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authorArthur Hanson Rasmusson <arthur@vgpu.io>2026-09-28 15:50:57 -0400
committerArthur Hanson Rasmusson <arthur@vgpu.io>2026-09-28 15:50:57 -0400
commite4a3d3a4ad799322d92d41a2b5bd447ebdb35e07 (patch)
tree7187617b8d3f80acdac2317fee42ecc4f5d6a910 /.github
parentd6581109e3ef2d7848b9efd5ae42b7c9facefee8 (diff)
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gsp_rm: keep and log the CE fault method buffer memdescs (0xa06c010a)
NVA06C_CTRL_CMD_INTERNAL_PROMOTE_FAULT_METHOD_BUFFERS is sent at channel-group allocation; it hands the GSP each runqueue's 12 KB CE fault method buffer as {base (GPU physical), size, alignment, addressSpace, cpuCacheAttrib} plus a bar2Addr. Parse and log them, and keep the last set per channel-group object so the addresses (guest structures we cannot otherwise enumerate) are available to the engine emulation. Live: two 12 KB buffers per group, base = guest PA, addressSpace = 1, buffers zeroed (no faults posted yet).
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