SKIP_ZBCREFCOUNT 17:17
+#define NVOS32_ATTR2_ZBC_SKIP_ZBCREFCOUNT_NO 0x00000000
+#define NVOS32_ATTR2_ZBC_SKIP_ZBCREFCOUNT_YES 0x00000001
+
+// Allocation requires ISO bandwidth guarantees
+#define NVOS32_ATTR2_ISO 18:18
+#define NVOS32_ATTR2_ISO_NO 0x00000000
+#define NVOS32_ATTR2_ISO_YES 0x00000001
+
+//
+// Turn off blacklist feature for video memory allocation
+// This attribute should be used only by Kernel client (KMD), to mask
+// the blacklisted pages for the allocation. This is done so that the clients
+// will manage the above masked blacklisted pages after the allocation. It will
+// return to RM's pool after the allocation was free-d.RmVidHeapCtrl returns
+// NV_ERR_INSUFFICIENT_PERMISSIONS if it is being called by non-kernel clients.
+//
+
+// TODO: Project ReLingo - This term is marked for deletion. Use PAGE_OFFLINING.
+#define NVOS32_ATTR2_BLACKLIST 19:19
+#define NVOS32_ATTR2_BLACKLIST_ON 0x00000000
+#define NVOS32_ATTR2_BLACKLIST_OFF 0x00000001
+#define NVOS32_ATTR2_PAGE_OFFLINING 19:19
+#define NVOS32_ATTR2_PAGE_OFFLINING_ON 0x00000000
+#define NVOS32_ATTR2_PAGE_OFFLINING_OFF 0x00000001
+
+//
+// For virtual allocs to choose the HUGE page size for the region.
+// NVOS32_ATTR_PAGE_SIZE must be set to _HUGE to use this.
+// Currently, the default huge page is 2MB, so a request with _DEFAULT
+// set will always be interpreted as 2MB.
+// Not supported on pre_AMPERE chips.
+//
+#define NVOS32_ATTR2_PAGE_SIZE_HUGE 21:20
+#define NVOS32_ATTR2_PAGE_SIZE_HUGE_DEFAULT 0x00000000
+#define NVOS32_ATTR2_PAGE_SIZE_HUGE_2MB 0x00000001
+#define NVOS32_ATTR2_PAGE_SIZE_HUGE_512MB 0x00000002
+#define NVOS32_ATTR2_PAGE_SIZE_HUGE_256GB 0x00000003
+
+// Allow read-only or read-write user CPU mappings
+#define NVOS32_ATTR2_PROTECTION_USER 22:22
+#define NVOS32_ATTR2_PROTECTION_USER_READ_WRITE 0x00000000
+#define NVOS32_ATTR2_PROTECTION_USER_READ_ONLY 0x00000001
+
+// Allow read-only or read-write device mappings
+#define NVOS32_ATTR2_PROTECTION_DEVICE 23:23
+#define NVOS32_ATTR2_PROTECTION_DEVICE_READ_WRITE 0x00000000
+#define NVOS32_ATTR2_PROTECTION_DEVICE_READ_ONLY 0x00000001
+
+//
+// Allow client allocations to go to protected/unprotected video/system memory.
+// When Ampere Protected Model aka APM or Confidential Compute is enabled and
+// DEFAULT flag is set by client, allocations go to protected memory. When
+// protected memory is not enabled, allocations go to unprotected memory.
+// If APM or CC is not enabled, it is a bug for a client to set the PROTECTED
+// flag to YES
+//
+#define NVOS32_ATTR2_MEMORY_PROTECTION 26:25
+#define NVOS32_ATTR2_MEMORY_PROTECTION_DEFAULT 0x00000000
+#define NVOS32_ATTR2_MEMORY_PROTECTION_PROTECTED 0x00000001
+#define NVOS32_ATTR2_MEMORY_PROTECTION_UNPROTECTED 0x00000002
+//
+// Force the allocation to go to guest subheap.
+// This flag is used by vmiop plugin to allocate from GPA
+//
+#define NVOS32_ATTR2_ALLOCATE_FROM_SUBHEAP 27:27
+#define NVOS32_ATTR2_ALLOCATE_FROM_SUBHEAP_NO 0x00000000
+#define NVOS32_ATTR2_ALLOCATE_FROM_SUBHEAP_YES 0x00000001
+
+//
+// Force the video memory allocation to localized allocation.
+// Same attribute can be used to choose between uGPU0 and uGPU1.
+// if set to default, RM will choose the next available uGPU memory.
+// if set to _UGPU0, RM will choose the memory from uGPU0.
+// if set to _UGPU1, RM will choose the memory from uGPU1.
+//
+#define NVOS32_ATTR2_ENABLE_LOCALIZED_MEMORY 30:29
+#define NVOS32_ATTR2_ENABLE_LOCALIZED_MEMORY_DEFAULT 0x00000000
+#define NVOS32_ATTR2_ENABLE_LOCALIZED_MEMORY_UGPU0 0x00000001
+#define NVOS32_ATTR2_ENABLE_LOCALIZED_MEMORY_UGPU1 0x00000002
+
+#define NVOS32_ATTR2_ENABLE_LOCALIZED_MEMORY_UGPU_COUNT 2
+
+//
+// When allocating memory, register the memory descriptor to GSP-RM
+// so that GSP-RM is aware of and can access it
+//
+#define NVOS32_ATTR2_REGISTER_MEMDESC_TO_PHYS_RM 31:31
+#define NVOS32_ATTR2_REGISTER_MEMDESC_TO_PHYS_RM_FALSE 0x00000000
+#define NVOS32_ATTR2_REGISTER_MEMDESC_TO_PHYS_RM_TRUE 0x00000001
+
+/**
+ * NVOS32 ALLOC_FLAGS
+ *
+ * NVOS32_ALLOC_FLAGS_IGNORE_BANK_PLACEMENT
+ *
+ * NVOS32_ALLOC_FLAGS_FORCE_MEM_GROWS_UP
+ *
+ * NVOS32_ALLOC_FLAGS_FORCE_MEM_GROWS_DOWN
+ *
+ * NVOS32_ALLOC_FLAGS_FORCE_ALIGN_HOST_PAGE
+ *
+ * NVOS32_ALLOC_FLAGS_FIXED_ADDRESS_ALLOCATE
+ *
+ * NVOS32_ALLOC_FLAGS_BANK_HINT
+ *
+ * NVOS32_ALLOC_FLAGS_BANK_FORCE
+ *
+ * NVOS32_ALLOC_FLAGS_ALIGNMENT_HINT
+ *
+ * NVOS32_ALLOC_FLAGS_ALIGNMENT_FORCE
+ *
+ * NVOS32_ALLOC_FLAGS_BANK_GROW_UP
+ * Only relevant if bank_hint or bank_force are set
+ *
+ * NVOS32_ALLOC_FLAGS_BANK_GROW_DOWN
+ * Only relevant if bank_hint or bank_force are set
+ *
+ * NVOS32_ALLOC_FLAGS_LAZY
+ * Lazy allocation (deferred pde, pagetable creation)
+ *
+ * NVOS32_ALLOC_FLAGS_NO_SCANOUT
+ * Set if surface will never be scanned out
+ *
+ * NVOS32_ALLOC_FLAGS_PITCH_FORCE
+ * Fail alloc if supplied pitch is not aligned
+ *
+ * NVOS32_ALLOC_FLAGS_MEMORY_HANDLE_PROVIDED
+ * Memory handle provided to be associated with this allocation
+ *
+ * NVOS32_ALLOC_FLAGS_MAP_NOT_REQUIRED
+ * By default memory is mapped into the CPU address space
+ *
+ * NVOS32_ALLOC_FLAGS_PERSISTENT_VIDMEM
+ * Allocate persistent video memory
+ *
+ * NVOS32_ALLOC_FLAGS_USE_BEGIN_END
+ * Use rangeBegin & rangeEnd fields in allocs other than size/range
+ *
+ * NVOS32_ALLOC_FLAGS_TURBO_CIPHER_ENCRYPTED
+ * Allocate TurboCipher encrypted region
+ *
+ * NVOS32_ALLOC_FLAGS_VIRTUAL
+ * Allocate virtual memory address space
+ *
+ * NVOS32_ALLOC_FLAGS_FORCE_INTERNAL_INDEX
+ * Force allocation internal index
+ *
+ * NVOS32_ALLOC_FLAGS_ZCULL_COVG_SPECIFIED
+ * This flag is depreciated and allocations will fail.
+ *
+ * NVOS32_ALLOC_FLAGS_EXTERNALLY_MANAGED
+ * Must be used with NVOS32_ALLOC_FLAGS_VIRTUAL.
+ * Page tables for this allocation will be managed outside of RM.
+ *
+ * NVOS32_ALLOC_FLAGS_FORCE_DEDICATED_PDE
+ *
+ * NVOS32_ALLOC_FLAGS_PROTECTED
+ * Allocate in a protected memory region if available
+ *
+ * NVOS32_ALLOC_FLAGS_KERNEL_MAPPING_MAP
+ * Map kernel os descriptor
+ *
+ * NVOS32_ALLOC_FLAGS_MAXIMIZE_ADDRESS_SPACE
+ * On WDDM all address spaces are created with MINIMIZE_PTETABLE_SIZE
+ * to reduce the overhead of private address spaces per application,
+ * at the cost of holes in the virtual address space.
+ *
+ * Shaders have short pointers that are required to be within a
+ * GPU dependent 32b range.
+ *
+ * MAXIMIZE_ADDRESS_SPACE will reverse the MINIMIZE_PTE_TABLE_SIZE
+ * flag with certain restrictions:
+ * - This flag only has an effect when the allocation has the side
+ * effect of creating a new PDE. It does not affect existing PDEs.
+ * - The first few PDEs of the address space are kept minimum to allow
+ * small applications to use fewer resources.
+ * - By default this operations on the 0-4GB address range.
+ * - If USE_BEGIN_END is specified the setting will apply to the
+ * specified range instead of the first 4GB.
+ *
+ * NVOS32_ALLOC_FLAGS_SPARSE
+ * Denote that a virtual address range is "sparse". Must be used with
+ * NVOS32_ALLOC_FLAGS_VIRTUAL. Creation of a "sparse" virtual address range
+ * denotes that an unmapped virtual address range should "not" fault but simply
+ * return 0's.
+ *
+ * NVOS32_ALLOC_FLAGS_SKIP_RESOURCE_ALLOC
+ *
+ * NVOS32_ALLOC_FLAGS_PREFER_PTES_IN_SYSMEMORY
+ * If new pagetable need to be allocated prefer them in sysmem (if supported by the gpu)
+ *
+ * NVOS32_ALLOC_FLAGS_SKIP_ALIGN_PAD
+ * As per KMD request to eliminate extra allocation
+ *
+ * NVOS32_ALLOC_FLAGS_WPR1
+ * Allocate in a WPR1 region if available
+ *
+ * NVOS32_ALLOC_FLAGS_ZCULL_DONT_ALLOCATE_SHARED_1X
+ * If using zcull sharing and this surface is fsaa, then don't allocate an additional non-FSAA region.
+ *
+ * NVOS32_ALLOC_FLAGS_WPR2
+ * Allocate in a WPR1 region if available
+ */
+#define NVOS32_ALLOC_FLAGS_IGNORE_BANK_PLACEMENT 0x00000001
+#define NVOS32_ALLOC_FLAGS_FORCE_MEM_GROWS_UP 0x00000002
+#define NVOS32_ALLOC_FLAGS_FORCE_MEM_GROWS_DOWN 0x00000004
+#define NVOS32_ALLOC_FLAGS_FORCE_ALIGN_HOST_PAGE 0x00000008
+#define NVOS32_ALLOC_FLAGS_FIXED_ADDRESS_ALLOCATE 0x00000010
+#define NVOS32_ALLOC_FLAGS_BANK_HINT 0x00000020
+#define NVOS32_ALLOC_FLAGS_BANK_FORCE 0x00000040
+#define NVOS32_ALLOC_FLAGS_ALIGNMENT_HINT 0x00000080
+#define NVOS32_ALLOC_FLAGS_ALIGNMENT_FORCE 0x00000100
+#define NVOS32_ALLOC_FLAGS_BANK_GROW_UP 0x00000000
+#define NVOS32_ALLOC_FLAGS_BANK_GROW_DOWN 0x00000200
+#define NVOS32_ALLOC_FLAGS_LAZY 0x00000400
+#define NVOS32_ALLOC_FLAGS_FORCE_REVERSE_ALLOC 0x00000800
+#define NVOS32_ALLOC_FLAGS_NO_SCANOUT 0x00001000
+#define NVOS32_ALLOC_FLAGS_PITCH_FORCE 0x00002000
+#define NVOS32_ALLOC_FLAGS_MEMORY_HANDLE_PROVIDED 0x00004000
+#define NVOS32_ALLOC_FLAGS_MAP_NOT_REQUIRED 0x00008000
+#define NVOS32_ALLOC_FLAGS_PERSISTENT_VIDMEM 0x00010000
+#define NVOS32_ALLOC_FLAGS_USE_BEGIN_END 0x00020000
+#define NVOS32_ALLOC_FLAGS_TURBO_CIPHER_ENCRYPTED 0x00040000
+#define NVOS32_ALLOC_FLAGS_VIRTUAL 0x00080000
+#define NVOS32_ALLOC_FLAGS_FORCE_INTERNAL_INDEX 0x00100000
+#define NVOS32_ALLOC_FLAGS_ZCULL_COVG_SPECIFIED 0x00200000
+#define NVOS32_ALLOC_FLAGS_EXTERNALLY_MANAGED 0x00400000
+#define NVOS32_ALLOC_FLAGS_FORCE_DEDICATED_PDE 0x00800000
+#define NVOS32_ALLOC_FLAGS_PROTECTED 0x01000000
+#define NVOS32_ALLOC_FLAGS_KERNEL_MAPPING_MAP 0x02000000 // TODO BUG 2488679: fix alloc flag aliasing
+#define NVOS32_ALLOC_FLAGS_MAXIMIZE_ADDRESS_SPACE 0x02000000
+#define NVOS32_ALLOC_FLAGS_SPARSE 0x04000000
+#define NVOS32_ALLOC_FLAGS_USER_READ_ONLY 0x04000000 // TODO BUG 2488682: remove this after KMD transition
+#define NVOS32_ALLOC_FLAGS_DEVICE_READ_ONLY 0x08000000 // TODO BUG 2488682: remove this after KMD transition
+#define NVOS32_ALLOC_FLAGS_SKIP_RESOURCE_ALLOC 0x10000000
+#define NVOS32_ALLOC_FLAGS_PREFER_PTES_IN_SYSMEMORY 0x20000000
+#define NVOS32_ALLOC_FLAGS_SKIP_ALIGN_PAD 0x40000000
+#define NVOS32_ALLOC_FLAGS_WPR1 0x40000000 // TODO BUG 2488672: fix alloc flag aliasing
+#define NVOS32_ALLOC_FLAGS_ZCULL_DONT_ALLOCATE_SHARED_1X 0x80000000
+#define NVOS32_ALLOC_FLAGS_WPR2 0x80000000 // TODO BUG 2488672: fix alloc flag aliasing
+
+// Internal flags used for RM's allocation paths
+#define NVOS32_ALLOC_INTERNAL_FLAGS_CLIENTALLOC 0x00000001 // RM internal flags - not sure if this should be exposed even. Keeping it here.
+#define NVOS32_ALLOC_INTERNAL_FLAGS_SKIP_SCRUB 0x00000004 // RM internal flags - not sure if this should be exposed even. Keeping it here.
+#define NVOS32_ALLOC_FLAGS_MAXIMIZE_4GB_ADDRESS_SPACE NVOS32_ALLOC_FLAGS_MAXIMIZE_ADDRESS_SPACE // Legacy name
+
+//
+// Bitmask of flags that are only valid for virtual allocations.
+//
+#define NVOS32_ALLOC_FLAGS_VIRTUAL_ONLY ( \
+ NVOS32_ALLOC_FLAGS_VIRTUAL | \
+ NVOS32_ALLOC_FLAGS_LAZY | \
+ NVOS32_ALLOC_FLAGS_EXTERNALLY_MANAGED | \
+ NVOS32_ALLOC_FLAGS_SPARSE | \
+ NVOS32_ALLOC_FLAGS_MAXIMIZE_ADDRESS_SPACE | \
+ NVOS32_ALLOC_FLAGS_PREFER_PTES_IN_SYSMEMORY )
+
+// COMPR_COVG_* allows for specification of what compression resources
+// are required (_MIN) and necessary (_MAX). Default behavior is for
+// RM to provide as much as possible, including none if _ANY is allowed.
+// Values for min/max are (0-100, a %) * _COVG_SCALE (so max value is
+// 100*100==10000). _START is used to specify the % offset into the
+// region to begin the requested coverage.
+// _COVG_BITS allows specification of the number of comptags per ROP tile.
+// A value of 0 is default and allows RM to choose based upon MMU/FB rules.
+// All other values for _COVG_BITS are arch-specific.
+// Note: NVOS32_ATTR_COMPR_COVG_PROVIDED must be set for this feature
+// to be available (verif-only).
+#define NVOS32_ALLOC_COMPR_COVG_SCALE 10
+#define NVOS32_ALLOC_COMPR_COVG_BITS 1:0
+#define NVOS32_ALLOC_COMPR_COVG_BITS_DEFAULT 0x00000000
+#define NVOS32_ALLOC_COMPR_COVG_BITS_1 0x00000001
+#define NVOS32_ALLOC_COMPR_COVG_BITS_2 0x00000002
+#define NVOS32_ALLOC_COMPR_COVG_BITS_4 0x00000003
+#define NVOS32_ALLOC_COMPR_COVG_MAX 11:2
+#define NVOS32_ALLOC_COMPR_COVG_MIN 21:12
+#define NVOS32_ALLOC_COMPR_COVG_START 31:22
+
+
+// Note: NVOS32_ALLOC_FLAGS_ZCULL_COVG_SPECIFIED must be set for this feature
+// to be enabled.
+// If FALLBACK_ALLOW is set, a fallback from LOW_RES_Z or LOW_RES_ZS
+// to HIGH_RES_Z is allowed if the surface can't be fully covered.
+#define NVOS32_ALLOC_ZCULL_COVG_FORMAT 3:0
+#define NVOS32_ALLOC_ZCULL_COVG_FORMAT_LOW_RES_Z 0x00000000
+#define NVOS32_ALLOC_ZCULL_COVG_FORMAT_HIGH_RES_Z 0x00000002
+#define NVOS32_ALLOC_ZCULL_COVG_FORMAT_LOW_RES_ZS 0x00000003
+#define NVOS32_ALLOC_ZCULL_COVG_FALLBACK 4:4
+#define NVOS32_ALLOC_ZCULL_COVG_FALLBACK_DISALLOW 0x00000000
+#define NVOS32_ALLOC_ZCULL_COVG_FALLBACK_ALLOW 0x00000001
+
+
+// _ALLOC_COMPTAG_OFFSET allows the caller to specify the starting
+// offset for the comptags for a given surface, primarily for test only.
+// To specify an offset, set _USAGE_FIXED or _USAGE_MIN in conjunction
+// with _START.
+//
+// _USAGE_FIXED sets a surface's comptagline to start at the given
+// starting value. If the offset has already been assigned, then
+// the alloc call fails.
+//
+// _USAGE_MIN sets a surface's comptagline to start at the given
+// starting value or higher, depending on comptagline availability.
+// In this case, if the offset has already been assigned, the next
+// available comptagline (in increasing order) will be assigned.
+//
+// For Fermi, up to 2^17 comptags may be allowed, but the actual,
+// usable limit depends on the size of the compbit backing store.
+//
+// For Pascal, up to 2 ^ 18 comptags may be allowed
+// From Turing. up to 2 ^ 20 comptags may be allowed
+//
+// See also field ctagOffset in struct NVOS32_PARAMETERS.
+#define NVOS32_ALLOC_COMPTAG_OFFSET_START 19:0
+#define NVOS32_ALLOC_COMPTAG_OFFSET_START_DEFAULT 0x00000000
+#define NVOS32_ALLOC_COMPTAG_OFFSET_USAGE 31:30
+#define NVOS32_ALLOC_COMPTAG_OFFSET_USAGE_DEFAULT 0x00000000
+#define NVOS32_ALLOC_COMPTAG_OFFSET_USAGE_OFF 0x00000000
+#define NVOS32_ALLOC_COMPTAG_OFFSET_USAGE_FIXED 0x00000001
+#define NVOS32_ALLOC_COMPTAG_OFFSET_USAGE_MIN 0x00000002
+
+
+// REALLOC flags field
+#define NVOS32_REALLOC_FLAGS_GROW_ALLOCATION 0x00000000
+#define NVOS32_REALLOC_FLAGS_SHRINK_ALLOCATION 0x00000001
+#define NVOS32_REALLOC_FLAGS_REALLOC_UP 0x00000000 // towards/from high memory addresses
+#define NVOS32_REALLOC_FLAGS_REALLOC_DOWN 0x00000002 // towards/from memory address 0
+
+// RELEASE_COMPR, REACQUIRE_COMPR flags field
+#define NVOS32_RELEASE_COMPR_FLAGS_MEMORY_HANDLE_PROVIDED 0x000000001
+
+#define NVOS32_REACQUIRE_COMPR_FLAGS_MEMORY_HANDLE_PROVIDED 0x000000001
+
+
+// FREE flags field
+#define NVOS32_FREE_FLAGS_MEMORY_HANDLE_PROVIDED 0x00000001
+
+// DUMP flags field
+#define NVOS32_DUMP_FLAGS_TYPE 1:0
+#define NVOS32_DUMP_FLAGS_TYPE_FB 0x00000000
+#define NVOS32_DUMP_FLAGS_TYPE_CLIENT_PD 0x00000001
+#define NVOS32_DUMP_FLAGS_TYPE_CLIENT_VA 0x00000002
+#define NVOS32_DUMP_FLAGS_TYPE_CLIENT_VAPTE 0x00000003
+
+#define NVOS32_BLOCK_TYPE_FREE 0xFFFFFFFF
+#define NVOS32_INVALID_BLOCK_FREE_OFFSET 0xFFFFFFFF
+
+#define NVOS32_MEM_TAG_NONE 0x00000000
+
+/*
+ * NV_CONTEXT_DMA_ALLOCATION_PARAMS - Allocation params to create context dma
+ through NvRmAlloc.
+ */
+typedef struct
+{
+ NvHandle hSubDevice;
+ NvV32 flags;
+ NvHandle hMemory;
+ NvU64 offset NV_ALIGN_BYTES(8);
+ NvU64 limit NV_ALIGN_BYTES(8);
+} NV_CONTEXT_DMA_ALLOCATION_PARAMS;
+
+/*
+ * NV_MEMORY_ALLOCATION_PARAMS - Allocation params to create memory through
+ * NvRmAlloc. Flags are populated with NVOS32_ defines.
+ */
+typedef struct
+{
+ NvU32 owner; // [IN] - memory owner ID
+ NvU32 type; // [IN] - surface type, see below TYPE* defines
+ NvU32 flags; // [IN] - allocation modifier flags, see below ALLOC_FLAGS* defines
+
+ NvU32 width; // [IN] - width of surface in pixels
+ NvU32 height; // [IN] - height of surface in pixels
+ NvS32 pitch; // [IN/OUT] - desired pitch AND returned actual pitch allocated
+
+ NvU32 attr; // [IN/OUT] - surface attributes requested, and surface attributes allocated
+ NvU32 attr2; // [IN/OUT] - surface attributes requested, and surface attributes allocated
+
+ NvU32 format; // [IN/OUT] - format requested, and format allocated
+ NvU32 comprCovg; // [IN/OUT] - compr covg requested, and allocated
+ NvU32 zcullCovg; // [OUT] - zcull covg allocated
+
+ NvU64 rangeLo NV_ALIGN_BYTES(8); // [IN] - allocated memory will be limited to the range
+ NvU64 rangeHi NV_ALIGN_BYTES(8); // [IN] - from rangeBegin to rangeEnd, inclusive.
+
+ NvU64 size NV_ALIGN_BYTES(8); // [IN/OUT] - size of allocation - also returns the actual size allocated
+ NvU64 alignment NV_ALIGN_BYTES(8); // [IN] - requested alignment - NVOS32_ALLOC_FLAGS_ALIGNMENT* must be on
+ NvU64 offset NV_ALIGN_BYTES(8); // [IN/OUT] - desired offset if NVOS32_ALLOC_FLAGS_FIXED_ADDRESS_ALLOCATE is on AND returned offset
+ NvU64 limit NV_ALIGN_BYTES(8); // [OUT] - returned surface limit
+ NvP64 address NV_ALIGN_BYTES(8); // [OUT] - returned address
+
+ NvU32 ctagOffset; // [IN] - comptag offset for this surface (see NVOS32_ALLOC_COMPTAG_OFFSET)
+ NvHandle hVASpace; // [IN] - VASpace handle. Used when flag is VIRTUAL.
+
+ NvU32 internalflags; // [IN] - internal flags to change allocation behaviors from internal paths
+
+ NvU32 tag; // [IN] - memory tag used for debugging
+
+ NvS32 numaNode; // [IN] - CPU NUMA node from which memory should be allocated
+} NV_MEMORY_ALLOCATION_PARAMS;
+
+/*
+ * NV_OS_DESC_MEMORY_ALLOCATION_PARAMS - Allocation params to create OS
+ * described memory through NvRmAlloc. Flags are populated with NVOS32_ defines.
+ */
+typedef struct
+{
+ NvU32 type; // [IN] - surface type, see below TYPE* defines
+ NvU32 flags; // [IN] - allocation modifier flags, see below ALLOC_FLAGS* defines
+ NvU32 attr; // [IN] - attributes for memory placement/properties, see below
+ NvU32 attr2; // [IN] - attributes GPU_CACHEABLE
+ NvP64 descriptor NV_ALIGN_BYTES(8); // [IN] - descriptor address
+ NvU64 limit NV_ALIGN_BYTES(8); // [IN] - allocated size -1
+ NvU32 descriptorType; // [IN] - descriptor type(Virtual | nvmap Handle)
+ NvU32 tag; // [IN] - memory tag used for debugging
+} NV_OS_DESC_MEMORY_ALLOCATION_PARAMS;
+
+/*
+ * NV_USER_LOCAL_DESC_MEMORY_ALLOCATION_PARAMS - Allocation params to create a memory
+ * object from user allocated video memory. Flags are populated with NVOS32_*
+ * defines.
+ */
+typedef struct
+{
+ NvU32 flags; // [IN] - allocation modifier flags, see NVOS02_FLAGS* defines
+ NvU64 physAddr NV_ALIGN_BYTES(8); // [IN] - physical address
+ NvU64 size NV_ALIGN_BYTES(8); // [IN] - mem size
+ NvU32 tag; // [IN] - memory tag used for debugging
+ NvBool bGuestAllocated; // [IN] - Set if memory is guest allocated (mapped by VMMU)
+} NV_USER_LOCAL_DESC_MEMORY_ALLOCATION_PARAMS;
+
+/*
+ * NV_MEMORY_HW_RESOURCES_ALLOCATION_PARAMS - Allocation params to create
+ * memory HW resources through NvRmAlloc. Flags are populated with NVOS32_
+ * defines.
+ */
+typedef struct
+{
+ NvU32 owner; // [IN] - memory owner ID
+ NvU32 flags; // [IN] - allocation modifier flags, see below ALLOC_FLAGS* defines
+ NvU32 type; // [IN] - surface type, see below TYPE* defines
+
+ NvU32 attr; // [IN/OUT] - surface attributes requested, and surface attributes allocated
+ NvU32 attr2; // [IN/OUT] - surface attributes requested, and surface attributes allocated
+
+ NvU32 height;
+ NvU32 width;
+ NvU32 pitch;
+ NvU32 alignment;
+ NvU32 comprCovg;
+ NvU32 zcullCovg;
+
+ NvU32 kind;
+
+ NvP64 bindResultFunc NV_ALIGN_BYTES(8); // BindResultFunc
+ NvP64 pHandle NV_ALIGN_BYTES(8);
+ NvU64 osDeviceHandle NV_ALIGN_BYTES(8);
+ NvU64 size NV_ALIGN_BYTES(8);
+ NvU64 allocAddr NV_ALIGN_BYTES(8);
+
+ // [out] from GMMU_COMPR_INFO in drivers/common/shared/inc/mmu/gmmu_fmt.h
+ NvU32 compPageShift;
+ NvU32 compressedKind;
+ NvU32 compTagLineMin;
+ NvU32 compPageIndexLo;
+ NvU32 compPageIndexHi;
+ NvU32 compTagLineMultiplier;
+
+ // [out] fallback uncompressed kind.
+ NvU32 uncompressedKind;
+
+ NvU32 tag; // [IN] - memory tag used for debugging
+} NV_MEMORY_HW_RESOURCES_ALLOCATION_PARAMS;
+
+/* function OS33 */
+#define NV04_MAP_MEMORY (0x00000021)
+
+// Legacy map and unmap memory flags that don't use DRF_DEF scheme
+#define NV04_MAP_MEMORY_FLAGS_NONE (0x00000000)
+#define NV04_MAP_MEMORY_FLAGS_USER (0x00004000)
+
+// New map and unmap memory flags. These flags are used for both NvRmMapMemory
+// and for NvRmUnmapMemory.
+
+// Mappings can have restricted permissions (read-only, write-only). Some
+// RM implementations may choose to ignore these flags, or they may work
+// only for certain memory spaces (system, video memory); in such cases,
+// you may get a read/write mapping even if you asked for a read-only or
+// write-only mapping.
+#define NVOS33_FLAGS_ACCESS 1:0
+#define NVOS33_FLAGS_ACCESS_READ_WRITE (0x00000000)
+#define NVOS33_FLAGS_ACCESS_READ_ONLY (0x00000001)
+#define NVOS33_FLAGS_ACCESS_WRITE_ONLY (0x00000002)
+
+// Persistent mappings are no longer supported
+#define NVOS33_FLAGS_PERSISTENT 4:4
+#define NVOS33_FLAGS_PERSISTENT_DISABLE (0x00000000)
+#define NVOS33_FLAGS_PERSISTENT_ENABLE (0x00000001)
+
+// This flag is a hack to work around bug 150889. It disables the error
+// checking in the RM that verifies that the client is not trying to map
+// memory past the end of the memory object. This error checking needs to
+// be shut off in some cases for a PAE bug workaround in certain kernels.
+#define NVOS33_FLAGS_SKIP_SIZE_CHECK 8:8
+#define NVOS33_FLAGS_SKIP_SIZE_CHECK_DISABLE (0x00000000)
+#define NVOS33_FLAGS_SKIP_SIZE_CHECK_ENABLE (0x00000001)
+
+// Normally, a mapping is created in the same memory space as the client -- in
+// kernel space for a kernel RM client, or in user space for a user RM client.
+// However, a kernel RM client can specify MEM_SPACE:USER to create a user-space
+// mapping in the current RM client.
+#define NVOS33_FLAGS_MEM_SPACE 14:14
+#define NVOS33_FLAGS_MEM_SPACE_CLIENT (0x00000000)
+#define NVOS33_FLAGS_MEM_SPACE_USER (0x00000001)
+
+// The client can ask for direct memory mapping (i.e. no BAR1) if remappers and
+// blocklinear are not required. RM can do direct mapping in this case if
+// carveout is available.
+// DEFAULT: Use direct mapping if available and no address/data translation
+// is necessary; reflected otherwise
+// DIRECT: Use direct mapping if available, even if some translation is
+// necessary (the client is responsible for translation)
+// REFLECTED: Always use reflected mapping
+#define NVOS33_FLAGS_MAPPING 16:15
+#define NVOS33_FLAGS_MAPPING_DEFAULT (0x00000000)
+#define NVOS33_FLAGS_MAPPING_DIRECT (0x00000001)
+#define NVOS33_FLAGS_MAPPING_REFLECTED (0x00000002)
+
+// The client requests a fifo mapping but doesn't know the offset or length
+// DEFAULT: Do error check length and offset
+// ENABLE: Don't error check length and offset but have the RM fill them in
+#define NVOS33_FLAGS_FIFO_MAPPING 17:17
+#define NVOS33_FLAGS_FIFO_MAPPING_DEFAULT (0x00000000)
+#define NVOS33_FLAGS_FIFO_MAPPING_ENABLE (0x00000001)
+
+// The client can require that the CPU mapping be to a specific CPU address
+// (akin to MAP_FIXED for mmap).
+// DISABLED: RM will map the allocation at a CPU VA that RM selects.
+// ENABLED: RM will map the allocation at the CPU VA specified by the address
+// pass-back parameter to NvRmMapMemory
+// NOTES:
+// - Used for controlling CPU addresses in CUDA's unified CPU+GPU virtual
+// address space
+// - Only valid on NvRmMapMemory
+// - Implemented on Unix but not VMware
+#define NVOS33_FLAGS_MAP_FIXED 18:18
+#define NVOS33_FLAGS_MAP_FIXED_DISABLE (0x00000000)
+#define NVOS33_FLAGS_MAP_FIXED_ENABLE (0x00000001)
+
+// The client can specify to the RM that the CPU virtual address range for an
+// allocation should remain reserved after the allocation is unmapped.
+// DISABLE: When this mapping is destroyed, RM will unmap the CPU virtual
+// address space used by this allocation. On Linux this corresponds
+// to calling munmap on the CPU VA region.
+// ENABLE: When the map object is freed, RM will leave the CPU virtual
+// address space used by allocation reserved. On Linux this means
+// that RM will overwrite the previous mapping with an anonymous
+// mapping of instead calling munmap.
+// NOTES:
+// - When combined with MAP_FIXED, this allows the client to exert
+// significant control over the CPU heap
+// - Used in CUDA's unified CPU+GPU virtual address space
+// - Valid in nvRmUnmapMemory
+// - Valid on NvRmMapMemory (specifies RM's behavior whenever the
+// mapping is destroyed, regardless of mechanism)
+// - Implemented on Unix but not VMware
+#define NVOS33_FLAGS_RESERVE_ON_UNMAP 19:19
+#define NVOS33_FLAGS_RESERVE_ON_UNMAP_DISABLE (0x00000000)
+#define NVOS33_FLAGS_RESERVE_ON_UNMAP_ENABLE (0x00000001)
+
+//
+// Internal use only
+// Can be used to set mappings path to PCIe when coherent C2C link is present
+//
+#define NVOS33_FLAGS_BUS 21:20
+#define NVOS33_FLAGS_BUS_DEFAULT 0
+#define NVOS33_FLAGS_BUS_COHERENT_LINK 1
+#define NVOS33_FLAGS_BUS_PCIE 2
+
+// Internal use only
+#define NVOS33_FLAGS_OS_DESCRIPTOR 22:22
+#define NVOS33_FLAGS_OS_DESCRIPTOR_DISABLE (0x00000000)
+#define NVOS33_FLAGS_OS_DESCRIPTOR_ENABLE (0x00000001)
+
+//
+// For use in the linux mapping path. This flag sets the
+// caching mode for pcie BAR mappings (from nv_memory_type.h).
+// Internal use only.
+//
+#define NVOS33_FLAGS_CACHING_TYPE 25:23
+#define NVOS33_FLAGS_CACHING_TYPE_CACHED 0
+#define NVOS33_FLAGS_CACHING_TYPE_UNCACHED 1
+#define NVOS33_FLAGS_CACHING_TYPE_WRITECOMBINED 2
+#define NVOS33_FLAGS_CACHING_TYPE_WRITEBACK 5
+#define NVOS33_FLAGS_CACHING_TYPE_DEFAULT 6
+#define NVOS33_FLAGS_CACHING_TYPE_UNCACHED_WEAK 7
+
+//
+// For use when Hopper Confidential Compute is operating in devtools mode
+// BAR1 access to CPR vidmem is blocked to CPU-RM by default when HCC is
+// enabled in both devtools and prod modes. However, certain mappings are
+// allowed to go through successfully only in devtools mode. For example,
+// CPU mappings made on behalf of devtools, event buffer mappings are allowed
+// to happen in devtools mode
+//
+#define NVOS33_FLAGS_ALLOW_MAPPING_ON_HCC 26:26
+#define NVOS33_FLAGS_ALLOW_MAPPING_ON_HCC_NO (0x00000000)
+#define NVOS33_FLAGS_ALLOW_MAPPING_ON_HCC_YES (0x00000001)
+
+/* parameters */
+typedef struct
+{
+ NvHandle hClient;
+ NvHandle hDevice; // device or sub-device handle
+ NvHandle hMemory; // handle to memory object if provided -- NULL if not
+ NvU64 offset NV_ALIGN_BYTES(8);
+ NvU64 length NV_ALIGN_BYTES(8);
+ NvP64 pLinearAddress NV_ALIGN_BYTES(8); // pointer for returned address
+ NvU32 status;
+ NvU32 flags;
+} NVOS33_PARAMETERS;
+
+
+/* function OS34 */
+#define NV04_UNMAP_MEMORY (0x00000022)
+
+/* parameters */
+typedef struct
+{
+ NvHandle hClient;
+ NvHandle hDevice;
+ NvHandle hMemory;
+ NvP64 pLinearAddress NV_ALIGN_BYTES(8); // ptr to virtual address of mapped memory
+ NvU32 status;
+ NvU32 flags;
+} NVOS34_PARAMETERS;
+
+/* function OS38 */
+#define NV04_ACCESS_REGISTRY (0x00000026)
+
+/* parameter values */
+#define NVOS38_ACCESS_TYPE_READ_DWORD 1
+#define NVOS38_ACCESS_TYPE_WRITE_DWORD 2
+#define NVOS38_ACCESS_TYPE_READ_BINARY 6
+#define NVOS38_ACCESS_TYPE_WRITE_BINARY 7
+
+#define NVOS38_MAX_REGISTRY_STRING_LENGTH 256
+#define NVOS38_MAX_REGISTRY_BINARY_LENGTH 256
+
+/* parameters */
+typedef struct
+{
+ NvHandle hClient;
+ NvHandle hObject;
+ NvV32 AccessType;
+
+ NvV32 DevNodeLength;
+ NvP64 pDevNode NV_ALIGN_BYTES(8);
+
+ NvV32 ParmStrLength;
+ NvP64 pParmStr NV_ALIGN_BYTES(8);
+
+ NvV32 BinaryDataLength;
+ NvP64 pBinaryData NV_ALIGN_BYTES(8);
+
+ NvV32 Data;
+ NvV32 Entry;
+ NvV32 status;
+} NVOS38_PARAMETERS;
+
+#define NV04_ALLOC_CONTEXT_DMA (0x00000027)
+
+/* parameter values are the same as NVOS03 -- not repeated here */
+
+/* parameters */
+typedef struct
+{
+ NvHandle hObjectParent;
+ NvHandle hSubDevice;
+ NvHandle hObjectNew;
+ NvV32 hClass;
+ NvV32 flags;
+ NvU32 selector;
+ NvHandle hMemory;
+ NvU64 offset NV_ALIGN_BYTES(8);
+ NvU64 limit NV_ALIGN_BYTES(8);
+ NvV32 status;
+} NVOS39_PARAMETERS;
+
+
+#define NV04_GET_EVENT_DATA (0x00000028)
+
+typedef struct
+{
+ NvHandle hObject;
+ NvV32 NotifyIndex;
+
+ //
+ // Holds same information as that of nvgputypes.h::NvNotification's
+ // info32 and info16.
+ //
+ NvV32 info32;
+ NvU16 info16;
+} NvUnixEvent;
+
+/* parameters */
+typedef struct
+{
+ NvP64 pEvent NV_ALIGN_BYTES(8);
+ NvV32 MoreEvents;
+ NvV32 status;
+} NVOS41_PARAMETERS;
+
+/* function NVOS43 -- deleted 4/09 */
+/* #define NV04_UNIFIED_FREE (0x0000002B) */
+
+
+#define NVSIM01_BUS_XACT (0x0000002C)
+
+/* parameters */
+typedef struct
+{
+ NvHandle hClient; // n/a currently
+ NvHandle hDevice; // n/a currently
+ NvU32 offset; // phy bus offset
+ NvU32 bar; // ~0 := phy addr, {0..2} specify gpu bar
+ NvU32 bytes; // # of bytes
+ NvU32 write; // 0 := read request
+ NvU32 data; // in/out based upon 'write'
+ NvU32 status;
+} NVOS2C_PARAMETERS;
+
+/* function NVOS2D -- deleted 4/09 */
+/* #define NVSIM01_BUS_GET_IFACES (0x0000002D) */
+
+
+/* function OS46 */
+#define NV04_MAP_MEMORY_DMA (0x0000002E)
+
+/* parameter values */
+#define NVOS46_FLAGS_ACCESS 1:0
+#define NVOS46_FLAGS_ACCESS_READ_WRITE (0x00000000)
+#define NVOS46_FLAGS_ACCESS_READ_ONLY (0x00000001)
+#define NVOS46_FLAGS_ACCESS_WRITE_ONLY (0x00000002)
+
+//
+// Compute shaders support both 32b and 64b pointers. This allows mappings
+// to be restricted to the bottom 4GB of the address space. How _DISABLE
+// is handled is chip specific and may force a pointer above 4GB.
+//
+#define NVOS46_FLAGS_32BIT_POINTER 2:2
+#define NVOS46_FLAGS_32BIT_POINTER_DISABLE (0x00000000)
+#define NVOS46_FLAGS_32BIT_POINTER_ENABLE (0x00000001)
+
+#define NVOS46_FLAGS_PAGE_KIND 3:3
+#define NVOS46_FLAGS_PAGE_KIND_PHYSICAL (0x00000000)
+#define NVOS46_FLAGS_PAGE_KIND_VIRTUAL (0x00000001)
+
+#define NVOS46_FLAGS_CACHE_SNOOP 4:4
+#define NVOS46_FLAGS_CACHE_SNOOP_DISABLE (0x00000000)
+#define NVOS46_FLAGS_CACHE_SNOOP_ENABLE (0x00000001)
+
+// The client requests a CPU kernel mapping so that SW class could use it
+// DEFAULT: Don't map CPU address
+// ENABLE: Map CPU address
+#define NVOS46_FLAGS_KERNEL_MAPPING 5:5
+#define NVOS46_FLAGS_KERNEL_MAPPING_NONE (0x00000000)
+#define NVOS46_FLAGS_KERNEL_MAPPING_ENABLE (0x00000001)
+
+//
+// Compute shader access control.
+// GPUs that support this feature set the NV0080_CTRL_DMA_CAPS_SHADER_ACCESS_SUPPORTED
+// property. These were first supported in Kepler. _DEFAULT will match the ACCESS field.
+//
+#define NVOS46_FLAGS_SHADER_ACCESS 7:6
+#define NVOS46_FLAGS_SHADER_ACCESS_DEFAULT (0x00000000)
+#define NVOS46_FLAGS_SHADER_ACCESS_READ_ONLY (0x00000001)
+#define NVOS46_FLAGS_SHADER_ACCESS_WRITE_ONLY (0x00000002)
+#define NVOS46_FLAGS_SHADER_ACCESS_READ_WRITE (0x00000003)
+
+//
+// How the PAGE_SIZE field is interpreted is architecture specific.
+//
+// On Curie chips it is ignored.
+//
+// On Tesla it is used to guide is used to select which type PDE
+// to use. By default the RM will select 4KB for system memory
+// and BIG (64KB) for video memory. BOTH is not supported.
+//
+// Likewise on Fermi this used to select the PDE type. Fermi cannot
+// mix page sizes to a single mapping so the page size is determined
+// at surface alloation time. 4KB or BIG may be specified but they
+// must match the page size selected at allocation time. DEFAULT
+// allows the RM to select either a single page size or both PDE,
+// while BOTH forces the RM to select a dual page size PDE.
+//
+// BIG_PAGE = 64 KB on PASCAL
+// = 64 KB or 128 KB on pre_PASCAL chips
+//
+// HUGE_PAGE = 2 MB on PASCAL
+// = not supported on pre_PASCAL chips.
+//
+#define NVOS46_FLAGS_PAGE_SIZE 11:8
+#define NVOS46_FLAGS_PAGE_SIZE_DEFAULT (0x00000000)
+#define NVOS46_FLAGS_PAGE_SIZE_4KB (0x00000001)
+#define NVOS46_FLAGS_PAGE_SIZE_BIG (0x00000002)
+#define NVOS46_FLAGS_PAGE_SIZE_BOTH (0x00000003)
+#define NVOS46_FLAGS_PAGE_SIZE_HUGE (0x00000004)
+#define NVOS46_FLAGS_PAGE_SIZE_512M (0x00000005)
+
+// Some systems allow the device to use the system L3 cache when accessing the
+// system memory. For example, the iGPU on T19X can allocate from the system L3
+// provided the SoC L3 cache is configured for device allocation.
+//
+// NVOS46_FLAGS_SYSTEM_L3_ALLOC_DEFAULT - Use the default L3 allocation
+// policy. When using this policy, device memory access will be coherent with
+// non-snooping devices such as the display on Tegra.
+//
+// NVOS46_FLAGS_SYSTEM_L3_ALLOC_ENABLE_HINT - Enable L3 allocation if possible.
+// When L3 allocation is enabled, device memory access may be cached, and the
+// memory access will be coherent only with other snoop-enabled access. This
+// flag is a hint and will be ignored if the system does not support L3
+// allocation for the device. NVOS46_FLAGS_CACHE_SNOOP_ENABLE must also be set
+// for this flag to be effective.
+//
+// Note: This flag is implemented only by rmapi_tegra. It is not implemented by
+// Resman.
+//
+#define NVOS46_FLAGS_SYSTEM_L3_ALLOC 13:13
+#define NVOS46_FLAGS_SYSTEM_L3_ALLOC_DEFAULT (0x00000000)
+#define NVOS46_FLAGS_SYSTEM_L3_ALLOC_ENABLE_HINT (0x00000001)
+
+#define NVOS46_FLAGS_DMA_OFFSET_GROWS 14:14
+#define NVOS46_FLAGS_DMA_OFFSET_GROWS_UP (0x00000000)
+#define NVOS46_FLAGS_DMA_OFFSET_GROWS_DOWN (0x00000001)
+
+//
+// DMA_OFFSET_FIXED is overloaded for two purposes.
+//
+// 1. For CTXDMA mappings that use DMA_UNICAST_REUSE_ALLOC_FALSE,
+// DMA_OFFSET_FIXED_TRUE indicates to use the dmaOffset parameter
+// for a fixed address allocation out of the VA space heap.
+// DMA_OFFSET_FIXED_FALSE indicates dmaOffset input will be ignored.
+//
+// 2. For CTXDMA mappings that use DMA_UNICAST_REUSE_ALLOC_TRUE and
+// for *ALL* non-CTXDMA mappings, DMA_OFFSET_FIXED_TRUE indicates
+// to treat the input dmaOffset as an absolute virtual address
+// instead of an offset relative to the virtual allocation being
+// mapped into. Whether relative or absolute, the resulting
+// virtual address *must* be contained within the specified
+// virtual allocation.
+//
+// Internally, it is also required that the virtual address be aligned
+// to the page size of the mapping (obviously cannot map sub-pages).
+// For client flexibility the physical offset does not require page alignment.
+// This is handled by adding the physical misalignment
+// (internally called pteAdjust) to the returned virtual address.
+// The *input* dmaOffset can account for this pteAdjust (or not),
+// but the returned virtual address always will.
+//
+#define NVOS46_FLAGS_DMA_OFFSET_FIXED 15:15
+#define NVOS46_FLAGS_DMA_OFFSET_FIXED_FALSE (0x00000000)
+#define NVOS46_FLAGS_DMA_OFFSET_FIXED_TRUE (0x00000001)
+
+#define NVOS46_FLAGS_DISABLE_ENCRYPTION 16:16
+#define NVOS46_FLAGS_DISABLE_ENCRYPTION_FALSE (0x00000000)
+#define NVOS46_FLAGS_DISABLE_ENCRYPTION_TRUE (0x00000001)
+
+//
+// DEFAULT - Use the cache policy set at allocation
+// YES - Enable gpu caching
+// NO - Disable gpu caching
+//
+#define NVOS46_FLAGS_GPU_CACHEABLE 18:17
+#define NVOS46_FLAGS_GPU_CACHEABLE_DEFAULT (0x00000000)
+#define NVOS46_FLAGS_GPU_CACHEABLE_YES (0x00000001)
+#define NVOS46_FLAGS_GPU_CACHEABLE_NO (0x00000002)
+#define NVOS46_FLAGS_GPU_CACHEABLE_INVALID (0x00000003)
+
+#define NVOS46_FLAGS_PAGE_KIND_OVERRIDE 19:19
+#define NVOS46_FLAGS_PAGE_KIND_OVERRIDE_NO (0x00000000)
+#define NVOS46_FLAGS_PAGE_KIND_OVERRIDE_YES (0x00000001)
+
+#define NVOS46_FLAGS_P2P 27:20
+
+#define NVOS46_FLAGS_P2P_ENABLE 21:20
+#define NVOS46_FLAGS_P2P_ENABLE_NO (0x00000000)
+#define NVOS46_FLAGS_P2P_ENABLE_YES (0x00000001)
+#define NVOS46_FLAGS_P2P_ENABLE_NONE NVOS46_FLAGS_P2P_ENABLE_NO
+#define NVOS46_FLAGS_P2P_ENABLE_SLI NVOS46_FLAGS_P2P_ENABLE_YES
+#define NVOS46_FLAGS_P2P_ENABLE_NOSLI (0x00000002)
+// Subdevice ID. Reserved 3 bits for the possibility of 8-way SLI
+#define NVOS46_FLAGS_P2P_SUBDEVICE_ID 24:22
+#define NVOS46_FLAGS_P2P_SUBDEV_ID_SRC NVOS46_FLAGS_P2P_SUBDEVICE_ID
+#define NVOS46_FLAGS_P2P_SUBDEV_ID_TGT 27:25
+#define NVOS46_FLAGS_TLB_LOCK 28:28
+#define NVOS46_FLAGS_TLB_LOCK_DISABLE (0x00000000)
+#define NVOS46_FLAGS_TLB_LOCK_ENABLE (0x00000001)
+#define NVOS46_FLAGS_DMA_UNICAST_REUSE_ALLOC 29:29
+#define NVOS46_FLAGS_DMA_UNICAST_REUSE_ALLOC_FALSE (0x00000000)
+#define NVOS46_FLAGS_DMA_UNICAST_REUSE_ALLOC_TRUE (0x00000001)
+//
+// Force pte kind to compresssed for this and future mappings of the memory object
+// Only affects mappings using NVOS46_FLAGS_PAGE_KIND_VIRTUAL
+// Only has effect when physical allocation is compressed
+//
+#define NVOS46_FLAGS_ENABLE_FORCE_COMPRESSED_MAP 30:30
+#define NVOS46_FLAGS_ENABLE_FORCE_COMPRESSED_MAP_FALSE (0x00000000)
+#define NVOS46_FLAGS_ENABLE_FORCE_COMPRESSED_MAP_TRUE (0x00000001)
+
+//
+// This flag must be used with caution. Improper use can leave stale entries in the TLB,
+// and allow access to memory no longer owned by the RM client or cause page faults.
+// Also see corresponding flag for NvUnmapMemoryDma.
+//
+#define NVOS46_FLAGS_DEFER_TLB_INVALIDATION 31:31
+#define NVOS46_FLAGS_DEFER_TLB_INVALIDATION_FALSE (0x00000000)
+#define NVOS46_FLAGS_DEFER_TLB_INVALIDATION_TRUE (0x00000001)
+
+//
+// This flag is used on fully coherent platforms to specify whether the GPU cache
+// should be snooped by the CPU or other IO devices for this mapping.
+//
+// Only takes effect if the physical memory is allocated with
+// _ATTR_GPU_CACHE_SNOOPABLE_MAPPING indicating the decision
+// should be deferred to map time.
+//
+#define NVOS46_FLAGS2_GPU_CACHE_SNOOP 1:0
+#define NVOS46_FLAGS2_GPU_CACHE_SNOOP_DEFAULT (0x00000000)
+#define NVOS46_FLAGS2_GPU_CACHE_SNOOP_ENABLE (0x00000001)
+#define NVOS46_FLAGS2_GPU_CACHE_SNOOP_DISABLE (0x00000002)
+
+/* parameters */
+typedef struct
+{
+ NvHandle hClient; // [IN] client handle
+ NvHandle hDevice; // [IN] device handle for mapping
+ NvHandle hDma; // [IN] dma handle for mapping
+ NvHandle hMemory; // [IN] memory handle for mapping
+ NvU64 offset NV_ALIGN_BYTES(8); // [IN] offset of region
+ NvU64 length NV_ALIGN_BYTES(8); // [IN] limit of region
+ NvV32 flags; // [IN] flags
+ NvV32 flags2; // [IN] flags2
+ NvV32 kindOverride; // [IN] page kind - applied if NVOS46_FLAGS_PAGE_KIND_OVERRIDE is YES
+ NvU64 dmaOffset NV_ALIGN_BYTES(8); // [OUT] offset of mapping
+ // [IN] if FLAGS_DMA_OFFSET_FIXED_TRUE
+ // *OR* hDma is NOT a CTXDMA handle
+ // (see NVOS46_FLAGS_DMA_OFFSET_FIXED)
+ NvV32 status; // [OUT] status
+} NVOS46_PARAMETERS;
+
+typedef NVOS46_PARAMETERS NV_MAP_MEMORY_DMA_PARAMETERS;
+
+/* function OS47 */
+#define NV04_UNMAP_MEMORY_DMA (0x0000002F)
+
+#define NVOS47_FLAGS_DEFER_TLB_INVALIDATION 0:0
+#define NVOS47_FLAGS_DEFER_TLB_INVALIDATION_FALSE (0x00000000)
+#define NVOS47_FLAGS_DEFER_TLB_INVALIDATION_TRUE (0x00000001)
+
+/* parameters */
+typedef struct
+{
+ NvHandle hClient; // [IN] client handle
+ NvHandle hDevice; // [IN] device handle for mapping
+ NvHandle hDma; // [IN] dma handle for mapping
+ NvHandle hMemory; // [IN] memory handle for mapping
+ NvV32 flags; // [IN] flags
+ NvU64 dmaOffset NV_ALIGN_BYTES(8); // [IN] dma offset from NV04_MAP_MEMORY_DMA
+ NvU64 size NV_ALIGN_BYTES(8); // [IN] size to unmap, 0 to unmap entire mapping
+ NvV32 status; // [OUT] status
+} NVOS47_PARAMETERS;
+
+typedef NVOS47_PARAMETERS NV_UNMAP_MEMORY_DMA_PARAMETERS;
+
+#define NV04_BIND_CONTEXT_DMA (0x00000031)
+/* parameters */
+typedef struct
+{
+ NvHandle hClient; // [IN] client handle
+ NvHandle hChannel; // [IN] channel handle for binding
+ NvHandle hCtxDma; // [IN] ctx dma handle for binding
+ NvV32 status; // [OUT] status
+} NVOS49_PARAMETERS;
+
+
+/* function OS54 */
+#define NV04_CONTROL (0x00000036)
+
+#define NVOS54_FLAGS_NONE (0x00000000)
+#define NVOS54_FLAGS_IRQL_RAISED (0x00000001)
+#define NVOS54_FLAGS_LOCK_BYPASS (0x00000002)
+#define NVOS54_FLAGS_FINN_SERIALIZED (0x00000004)
+
+/* parameters */
+typedef struct
+{
+ NvHandle hClient;
+ NvHandle hObject;
+ NvV32 cmd;
+ NvU32 flags;
+ NvP64 params NV_ALIGN_BYTES(8);
+ NvU32 paramsSize;
+ NvV32 status;
+} NVOS54_PARAMETERS;
+
+/* RM Control header
+ *
+ * Replacement for NVOS54_PARAMETERS where embedded pointers are not allowed.
+ * Input layout for user space RM Control calls should be:
+ *
+ * +--- NVOS63_PARAMETERS ---+--- RM Control parameters ---+
+ *
+ * NVOS63_PARAMETERS::paramsSize is the size of RM Control parameters
+ *
+ */
+typedef struct
+{
+ NvHandle hClient; // [IN] client handle
+ NvHandle hObject; // [IN] object handle
+ NvV32 cmd; // [IN] control command ID
+ NvU32 paramsSize; // [IN] size in bytes of the RM Control parameters
+ NvV32 status; // [OUT] status
+} NVOS63_PARAMETERS;
+
+
+/* function OS55 */
+#define NV04_DUP_OBJECT (0x00000037)
+
+/* parameters */
+typedef struct
+{
+ NvHandle hClient; // [IN] destination client handle
+ NvHandle hParent; // [IN] parent of new object
+ NvHandle hObject; // [INOUT] destination (new) object handle
+ NvHandle hClientSrc; // [IN] source client handle
+ NvHandle hObjectSrc; // [IN] source (old) object handle
+ NvU32 flags; // [IN] flags
+ NvU32 status; // [OUT] status
+} NVOS55_PARAMETERS;
+
+#define NV04_DUP_HANDLE_FLAGS_NONE (0x00000000)
+#define NV04_DUP_HANDLE_FLAGS_REJECT_KERNEL_DUP_PRIVILEGE (0x00000001) // If set, prevents an RM kernel client from duping unconditionally
+ // NOTE: Do not declare a NV04_DUP_HANDLE_FLAGS_* value of 0x00000008
+ // until Bug 2859347 is resolved! This is due to conflicting usage
+ // of RS_RES_DUP_PARAMS_INTERNAL.flags to pass
+ // NVOS32_ALLOC_INTERNAL_FLAGS_FLA_MEMORY to an object constructor.
+
+/* function OS56 */
+#define NV04_UPDATE_DEVICE_MAPPING_INFO (0x00000038)
+
+/* parameters */
+typedef struct
+{
+ NvHandle hClient;
+ NvHandle hDevice;
+ NvHandle hMemory;
+ NvP64 pOldCpuAddress NV_ALIGN_BYTES(8);
+ NvP64 pNewCpuAddress NV_ALIGN_BYTES(8);
+ NvV32 status;
+} NVOS56_PARAMETERS;
+
+/* function OS57 */
+#define NV04_SHARE (0x0000003E)
+
+/* parameters */
+typedef struct
+{
+ NvHandle hClient; // [IN] owner client handle
+ NvHandle hObject; // [IN] resource to share
+ RS_SHARE_POLICY sharePolicy; // [IN] share policy entry
+ NvU32 status; // [OUT] status
+} NVOS57_PARAMETERS;
+
+/*!
+ * @defgroup NVPOWERSTATE_STAGE
+ *
+ * An enumeration of various "stages" during @ref NVPOWERSTATE_PARAMETERS
+ * processing, particularly for tracking failures during a given stage.
+ *
+ * @{
+ */
+typedef NvU32 NVPOWERSTATE_STAGE;
+#define NVPOWERSTATE_STAGE_NONE 0U
+#define NVPOWERSTATE_STAGE_WAIT_FOR_GFW_BOOT_OK 1U
+#define NVPOWERSTATE_STAGE_INIT_LIBOS_LOGGING_STRUCTURES 2U
+#define NVPOWERSTATE_STAGE_GSP_PREPARE_FOR_BOOTSTRAP 3U
+#define NVPOWERSTATE_STAGE_GSP_BOOTSTRAP 4U
+#define NVPOWERSTATE_STAGE_BOOT_GSP_RM_PROXY 5U
+#define NVPOWERSTATE_STAGE_VBIOS_HANDLE_SECURE_BOOT 6U
+#define NVPOWERSTATE_STAGE_RESTORE_PCIE_CONFIG_REGISTERS 7U
+#define NVPOWERSTATE_STAGE_GCX_BOOT_TIMER_CB_SCHEDULE 8U
+#define NVPOWERSTATE_STAGE_POWER_MANAGEMENT_RESUME_PRE_LOAD_PHYSICAL_UNATTACHED 9U
+#define NVPOWERSTATE_STAGE_PMS_EXPECTED_CHECKPOINT_DONE 10U
+#define NVPOWERSTATE_STAGE_POLL_FOR_NVLINK_READY 11U
+#define NVPOWERSTATE_STAGE_CE_STATE_PRE_LOAD 12U
+#define NVPOWERSTATE_STAGE_LOAD_PROXY_UCODE_EARLY_INIT 13U
+#define NVPOWERSTATE_STAGE_RESTORE_NON_WPR_REGION 14U
+#define NVPOWERSTATE_STAGE_PMU_20_OS_BOOTSTRAP 15U
+#define NVPOWERSTATE_STAGE_STATE_PRE_LOAD_ENGINE 16U
+#define NVPOWERSTATE_STAGE_STATE_PRE_LOAD_UNKNOWN 17U
+#define NVPOWERSTATE_STAGE_STATE_LOAD_ENGINE 18U
+#define NVPOWERSTATE_STAGE_STATE_LOAD_UNKNOWN 19U
+#define NVPOWERSTATE_STAGE_STATE_LOAD_PHYSICAL 20U
+#define NVPOWERSTATE_STAGE_STATE_POST_LOAD_ENGINE 21U
+#define NVPOWERSTATE_STAGE_STATE_POST_LOAD_UNKNOWN 22U
+#define NVPOWERSTATE_STAGE_GSP_PREPARE_SUSPEND_RESUME_DATA 23U
+#define NVPOWERSTATE_STAGE_MC_POINTER_NULL 24U
+#define NVPOWERSTATE_STAGE_SAVE_PCIE_CONFIG_REGISTERS 25U
+#define NVPOWERSTATE_STAGE_STATE_PRE_UNLOAD_ENGINE 26U
+#define NVPOWERSTATE_STAGE_STATE_PRE_UNLOAD_UNKNOWN 27U
+#define NVPOWERSTATE_STAGE_STATE_UNLOAD_ENGINE 28U
+#define NVPOWERSTATE_STAGE_STATE_UNLOAD_UNKNOWN 29U
+#define NVPOWERSTATE_STAGE_STATE_POST_UNLOAD_ENGINE 30U
+#define NVPOWERSTATE_STAGE_STATE_POST_UNLOAD_UNKNOWN 31U
+#define NVPOWERSTATE_STAGE_GSP_UNLOAD_RM 32U
+#define NVPOWERSTATE_STAGE_MONITOR_STATE_0 33U
+#define NVPOWERSTATE_STAGE_MONITOR_STATE_1 34U
+#define NVPOWERSTATE_STAGE_MONITOR_STATE_HIBERNATE 35U
+#define NVPOWERSTATE_STAGE_SET_POWER_STATE_UNKNOWN 36U
+#define NVPOWERSTATE_STAGE__COUNT 37U
+/*!@}*/
+
+/*!
+ * Common structure for any failure within a given GPU engine in a top-level GPU
+ * state transition
+ */
+typedef struct
+{
+ /*!
+ * NVOC class ID of the failing engine
+ */
+ NvU32 classId;
+
+ /*!
+ * Time from beginning of the state transition to this engine's failure
+ */
+ NvU64 cumulativeTimeus;
+
+ /*!
+ * Maximum time any of the engines took to transition
+ */
+ NvU32 engineMaxTimeus;
+
+ /*!
+ * NVOC class ID of the engine that took the longest time to transition
+ */
+ NvU32 engineMaxTimeClassId;
+} NVPOWERSTATE_FAILURE_ENGINE_TRANSITION;
+
+/*!
+ * @defgroup NVPOWERSTATE_FAILURE_STRUCTURE
+ *
+ * A set of structures for capturing additional, failure-specific data in a
+ * @ref NVPOWERSTATE_PARAMETERS processing failure.
+ *
+ * @note These structures should correspond 1:1 with the list of
+ * @ref NVPOWERSTATE_STAGE values
+ *
+ * @{
+ */
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_WAIT_FOR_GFW_BOOT_OK;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_INIT_LIBOS_LOGGING_STRUCTURES;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_GSP_PREPARE_FOR_BOOTSTRAP;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_GSP_BOOTSTRAP;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_BOOT_GSP_RM_PROXY;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_VBIOS_HANDLE_SECURE_BOOT;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_RESTORE_PCIE_CONFIG_REGISTERS;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_GCX_BOOT_TIMER_CB_SCHEDULE;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_POWER_MANAGEMENT_RESUME_PRE_LOAD_PHYSICAL_UNATTACHED;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_PMS_EXPECTED_CHECKPOINT_DONE;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_POLL_FOR_NVLINK_READY;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_CE_STATE_PRE_LOAD;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_LOAD_PROXY_UCODE_EARLY_INIT;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_RESTORE_NON_WPR_REGION;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_PMU_20_OS_BOOTSTRAP;
+
+typedef struct
+{
+ NVPOWERSTATE_FAILURE_ENGINE_TRANSITION engineTransition;
+} NVPOWERSTATE_FAILURE_STATE_PRE_LOAD_ENGINE;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_STATE_PRE_LOAD_UNKNOWN;
+
+typedef struct
+{
+ NVPOWERSTATE_FAILURE_ENGINE_TRANSITION engineTransition;
+} NVPOWERSTATE_FAILURE_STATE_LOAD_ENGINE;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_STATE_LOAD_UNKNOWN;
+
+typedef struct
+{
+ NVPOWERSTATE_FAILURE_ENGINE_TRANSITION engineTransition;
+} NVPOWERSTATE_FAILURE_STATE_POST_LOAD_ENGINE;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_STATE_POST_LOAD_UNKNOWN;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_STATE_LOAD_PHYSICAL;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_GSP_PREPARE_SUSPEND_RESUME_DATA;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_MC_POINTER_NULL;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_SAVE_PCIE_CONFIG_REGISTERS;
+
+typedef struct
+{
+ NVPOWERSTATE_FAILURE_ENGINE_TRANSITION engineTransition;
+} NVPOWERSTATE_FAILURE_STATE_PRE_UNLOAD_ENGINE;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_STATE_PRE_UNLOAD_UNKNOWN;
+
+typedef struct
+{
+ NVPOWERSTATE_FAILURE_ENGINE_TRANSITION engineTransition;
+} NVPOWERSTATE_FAILURE_STATE_UNLOAD_ENGINE;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_STATE_UNLOAD_UNKNOWN;
+
+typedef struct
+{
+ NVPOWERSTATE_FAILURE_ENGINE_TRANSITION engineTransition;
+} NVPOWERSTATE_FAILURE_STATE_POST_UNLOAD_ENGINE;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_STATE_POST_UNLOAD_UNKNOWN;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_GSP_UNLOAD_RM;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_MONITOR_STATE_0;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_MONITOR_STATE_1;
+
+typedef struct
+{
+ NvU8 rsvd;
+} NVPOWERSTATE_FAILURE_MONITOR_STATE_HIBERNATE;
+
+typedef struct
+{
+ /*!
+ * NV_POWER_ADAPTER_STATE_* value
+ */
+ NvU32 state;
+} NVPOWERSTATE_FAILURE_SET_POWER_STATE_UNKNOWN;
+/*!@}*/
+
+/*!
+ * A union to hold failure-specific data for any failure that might happen while
+ * doing @ref NVPOWERSTATE_PARAMETERS processing
+ *
+ * @note Entries in the union should correspond 1:1 with
+ * @ref NVPOWERSTATE_STAGE values
+ */
+typedef union
+{
+ NVPOWERSTATE_FAILURE_WAIT_FOR_GFW_BOOT_OK waitForGfwBootOk;
+ NVPOWERSTATE_FAILURE_INIT_LIBOS_LOGGING_STRUCTURES initLibosLoggingStructures;
+ NVPOWERSTATE_FAILURE_GSP_PREPARE_FOR_BOOTSTRAP gspPrepareForBootstrap;
+ NVPOWERSTATE_FAILURE_GSP_BOOTSTRAP gspBootstrap;
+ NVPOWERSTATE_FAILURE_BOOT_GSP_RM_PROXY bootGspRmProxy;
+ NVPOWERSTATE_FAILURE_VBIOS_HANDLE_SECURE_BOOT vbiosHandleSecureBoot;
+ NVPOWERSTATE_FAILURE_RESTORE_PCIE_CONFIG_REGISTERS restorePcieConfigRegisters;
+ NVPOWERSTATE_FAILURE_GCX_BOOT_TIMER_CB_SCHEDULE gcxBootTimerCbSchedule;
+ NVPOWERSTATE_FAILURE_POWER_MANAGEMENT_RESUME_PRE_LOAD_PHYSICAL_UNATTACHED powerManagementResumePreLoadPhysicalUnattached;
+ NVPOWERSTATE_FAILURE_PMS_EXPECTED_CHECKPOINT_DONE pmsExpectedCheckpointDone;
+ NVPOWERSTATE_FAILURE_POLL_FOR_NVLINK_READY pollForNvlinkReady;
+ NVPOWERSTATE_FAILURE_CE_STATE_PRE_LOAD ceStatePreLoad;
+ NVPOWERSTATE_FAILURE_LOAD_PROXY_UCODE_EARLY_INIT loadProxyUcodeEarlyInit;
+ NVPOWERSTATE_FAILURE_RESTORE_NON_WPR_REGION restoreNonWprRegion;
+ NVPOWERSTATE_FAILURE_PMU_20_OS_BOOTSTRAP pmu20OsBootstrap;
+ NVPOWERSTATE_FAILURE_STATE_PRE_LOAD_ENGINE statePreLoadEngine;
+ NVPOWERSTATE_FAILURE_STATE_PRE_LOAD_UNKNOWN statePreLoadUnknown;
+ NVPOWERSTATE_FAILURE_STATE_LOAD_ENGINE stateLoadEngine;
+ NVPOWERSTATE_FAILURE_STATE_LOAD_UNKNOWN stateLoadUnknown;
+ NVPOWERSTATE_FAILURE_STATE_POST_LOAD_ENGINE statePostLoadEngine;
+ NVPOWERSTATE_FAILURE_STATE_POST_LOAD_UNKNOWN statePostLoadUnknown;
+ NVPOWERSTATE_FAILURE_STATE_LOAD_PHYSICAL stateLoadPhysical;
+ NVPOWERSTATE_FAILURE_GSP_PREPARE_SUSPEND_RESUME_DATA gspPrepareSuspendResumeData;
+ NVPOWERSTATE_FAILURE_MC_POINTER_NULL mcPointerNull;
+ NVPOWERSTATE_FAILURE_SAVE_PCIE_CONFIG_REGISTERS savePcieConfigRegisters;
+ NVPOWERSTATE_FAILURE_STATE_PRE_UNLOAD_ENGINE statePreUnloadEngine;
+ NVPOWERSTATE_FAILURE_STATE_PRE_UNLOAD_UNKNOWN statePreUnloadUnknown;
+ NVPOWERSTATE_FAILURE_STATE_UNLOAD_ENGINE stateUnloadEngine;
+ NVPOWERSTATE_FAILURE_STATE_UNLOAD_UNKNOWN stateUnloadUnknown;
+ NVPOWERSTATE_FAILURE_STATE_POST_UNLOAD_ENGINE statePostUnloadEngine;
+ NVPOWERSTATE_FAILURE_STATE_POST_UNLOAD_UNKNOWN statePostUnloadUnknown;
+ NVPOWERSTATE_FAILURE_GSP_UNLOAD_RM gspUnloadRm;
+ NVPOWERSTATE_FAILURE_MONITOR_STATE_0 monitorState0;
+ NVPOWERSTATE_FAILURE_MONITOR_STATE_1 monitorState1;
+ NVPOWERSTATE_FAILURE_MONITOR_STATE_HIBERNATE monitorStateHibernate;
+ NVPOWERSTATE_FAILURE_SET_POWER_STATE_UNKNOWN setPowerStateUnknown;
+} NVPOWERSTATE_FAILURE_DATA;
+
+/*!
+ * Contains failure data for a failure that occurred during
+ * @ref NVPOWERSTATE_PARAMETERS processing
+ */
+typedef struct
+{
+ /*!
+ * The @ref NVPOWERSTATE_STAGE in which the failure occurred, or @ref
+ * @ref NVPOWERSTATE_STAGE_NONE if no failure occurred.
+ *
+ * @note This field is the discriminant for
+ * @ref NVPOWERSTATE_FAILURE::data
+ */
+ NVPOWERSTATE_STAGE stage;
+
+ /*!
+ * The @ref NV_STATUS value from the failure
+ */
+ NV_STATUS status;
+
+ /*!
+ * Failure-specific data
+ *
+ * @note Valid entry is determined by @ref NVPOWERSTATE_FAILURE::stage
+ */
+ NVPOWERSTATE_FAILURE_DATA data;
+} NVPOWERSTATE_FAILURE;
+
+/*!
+ * @brief Initializes a @ref NVPOWERSTATE_FAILURE for tracking
+ * during a transition
+ *
+ * @param[out] pFailure
+ * Pointer to @ref NVPOWERSTATE_FAILURE to initialize
+ */
+static NV_FORCEINLINE void
+nvPowerStateFailureInit
+(
+ NVPOWERSTATE_FAILURE *pFailure
+)
+{
+#if !defined(NVRISCV_LIBFSP_BUILD) || !NVRISCV_LIBFSP_BUILD
+ (void)NVMISC_MEMSET(
+ pFailure,
+ 0x0,
+ sizeof(*pFailure));
+#else
+ (void)memset(
+ pFailure,
+ 0x0,
+ sizeof(*pFailure));
+#endif
+}
+
+/*!
+ * @brief Returns whether the given @ref NVPOWERSTATE_FAILURE is already
+ * populated with error data
+ *
+ * @param[in] pFailure
+ * @ref NVPOWERSTATE_FAILURE to check
+ *
+ * @return @ref NV_TRUE
+ * Structure is already populated with failure data
+ * @return @ref NV_FALSE
+ * Otherwise
+ */
+static NV_FORCEINLINE NvBool
+nvPowerStateFailureIsPopulated
+(
+ const NVPOWERSTATE_FAILURE *pFailure
+)
+{
+ return pFailure->stage != NVPOWERSTATE_STAGE_NONE;
+}
+
+/* parameters */
+typedef struct
+{
+ NvU32 deviceReference;
+ NvU32 head;
+ NvU32 state;
+ NvU8 forceMonitorState;
+ NvU8 bForcePerfBiosLevel;
+ NvU8 bIsD3HotTransition; // [OUT] To tell client if it's a D3Hot transition
+ NvU8 bForcePowerStateFail;
+ NvU32 errorStatus; // [OUT] To tell client if there is bubble up errors
+ NvU32 fastBootPowerState;
+ NvU8 bGC8Transition;
+ NvU8 bGC8InputRailCutOff; // [OUT] To tell client if input rail was cut off in GC8
+ NVPOWERSTATE_FAILURE failure;
+} NVPOWERSTATE_PARAMETERS, *PNVPOWERSTATE_PARAMETERS;
+
+ /***************************************************************************\
+|* Object Allocation Parameters *|
+ \***************************************************************************/
+
+// GR engine creation parameters
+typedef struct {
+ NvU32 version; // set to 0x2
+ NvU32 flags; // input param from a rm client (no flags are currently defined)
+ NvU32 size; // sizeof(NV_GR_ALLOCATION_PARAMETERS)
+ NvU32 caps; // output param for a rm client - class dependent
+} NV_GR_ALLOCATION_PARAMETERS;
+
+//
+// NvAlloc parameters for NV03_DEVICE_XX class
+// hClientShare
+// For NV50+ this can be set to virtual address space for this
+// device. On previous chips this field is ignored. There are
+// three possible settings
+// NV01_NULL_OBJECT - Use the default global VA space
+// Handle to current client - Create a new private address space
+// Handle to another client - Attach to other clients address space
+// flags
+// MAP_PTE_GLOBALLY Deprecated.
+// MINIMIZE_PTETABLE_SIZE Pass hint to DMA HAL to use partial page
+// tables. Depending on allocation pattern
+// this may actually use more instance memory.
+// RETRY_PTE_ALLOC_IN_SYS Fallback to PTEs allocation in sysmem. This
+// is now enabled by default.
+// VASPACE_SIZE Honor vaSpaceSize field.
+//
+// MAP_PTE Deprecated.
+//
+// VASPACE_BIG_PAGE_SIZE_64k ***Warning this flag will be deprecated do not use*****
+// VASPACE_BIG_PAGE_SIZE_128k This flag will choose the big page size of the VASPace
+// to 64K/128k if the system supports a configurable size.
+// If the system does not support a configurable size then
+// defaults will be chosen.
+// If the user sets both these bits then this API will fail.
+//
+// SHARED_MANAGEMENT
+// *** Warning: This will be deprecated - see NV_VASPACE_ALLOCATION_PARAMETERS. ***
+//
+//
+// hTargetClient/hTargetDevice
+// Deprecated. Can be deleted once client code has removed references.
+//
+// vaBase
+// *** Warning: This will be deprecated - see NV_VASPACE_ALLOCATION_PARAMETERS. ***
+//
+// vaSpaceSize
+// Set the size of the VA space used for this client if allocating
+// a new private address space. Is expressed as a size such as
+// (1<<32) for a 32b address space. Reducing the size of the address
+// space allows the dma chip specific code to reduce the instance memory
+// used for page tables.
+//
+// vaMode
+// The vaspace allocation mode. There are three modes supported:
+// 1. SINGLE_VASPACE
+// An old abstraction that provides a single VA space under a
+// device and it's allocated implicityly when an object requires a VA
+// space. Typically, this VA space is also shared across clients.
+//
+// 2. OPTIONAL_MULTIPLE_VASPACES
+// Global + multiple private va spaces. In this mode, the old abstraction,
+// a single vaspace under a device that is allocated implicitly is still
+// being supported. A private VA space is an entity under a device, which/
+// cannot be shared with other clients, but multiple channels under the
+// same device can still share a private VA space.
+// Private VA spaces (class:90f1,FERMI_VASPACE_A) can be allocated as
+// objects through RM APIs. This mode requires the users to know what they
+// are doing in terms of using VA spaces. Page fault can easily occur if
+// one is not careful with a mixed of an implicit VA space and multiple
+// VA spaces.
+//
+// 3. MULTIPLE_VASPACES
+// In this mode, all VA spaces have to be allocated explicitly through RM
+// APIs and users have to specify which VA space to use for each object.
+// This case prevents users to use context dma, which is not supported and
+// can be misleading if used. Therefore, it's more a safeguard mode to
+// prevent people making mistakes that are hard to debug.
+//
+// DEFAULT MODE: 2. OPTIONAL_MULTIPLE_VASPACES
+//
+// See NV0080_ALLOC_PARAMETERS for allocation parameter structure.
+//
+
+#define NV_DEVICE_ALLOCATION_SZNAME_MAXLEN 128
+#define NV_DEVICE_ALLOCATION_FLAGS_NONE (0x00000000)
+#define NV_DEVICE_ALLOCATION_FLAGS_MAP_PTE_GLOBALLY (0x00000001)
+#define NV_DEVICE_ALLOCATION_FLAGS_MINIMIZE_PTETABLE_SIZE (0x00000002)
+#define NV_DEVICE_ALLOCATION_FLAGS_RETRY_PTE_ALLOC_IN_SYS (0x00000004)
+#define NV_DEVICE_ALLOCATION_FLAGS_VASPACE_SIZE (0x00000008)
+#define NV_DEVICE_ALLOCATION_FLAGS_MAP_PTE (0x00000010)
+#define NV_DEVICE_ALLOCATION_FLAGS_VASPACE_IS_TARGET (0x00000020)
+#define NV_DEVICE_ALLOCATION_FLAGS_VASPACE_SHARED_MANAGEMENT (0x00000100)
+#define NV_DEVICE_ALLOCATION_FLAGS_VASPACE_BIG_PAGE_SIZE_64k (0x00000200)
+#define NV_DEVICE_ALLOCATION_FLAGS_VASPACE_BIG_PAGE_SIZE_128k (0x00000400)
+#define NV_DEVICE_ALLOCATION_FLAGS_RESTRICT_RESERVED_VALIMITS (0x00000800)
+
+// XXX NV_DEVICE_ALLOCATION_FLAGS_VASPACE_PTABLE_PMA_MANAGED should not
+// should not be exposed to clients. It should be the default RM
+// behavior.
+//
+// Until it is made the default, certain clients such as OpenGL
+// might still need PTABLE allocations to go through PMA, so this
+// flag has been temporary exposed.
+//
+// See bug 1880192
+#define NV_DEVICE_ALLOCATION_FLAGS_VASPACE_PTABLE_PMA_MANAGED (0x00001000)
+
+//
+// Indicates this device is being created by guest and requires a
+// KernelHostVgpuDeviceApi creation in client.
+//
+#define NV_DEVICE_ALLOCATION_FLAGS_HOST_VGPU_DEVICE (0x00002000)
+
+//
+// Indicates this device is being created for VGPU plugin use.
+// Requires a HostVgpuDevice handle to indicate the guest on which
+// this plugin operates.
+//
+#define NV_DEVICE_ALLOCATION_FLAGS_PLUGIN_CONTEXT (0x00004000)
+
+//
+// For clients using unlinked SLI to catch allocations attempts on secondary GPUs
+// not accompanied by a fixed offset.
+//
+#define NV_DEVICE_ALLOCATION_FLAGS_VASPACE_REQUIRE_FIXED_OFFSET (0x00008000)
+
+#define NV_DEVICE_ALLOCATION_VAMODE_OPTIONAL_MULTIPLE_VASPACES (0x00000000)
+#define NV_DEVICE_ALLOCATION_VAMODE_SINGLE_VASPACE (0x00000001)
+#define NV_DEVICE_ALLOCATION_VAMODE_MULTIPLE_VASPACES (0x00000002)
+
+
+#define NV_CHANNELGPFIFO_NOTIFICATION_TYPE_ERROR 0x00000000
+#define NV_CHANNELGPFIFO_NOTIFICATION_TYPE_WORK_SUBMIT_TOKEN 0x00000001
+#define NV_CHANNELGPFIFO_NOTIFICATION_TYPE_KEY_ROTATION_STATUS 0x00000002
+#define NV_CHANNELGPFIFO_NOTIFICATION_TYPE__SIZE_1 3
+#define NV_CHANNELGPFIFO_NOTIFICATION_STATUS_VALUE 14:0
+#define NV_CHANNELGPFIFO_NOTIFICATION_STATUS_IN_PROGRESS 15:15
+#define NV_CHANNELGPFIFO_NOTIFICATION_STATUS_IN_PROGRESS_TRUE 0x1
+#define NV_CHANNELGPFIFO_NOTIFICATION_STATUS_IN_PROGRESS_FALSE 0x0
+
+typedef enum
+{
+ PB_SIZE_4KB = 0,
+ PB_SIZE_8KB,
+ PB_SIZE_16KB,
+ PB_SIZE_32KB,
+ PB_SIZE_64KB
+} ChannelPBSize;
+
+typedef struct
+{
+ NvV32 channelInstance; // One of the n channel instances of a given channel type.
+ // Note that core channel has only one instance
+ // while all others have two (one per head).
+ NvHandle hObjectBuffer; // ctx dma handle for DMA push buffer
+ NvHandle hObjectNotify; // ctx dma handle for an area (of type NvNotification defined in sdk/nvidia/inc/nvtypes.h) where RM can write errors/notifications
+ NvU32 offset; // Initial offset for put/get, usually zero.
+ NvP64 pControl NV_ALIGN_BYTES(8); // pControl gives virt addr of UDISP GET/PUT regs
+
+ NvU32 flags;
+ ChannelPBSize channelPBSize; // Size of Push Buffer requested by client (allowed values in enum)
+#define NV50VAIO_CHANNELDMA_ALLOCATION_FLAGS_CONNECT_PB_AT_GRAB 1:1
+#define NV50VAIO_CHANNELDMA_ALLOCATION_FLAGS_CONNECT_PB_AT_GRAB_YES 0x00000000
+#define NV50VAIO_CHANNELDMA_ALLOCATION_FLAGS_CONNECT_PB_AT_GRAB_NO 0x00000001
+
+ NvU32 subDeviceId; // One-hot encoded subDeviceId (i.e. SDM) that will be used to address the channel in the pushbuffer stream (via SSDM method)
+} NV50VAIO_CHANNELDMA_ALLOCATION_PARAMETERS;
+
+typedef struct
+{
+ NvV32 channelInstance; // One of the n channel instances of a given channel type.
+ // All PIO channels have two instances (one per head).
+ NvHandle hObjectNotify; // ctx dma handle for an area (of type NvNotification defined in sdk/nvidia/inc/nvtypes.h) where RM can write errors.
+ NvP64 pControl NV_ALIGN_BYTES(8); // pControl gives virt addr of control region for PIO channel
+} NV50VAIO_CHANNELPIO_ALLOCATION_PARAMETERS;
+
+// Used for allocating a channel group
+typedef struct
+{
+ NvHandle hObjectError; // Error notifier for TSG
+ NvHandle hObjectEccError; // ECC Error notifier for TSG
+ NvHandle hVASpace; // VA space handle for TSG
+ NvU32 engineType; // Engine to which all channels in this TSG are associated with
+ NvBool bIsCallingContextVgpuPlugin;
+} NV_CHANNEL_GROUP_ALLOCATION_PARAMETERS;
+
+/*
+* @params:
+* @engineId : Engine to which the software runlist be associated with.
+* @maxTSGs : Maximum number of TSG entries that will be submitted in this software runlist
+* The size of the runlist buffer will be determined by
+* 2 * // double buffer
+* maxTSGs * // determined by KMD
+* maxChannelPerTSG * // Determined by RM
+* sizeof(RunlistEntry) // Determined by HW format
+* @qosIntrEnableMask: QOS Interrupt bitmask that needs to be enabled for the SW runlist defined below.
+*/
+typedef struct
+{
+ NvU32 engineId; //(IN)
+ NvU32 maxTSGs; //(IN) // Size of the RM could return error if the request cannot be accommodated.
+ NvU32 qosIntrEnableMask; //(IN) // Bitmask for QOS interrupts that needs to be enabled
+} NV_SWRUNLIST_ALLOCATION_PARAMS;
+
+#define NV_SWRUNLIST_QOS_INTR_NONE 0x00000000
+#define NV_SWRUNLIST_QOS_INTR_RUNLIST_AND_ENG_IDLE_ENABLE NVBIT32(0)
+#define NV_SWRUNLIST_QOS_INTR_RUNLIST_IDLE_ENABLE NVBIT32(1)
+#define NV_SWRUNLIST_QOS_INTR_RUNLIST_ACQUIRE_ENABLE NVBIT32(2)
+#define NV_SWRUNLIST_QOS_INTR_RUNLIST_ACQUIRE_AND_ENG_IDLE_ENABLE NVBIT32(3)
+
+typedef struct
+{
+ NvU32 size;
+ NvU32 caps;
+} NV_ME_ALLOCATION_PARAMETERS;
+
+typedef struct
+{
+ NvU32 size;
+ NvU32 prohibitMultipleInstances;
+ NvU32 engineInstance; // Select NVDEC0 or NVDEC1 or NVDEC2
+} NV_NVDEC_ALLOCATION_PARAMETERS;
+#define NV_BSP_ALLOCATION_PARAMETERS NV_NVDEC_ALLOCATION_PARAMETERS
+
+//
+// These are referenced by mdiag mods tests, but do not appear to be used during
+// in the RM any longer
+//
+#define NV_VP_ALLOCATION_FLAGS_STANDARD_UCODE (0x00000000)
+#define NV_VP_ALLOCATION_FLAGS_STATIC_UCODE (0x00000001)
+#define NV_VP_ALLOCATION_FLAGS_DYNAMIC_UCODE (0x00000002)
+
+//
+// NV_VP_ALLOCATION_PARAMETERS.flags
+//
+// NV_VP_ALLOCATION_FLAGS_AVP_CLIENT are used by Tegra to specify if
+// the current allocation with be used by Video or Audio
+//
+#define NV_VP_ALLOCATION_FLAGS_AVP_CLIENT_VIDEO (0x00000000)
+#define NV_VP_ALLOCATION_FLAGS_AVP_CLIENT_AUDIO (0x00000001)
+
+typedef struct
+{
+ NvU32 size;
+ NvU32 caps;
+ NvU32 flags;
+ NvU32 altUcode;
+ NvP64 rawUcode NV_ALIGN_BYTES(8);
+ NvU32 rawUcodeSize;
+ NvU32 numSubClasses;
+ NvU32 numSubSets;
+ NvP64 subClasses NV_ALIGN_BYTES(8);
+ NvU32 prohibitMultipleInstances;
+ NvP64 pControl NV_ALIGN_BYTES(8); // Used by Tegra to return a mapping to NvE276Control
+ NvHandle hMemoryCmdBuffer NV_ALIGN_BYTES(8); // Used by Tegra to specify cmd buffer
+ NvU64 offset NV_ALIGN_BYTES(8); // Used by Tegra to specify an offset into the cmd buffer
+
+} NV_VP_ALLOCATION_PARAMETERS;
+
+typedef struct
+{
+ NvU32 size;
+ NvU32 prohibitMultipleInstances;
+} NV_PPP_ALLOCATION_PARAMETERS;
+
+typedef struct
+{
+ NvU32 size;
+ NvU32 prohibitMultipleInstances; // Prohibit multiple allocations of NVENC?
+ NvU32 engineInstance; // Select NVENC0 or NVENC1 or NVENC2
+} NV_NVENC_ALLOCATION_PARAMETERS;
+#define NV_MSENC_ALLOCATION_PARAMETERS NV_NVENC_ALLOCATION_PARAMETERS
+
+typedef struct
+{
+ NvU32 size;
+ NvU32 prohibitMultipleInstances; // Prohibit multiple allocations of SEC2?
+} NV_SEC2_ALLOCATION_PARAMETERS;
+
+typedef struct
+{
+ NvU32 size;
+ NvU32 prohibitMultipleInstances; // Prohibit multiple allocations of NVJPG?
+ NvU32 engineInstance;
+} NV_NVJPG_ALLOCATION_PARAMETERS;
+
+typedef struct
+{
+ NvU32 size;
+ NvU32 prohibitMultipleInstances; // Prohibit multiple allocations of OFA?
+ NvU32 engineInstance;
+} NV_OFA_ALLOCATION_PARAMETERS;
+
+#define NV04_ADD_VBLANK_CALLBACK (0x0000003D)
+
+#include "class/cl9010.h" // for OSVBLANKCALLBACKPROC
+
+/* parameters */
+/* NOTE: the "void* pParm's" below are ok (but unfortunate) since this interface
+ can only be used by other kernel drivers which must share the same ptr-size */
+typedef struct
+{
+ NvHandle hClient; // [IN] client handle
+ NvHandle hDevice; // [IN] device handle for mapping
+ NvHandle hVblank; // [IN] Vblank handle for control
+ OSVBLANKCALLBACKPROC pProc; // Routine to call at vblank time
+
+ NvV32 LogicalHead; // Logical Head
+ void *pParm1;
+ void *pParm2;
+ NvU32 bAdd; // Add or Delete
+ NvV32 status; // [OUT] status
+} NVOS61_PARAMETERS;
+
+/**
+ * @brief NvAlloc parameters for VASPACE classes
+ *
+ * Used to create a new private virtual address space.
+ *
+ * index
+ * Tegra: With TEGRA_VASPACE_A, index specifies the IOMMU
+ * virtual address space to be created. Based on the
+ * index, RM/NVMEM will decide the HW ASID to be used with
+ * this VA Space. "index" takes values from the
+ * NVMEM_CLIENT_* defines in
+ * "drivers/common/inc/tegra/memory/ioctl.h".
+ *
+ * Big GPU: With FERMI_VASPACE_A, see NV_VASPACE_ALLOCATION_INDEX_GPU_*.
+ *
+ * flags
+ * MINIMIZE_PTETABLE_SIZE Pass hint to DMA HAL to use partial page tables.
+ * Depending on allocation pattern this may actually
+ * use more instance memory.
+ *
+ * RETRY_PTE_ALLOC_IN_SYS Fallback to PTEs allocation in sysmem. This is now
+ * enabled by default.
+ *
+ * SHARED_MANAGEMENT
+ * Indicates management of the VA space is shared with another
+ * component (e.g. driver layer, OS, etc.).
+ *
+ * The initial VA range from vaBase (inclusive) through vaSize (exclusive)
+ * is managed by RM. The range must be aligned to a top-level PDE's VA
+ * coverage since backing page table levels for this range are managed by RM.
+ * All normal RM virtual memory management APIs work within this range.
+ *
+ * An external component can manage the remaining VA ranges,
+ * from 0 (inclusive) to vaBase (exclusive) and from vaSize (inclusive) up to the
+ * maximum VA limit supported by HW.
+ * Management of these ranges includes VA sub-allocation and the
+ * backing lower page table levels.
+ *
+ * The top-level page directory is special since it is a shared resource.
+ * Management of the page directory is as follows:
+ * 1. Initially RM allocates a page directory for RM-managed PDEs.
+ * 2. The external component may create a full page directory and commit it
+ * with NV0080_CTRL_CMD_DMA_SET_PAGE_DIRECTORY.
+ * This will copy the RM-managed PDEs from the RM-managed page directory
+ * into the external page directory and commit channels to the external page directory.
+ * After this point RM will update the external page directory directly for
+ * operations that modify RM-managed PDEs.
+ * 3. The external component may use NV0080_CTRL_CMD_DMA_SET_PAGE_DIRECTORY repeatedly
+ * if it needs to update the page directory again (e.g. to resize or migrate).
+ * This will copy the RM-managed PDEs from the old external page directory
+ * into the new external page directory and commit channels to the new page directory.
+ * 4. The external component may restore management of the page directory back to
+ * RM with NV0080_CTRL_CMD_DMA_UNSET_PAGE_DIRECTORY.
+ * This will copy the RM-managed PDEs from the external page directory
+ * into the RM-managed page directory and commit channels to the RM-managed page directory.
+ * After this point RM will update the RM-managed page directory for
+ * operations that modify RM-managed PDEs.
+ * Note that operations (2) and (4) are symmetric - the RM perspective of management is identical
+ * before and after a sequence of SET => ... => UNSET.
+ *
+ * ENABLE_PAGE_FAULTING
+ * Enable page faulting if the architecture supports it.
+ * As of now page faulting is only supported for compute on pascal+.
+ * IS_EXTERNALLY_OWNED
+ * This vaspace that has been allocated will be managed by
+ * an external driver. RM will not own the pagetables for this vaspace.
+ *
+ * ENABLE_NVLINK_ATS
+ * Enables VA translation for this address space using NVLINK ATS.
+ * Note, the GMMU page tables still exist and take priority over NVLINK ATS.
+ * VA space object creation will fail if:
+ * - hardware support is not available (NV_ERR_NOT_SUPPORTED)
+ * - incompatible option IS_EXTERNALLY_OWNED is set (NV_ERR_INVALID_ARGUMENT)
+ * IS_FLA
+ * Sets FLA flag for this VASPACE
+ *
+ * ALLOW_ZERO_ADDRESS
+ * Allows VASPACE Range to start from zero
+ * SKIP_SCRUB_MEMPOOL
+ * Skip scrubbing in MemPool
+ *
+ * vaBase [in, out]
+ * On input, the lowest usable base address of the VA space.
+ * If 0, RM will pick a default value - 0 is always reserved to respresent NULL pointers.
+ * The value must be aligned to the largest page size of the VA space.
+ * Larger values aid in debug since offsets added to NULL pointers will still fault.
+ *
+ * On output, the actual usable base address is returned.
+ *
+ * vaSize [in,out]
+ * On input, requested size of the virtual address space in bytes.
+ * Requesting a smaller size reduces the memory required for the initial
+ * page directory, but the VAS may be resized later (NV0080_CTRL_DMA_SET_VA_SPACE_SIZE).
+ * If 0, the default VA space size will be used.
+ *
+ * On output, the actual size of the VAS in bytes.
+ * NOTE: This corresponds to the VA_LIMIT + 1, so the usable size is (vaSize - vaBase).
+ *
+ * bigPageSIze
+ * Set the size of the big page in this address space object. Current HW supports
+ * either 64k or 128k as the size of the big page. HW that support multiple big
+ * page size per address space will use this size. Hw that do not support this feature
+ * will override to the default big page size that is supported by the system.
+ * If the big page size value is set to ZERO then we will pick the default page size
+ * of the system.
+ * pasid
+ * Process Address Space Identifier. Used by RM internally when
+ * NV_VASPACE_ALLOCATION_FLAGS_ENABLE_NVLINK_ATS_TEST is set
+ **/
+typedef struct
+{
+ NvU32 index;
+ NvV32 flags;
+ NvU64 vaSize NV_ALIGN_BYTES(8);
+ NvU64 vaStartInternal NV_ALIGN_BYTES(8);
+ NvU64 vaLimitInternal NV_ALIGN_BYTES(8);
+ NvU32 bigPageSize;
+ NvU64 vaBase NV_ALIGN_BYTES(8);
+ NvU32 pasid;
+} NV_VASPACE_ALLOCATION_PARAMETERS;
+
+#define NV_VASPACE_ALLOCATION_FLAGS_NONE (0x00000000)
+#define NV_VASPACE_ALLOCATION_FLAGS_MINIMIZE_PTETABLE_SIZE BIT(0)
+#define NV_VASPACE_ALLOCATION_FLAGS_RETRY_PTE_ALLOC_IN_SYS BIT(1)
+#define NV_VASPACE_ALLOCATION_FLAGS_SHARED_MANAGEMENT BIT(2)
+#define NV_VASPACE_ALLOCATION_FLAGS_IS_EXTERNALLY_OWNED BIT(3)
+#define NV_VASPACE_ALLOCATION_FLAGS_ENABLE_NVLINK_ATS BIT(4)
+#define NV_VASPACE_ALLOCATION_FLAGS_ENABLE_PAGE_FAULTING BIT(6)
+#define NV_VASPACE_ALLOCATION_FLAGS_VA_INTERNAL_LIMIT BIT(7)
+#define NV_VASPACE_ALLOCATION_FLAGS_ALLOW_ZERO_ADDRESS BIT(8)
+#define NV_VASPACE_ALLOCATION_FLAGS_IS_FLA BIT(9)
+#define NV_VASPACE_ALLOCATION_FLAGS_SKIP_SCRUB_MEMPOOL BIT(10)
+#define NV_VASPACE_ALLOCATION_FLAGS_OPTIMIZE_PTETABLE_MEMPOOL_USAGE BIT(11)
+#define NV_VASPACE_ALLOCATION_FLAGS_REQUIRE_FIXED_OFFSET BIT(12)
+#define NV_VASPACE_ALLOCATION_FLAGS_PTETABLE_HEAP_MANAGED BIT(13)
+// To be used only by SRT for testing ATS within RM
+#define NV_VASPACE_ALLOCATION_FLAGS_ENABLE_NVLINK_ATS_TEST BIT(14)
+
+#define NV_VASPACE_ALLOCATION_INDEX_GPU_NEW 0x00 //<! Create new VASpace, by default
+#define NV_VASPACE_ALLOCATION_INDEX_GPU_HOST 0x01 //<! Acquire reference to BAR1 VAS.
+#define NV_VASPACE_ALLOCATION_INDEX_GPU_GLOBAL 0x02 //<! Acquire reference to global VAS.
+#define NV_VASPACE_ALLOCATION_INDEX_GPU_DEVICE 0x03 //<! Acquire reference to device vaspace
+#define NV_VASPACE_ALLOCATION_INDEX_GPU_FLA 0x04 //<! Acquire reference to FLA VAS.
+#define NV_VASPACE_ALLOCATION_INDEX_GPU_MAX 0x05 //<! Increment this on adding index entries
+
+
+#define NV_VASPACE_BIG_PAGE_SIZE_64K (64 * 1024)
+#define NV_VASPACE_BIG_PAGE_SIZE_128K (128 * 1024)
+
+/**
+ * @brief NvAlloc parameters for FERMI_CONTEXT_SHARE_A class
+ *
+ * Used to create a new context share object for use by a TSG channel.
+ * Context share is now used to represent a subcontext within a TSG.
+ * Refer subcontexts-rm-design.docx for more details.
+ *
+ * hVASpace
+ * Handle of VA Space object associated with the context share.
+ * All channels using the same using the context share the same va space.
+ *
+ * flags
+ * Options for the context share allocation.
+ *
+ * NV_CTXSHARE_ALLOCATION_FLAGS_SUBCONTEXT
+ * Used to specify the subcontext slot
+ * SYNC
+ * Use synchronous graphics & compute subcontext
+ * In VOLTA+ chips, this represent VEID 0
+ * In pre-VOLTA chips, this represent SCG type 0
+ * ASYNC
+ * Use asynchronous compute subcontext
+ * In VOLTA+ chips, this represent a VEID greater than 0
+ * In pre-VOLTA chips, this represent SCG type 1
+ * SPECIFIED
+ * Force the VEID specified in the subctxId parameter.
+ * This flag is intended for verif. i.e testing VEID reuse etc.
+ * PREFER_LOWER
+ * Identical behavior to ASYNC, except lower VEIDs are preferred on VOLTA+ chips
+ *
+ *
+ * subctxId
+ * As input, it is used to specify the subcontext ID, when the _SPECIFIED flag is set.
+ * As output, it is used to return the subcontext ID allocated by RM.
+ * This field is intended for verif.
+ **/
+
+typedef struct
+{
+ NvHandle hVASpace;
+ NvU32 flags;
+ NvU32 subctxId;
+} NV_CTXSHARE_ALLOCATION_PARAMETERS;
+
+#define NV_CTXSHARE_ALLOCATION_FLAGS_SUBCONTEXT 1:0
+#define NV_CTXSHARE_ALLOCATION_FLAGS_SUBCONTEXT_SYNC (0x00000000)
+#define NV_CTXSHARE_ALLOCATION_FLAGS_SUBCONTEXT_ASYNC (0x00000001)
+#define NV_CTXSHARE_ALLOCATION_FLAGS_SUBCONTEXT_SPECIFIED (0x00000002)
+#define NV_CTXSHARE_ALLOCATION_FLAGS_SUBCONTEXT_ASYNC_PREFER_LOWER (0x00000003)
+
+/*
+ * The high bit of NV_CTXSHARE_ALLOCATION_PARAMETERS.subctxId is used to indicate success or failure allocating
+ * a subcontext ID below an architecture specific value, which can be queried with
+ * NV2080_CTRL_FIFO_INFO_INDEX_MAX_LOWER_SUBCONTEXT. Remaining bits are currently reserved for the subcontext ID.
+ */
+#define NV_CTXSHARE_ALLOCATION_SUBCTXID_SUBCTXID 30:0
+#define NV_CTXSHARE_ALLOCATION_SUBCTXID_ASYNC_PREFER_LOWER_ALLOCATION 31:31
+#define NV_CTXSHARE_ALLOCATION_SUBCTXID_ASYNC_PREFER_LOWER_ALLOCATION_SUCCESS (0x00000001)
+#define NV_CTXSHARE_ALLOCATION_SUBCTXID_ASYNC_PREFER_LOWER_ALLOCATION_FAIL (0x00000000)
+
+/**
+ * @brief RmTimeoutControl parameters
+ *
+ * Used to set various timeout-related features in RM.
+ *
+ * cmd
+ * The timeout-related command to issue to RM.
+ *
+ * value
+ * Used by command, such as the timeout to be set, in milliseconds.
+ **/
+
+typedef struct
+{
+ NvU32 cmd;
+ NvU32 timeoutInMs;
+ NvU32 deviceInstance;
+} NV_TIMEOUT_CONTROL_PARAMETERS;
+
+#define NV_TIMEOUT_CONTROL_CMD_SET_DEVICE_TIMEOUT (0x00000002)
+#define NV_TIMEOUT_CONTROL_CMD_RESET_DEVICE_TIMEOUT (0x00000003)
+
+// NV_TIMEOUT_CONTROL_CMD_SET_DEVICE_TIMEOUT sets a maximum timeout value for
+// any RM call on a specific device on any thread. It uses 'timeoutInMs'
+// as the target timeout and 'deviceInstance' as the target device.
+
+// NV_TIMEOUT_CONTROL_CMD_RESET_DEVICE_TIMEOUT resets the device timeout to its
+// default value. It uses 'deviceInstance' as the target device.
+
+/*
+ * NV_VIDMEM_ACCESS_BIT_BUFFER_ADDR_SPACE_COH
+ * NV_VIDMEM_ACCESS_BIT_BUFFER_ADDR_SPACE_DEFAULT
+ * Location is Coherent System memory (also the default option)
+ * NV_VIDMEM_ACCESS_BIT_BUFFER_ADDR_SPACE_NCOH
+ * Location is Non-Coherent System memory
+ * NV_VIDMEM_ACCESS_BIT_BUFFER_ADDR_SPACE_VID
+ * Location is FB
+ *
+ * Currently only used by MODS for the V1 VAB interface. To be deleted.
+ */
+typedef enum
+{
+ NV_VIDMEM_ACCESS_BIT_BUFFER_ADDR_SPACE_DEFAULT = 0,
+ NV_VIDMEM_ACCESS_BIT_BUFFER_ADDR_SPACE_COH,
+ NV_VIDMEM_ACCESS_BIT_BUFFER_ADDR_SPACE_NCOH,
+ NV_VIDMEM_ACCESS_BIT_BUFFER_ADDR_SPACE_VID
+} NV_VIDMEM_ACCESS_BIT_ALLOCATION_PARAMS_ADDR_SPACE;
+
+/**
+ * @brief Multiclient vidmem access bit allocation params
+ */
+typedef struct
+{
+ /* [OUT] Dirty/Access tracking */
+ NvBool bDirtyTracking;
+ /* [OUT] Current tracking granularity */
+ NvU32 granularity;
+ /* [OUT] 512B Access bit mask with 1s set on
+ bits that are reserved for this client */
+ NV_DECLARE_ALIGNED(NvU64 accessBitMask[64], 8);
+ /* Number of entries of vidmem access buffer. Used by VAB v1 - to be deleted */
+ NvU32 noOfEntries;
+ /* Address space of the vidmem access bit buffer. Used by VAB v1 - to be deleted */
+ NV_VIDMEM_ACCESS_BIT_ALLOCATION_PARAMS_ADDR_SPACE addrSpace;
+} NV_VIDMEM_ACCESS_BIT_ALLOCATION_PARAMS;
+
+/**
+ * @brief HopperUsermodeAParams
+ * This set of optionalparameters is passed in on allocation of
+ * HOPPER_USERMODE_A object to specify whether a BAR1/GMMU
+ * privileged/non-privileged mapping is needed.
+ */
+
+typedef struct
+{
+ /**
+ * [IN] Whether to allocate GMMU/BAR1 mapping or BAR0 mapping.
+ */
+ NvBool bBar1Mapping;
+ /* [IN] Whether to allocate the PRIV page or regular VF page */
+ NvBool bPriv;
+} NV_HOPPER_USERMODE_A_PARAMS;
+
+
+#ifdef __cplusplus
+};
+#endif
+#endif /* NVOS_INCLUDED */